No scramble, thanks
Round 2 G40L Entek (axis) vs MrRoboto (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 63 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 2 tactical_bombers moved from Novgorod to Bryansk
2 armour, 6 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
10 armour and 18 mech_infantrys moved from Ukraine to Bryansk
3 bombers moved from Western Germany to Bryansk
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Norway to Archangel
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
3 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 2/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Archangel
Russians win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 15 armour, 3 bombers, 9 infantry, 19 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 31 infantry and 1 mech_infantry
AA fire in Bryansk : 0/5 hits
Germans roll dice for 15 armour, 3 bombers, 9 infantry, 19 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 18/48 hits
Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 31 infantry and 1 mech_infantry in Bryansk, round 2 : 8/43 hits
14 infantry owned by the Russians , 8 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 15 armour, 3 bombers, 1 infantry, 19 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 18/40 hits
Russians roll dice for 2 armour, 9 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 3 : 11/29 hits
17 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 10 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 15 armour, 3 bombers, 9 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 16/29 hits
Russians roll dice for 2 armour and 9 artilleries in Bryansk, round 4 : 3/11 hits
2 armour owned by the Russians , 9 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 15 armour, 3 bombers, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Germans: 9 infantry and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 9 artilleries, 31 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 6 fighters and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Norway
2 mech_infantrys moved from Northern Italy to Bulgaria
2 mech_infantrys moved from Northern Italy to Albania
3 bombers moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Belarus
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Belarus to Bryansk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Western Germany to Northern ItalyPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
3 armour placed in Novgorod
1 artillery and 2 mech_infantrys placed in Ukraine
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,1,4,4,3,5,1,2,2,4,1,1,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major
Norway : 1 airfield and 1 fighter
Denmark : 2 infantry
Albania : 2 mech_infantrys
Northern Italy : 2 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag, 1 aaGun and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 15 armour and 6 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor and 1 harbour
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 2 mech_infantrys
127 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 26 / 32
Japanese : 19 / 27
Americans : 52 / 84
Chinese : 18 / 23
British : 40 / 47
UK_Pacific : 19 / 26
Italians : 11 / 3
ANZAC : 22 / 40
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t think you’d want to scramble the brit fighters in 110, but we can roll two dice looking for 4’s if you wanted.
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Wow, +86 in Bryansk? Average is -13!!!
This battle made the game interesting again!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 aaGun and 1 tactical_bomber
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun and 1 tactical_bomberNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
3 bombers moved from Japan to JeholCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 36 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Jehol, round 2 : 3/5 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
3 bombers moved from Jehol to Japan
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag
Chahar : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 51 / 60
Russians : 27 / 32
Japanese : 20 / 20
Americans : 52 / 84
Chinese : 17 / 23
British : 40 / 47
UK_Pacific : 19 / 26
Italians : 11 / 3
ANZAC : 22 / 40
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 2 PUs;Combat Move - Americans
6 units repaired.
2 artilleries, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
2 fighters moved from Eastern United States to 104 Sea Zone
2 carriers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from Philippines to 6 Sea Zone -
scramble and kamikaze decisions please
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No Scramble, but 1 Kamikaze on each carrier and the BB
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Malta to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
Chinese take Manchuria from Japanese -
scramble to stop bombard?
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Yeah, scramble the German fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 39 PUs;
British buy 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 2 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 2 cruisers moved from 97 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Malta to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
Chinese take Manchuria from JapaneseCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports; Americans loiter and taunt with
Germans defend with 1 fighter
British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in Southern Italy
British attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 2 infantry
Casualties for Italians: 2 aaGuns, 2 fighters and 3 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 transports moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Tunisia to TobrukPlace Units - British
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
2 fighters and 4 mech_infantrys placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Yunnan: 3 mech_infantrys
EDIT: Removing units owned by British from Yunnan: 2 armour and 1 mech_infantry
EDIT: Removing units owned by British from Kwangtung: 3 mech_infantrys
EDIT: Removing units owned by British from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 43 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
UK_Pacific collect 17 PUs (2 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour, 2 bombers and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 3 infantry
British defend with 5 fighters and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits
Americans roll dice for 2 artilleries, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 4/10 hits
2 mech_infantrys owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Americans win with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 3 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 aaGunProduction/PUs Summary :
Germans : 51 / 60
Russians : 27 / 32
Japanese : 14 / 20
Americans : 56 / 83
Chinese : 23 / 25
British : 43 / 51
UK_Pacific : 19 / 24
Italians : 4 / 0
ANZAC : 22 / 40
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I love how you set everything up, and even had fall back positions if things went bad.
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Thanks mate, for the praise.
What exactly do you mean?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to 98 Sea ZoneTurn Complete - French
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Mainly the Factory in Persia, and the Airbases in various places.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 59 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Russia
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
2 bombers moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
10 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Albania to Northern Italy
1 bomber and 3 fighters moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 mech_infantry moved from Bulgaria to Northern Italy
1 bomber moved from Novgorod to RussiaCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 bombers
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 bombers in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 4 artilleries, 1 factory_major and 12 infantry
Germans roll dice for 13 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 5/19 hits
Russians roll dice for 4 artilleries and 12 infantry in Russia, round 2 : 6/16 hits
5 infantry owned by the Russians , 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 bomber and 1 tactical_bomber in Russia, round 3 : 9/13 hits
Russians roll dice for 4 artilleries and 7 infantry in Russia, round 3 : 4/11 hits
7 infantry owned by the Russians , 4 armour owned by the Germans and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 7 armour, 1 bomber and 1 tactical_bomber in Russia, round 4 : 8/9 hits
Russians roll dice for 2 artilleries in Russia, round 4 : 0/2 hits
2 artilleries owned by the Russians lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 4 artilleries and 12 infantry
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys
British defend with 5 fighters and 1 tactical_bomber; Americans defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/11 hits
Americans roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Northern Italy, round 2 : 6/8 hits
1 tactical_bomber owned by the British , 2 artilleries owned by the Americans , 3 infantry owned by the Germans , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Northern Italy, round 3 : 0/5 hits
Americans roll dice for 4 fighters in Northern Italy, round 3 : 4/4 hits
1 artillery owned by the Germans and 3 fighters owned by the Germans lost in Northern Italy
retreated to Northern Italy
Americans win with 4 fighters remaining. Battle score for attacker is -26
Casualties for Germans: 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 artilleries
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 bombers moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Northern Italy to Western GermanyPlace Units - Germans
3 infantry and 3 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
2 artilleries and 1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,4,6
Germans collect 58 PUs (3 lost to blockades); end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Germany : 2 artilleries, 1 bomber and 1 factory_major
Norway : 1 airfield and 1 fighter
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 7 armour and 1 factory_minor
Tambov : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 105
Russians : 19 / 0
Japanese : 14 / 20
Americans : 56 / 83
Chinese : 23 / 25
British : 41 / 51
UK_Pacific : 19 / 24
Italians : 4 / 0
ANZAC : 22 / 36
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to IraqTurn Complete - Russians