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Whackamatt (Axis) vs. Degrasse (Allies +9)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 114 Sea Zone
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 mech_infantrys moved from Caucasus to Persia
                3 mech_infantrys moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Ethiopia to Persia
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Egypt

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 114 Sea Zone
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 mech_infantrys moved from Caucasus to Persia
                3 mech_infantrys moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Ethiopia to Persia
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in 114 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 114 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - British
                1 fighter moved from 114 Sea Zone to Poland

    Place Units - British
                1 fighter placed in United Kingdom
                2 artilleries and 1 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kazakhstan : 1 mech_infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
        Poland : 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        82 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 38 / 43
        Japanese : 66 / 80
        Americans : 55 / 77
        Chinese : 0 / 3
        British : 34 / 29
        UK_Pacific : 0 / 0
        Italians : 16 / 27
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 17 times
                3 was rolled 25 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3.313
            Median : 3.000
            Variance : 1.092
            Standard Deviation : 1.045
            Total rolls : 99

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Americans Combat
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.059
            Median : 3.000
            Variance : 1.140
            Standard Deviation : 1.068
            Total rolls : 51

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                4 infantry moved from Tunisia to Libya
                      Italians take Libya from British
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 4 artilleries
                    Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 4 artilleries
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 56 Sea Zone
                2 transports moved from 33 Sea Zone to 54 Sea Zone
                2 submarines moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Dutch New Guinea to 42 Sea Zone

  • 21 19 18 17 16

    Need scramble orders for sea zone 43, tac and fighter from Java could scramble

  • 20 18 17 15

    no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 56 Sea Zone
                2 transports moved from 33 Sea Zone to 54 Sea Zone
                2 submarines moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    ANZAC attack with 2 bombers and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 bombers moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 aaGuns and 8 infantry
        Dutch New Guinea : 2 bombers and 1 infantry
        42 Sea Zone : 1 flag, 2 submarines
        33 Sea Zone : 2 destroyers
        56 Sea Zone : 1 submarine
        54 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 35 / 43
        Japanese : 66 / 80
        Americans : 55 / 77
        Chinese : 0 / 3
        British : 33 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 31
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 35 / 43
        Japanese : 66 / 80
        Americans : 55 / 77
        Chinese : 0 / 3
        British : 33 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 31
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 7 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                3 fighters moved from Gibraltar to 104 Sea Zone
                3 fighters moved from Morocco to 104 Sea Zone
                2 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Poland
                1 armour moved from Romania to Poland
                1 artillery and 3 infantry moved from Baltic States to Poland
                1 artillery and 3 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Poland
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 fighter moved from 110 Sea Zone to 87 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 87 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 2 submarines
                    Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Poland
                    Germans attack with 2 armour, 1 artillery and 4 infantry
                    British defend with 1 fighter; Russians defend with 1 artillery
                    Germans win, taking Poland from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 1 fighter and 1 tactical_bomber
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 87 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from 104 Sea Zone to Gibraltar
                3 fighters moved from 104 Sea Zone to Morocco

    Place Units - Germans
                1 fighter and 2 infantry placed in Novgorod
                2 fighters and 1 infantry placed in Romania
                Germans undo move 2.
                1 fighter and 2 infantry placed in Romania
                1 submarine placed in 105 Sea Zone
                1 fighter placed in Normandy Bordeaux
                1 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 47 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 20 18 17 15

    Man, Degrasse, this is one amazing game.  It’s Round 11 and there’s only one IC’s difference in our production, and only 2 PU’s difference!

    It’s quite the jungling game on all fronts.  I like my Gibraltar setup, but I have made so little progress into Russia.  Japan has India, but there’s a massive fleet that will now convoy me for quite some time.

    I can’t wait to see how it turns out.  Cheers!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Belarus to Eastern Poland
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Kansu
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Samara to Kazakhstan
                1 artillery and 3 infantry moved from Archangel to Smolensk
                1 artillery moved from Vologda to Smolensk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Belarus to Eastern Poland
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Kansu
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Samara to Kazakhstan
                1 artillery and 3 infantry moved from Archangel to Smolensk
                1 artillery moved from Vologda to Smolensk

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 2 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 :  1/8 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 :  4/6 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Western Ukraine
                2 artilleries and 3 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 1 infantry
        Kazakhstan : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 artilleries and 4 infantry
        Nenetsia : 1 artillery
        Eastern Poland : 1 armour, 2 artilleries and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 artilleries, 2 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 34 / 34
        Japanese : 64 / 80
        Americans : 55 / 77
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 31
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.148
            Median : 3.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Java to 54 Sea Zone
                1 tactical_bomber moved from Java to 33 Sea Zone
                3 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 tactical_bomber moved from Japan to Korea
                1 fighter moved from 19 Sea Zone to Korea
                2 fighters moved from 19 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Kazakhstan
                1 fighter moved from Romania to Kazakhstan
                1 armour moved from Eastern Persia to Kazakhstan
                1 armour moved from Eastern Persia to Kazakhstan
                1 infantry moved from Sikang to Tsinghai
                2 armour moved from Szechwan to Kansu
                1 armour moved from Szechwan to Tsinghai
                1 bomber moved from West India to Kansu
                2 infantry moved from India to West India
                2 armour moved from India to West India
                1 armour and 1 mech_infantry moved from Yunnan to Sikang

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 2 destroyers; Americans defend with 2 transports
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Americans: 2 transports
                Battle in Korea
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    Americans defend with 3 artilleries and 3 infantry
                    Japanese win, taking Korea from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 3 artilleries and 3 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kazakhstan
                    Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry; British defend with 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
                1 bomber moved from Kansu to Shensi
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 carrier moved from 19 Sea Zone to 34 Sea Zone
                1 carrier moved from 19 Sea Zone to 34 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                4 battleships, 2 carriers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 battleship moved from 79 Sea Zone to 72 Sea Zone
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                3 fighters and 3 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                3 armour placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 battleship and 1 destroyer
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 battleship and 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry placed in Manchuria
                3 infantry placed in Kwangtung
                1 fighter and 2 tactical_bombers placed in Japan
                Japanese undo move 1.
                Japanese undo move 1.
                1 armour and 2 infantry placed in Manchuria
                2 armour and 1 infantry placed in India
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,5,2,6,6,2,6,4,1,2,5,4,6,1,5,3,2,4,2,6,1,4,5,4,5,6,1,3,5,3,1,4,1,4,4,5,1,5,2
                Japanese collect 55 PUs (15 lost to blockades); end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                6 submarines moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 armour moved from Nigeria to French Central Africa
                2 bombers moved from Eastern United States to 91 Sea Zone
                4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 11 Sea Zone to 26 Sea Zone
                1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 transports moved from 6 Sea Zone to 8 Sea Zone
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

  • 21 19 18 17 16

    I’m pretty sure you want to scramble six fighters into sea zone 91, so I’ll go ahead and scramble.  The battle calculator shows that that you will probably win by scrambling.

    Since you have a place to land, I’ll follow this loss order

    sub hits
    free hits on carrier
    carrier
    destroyer
    Italian destroyer

    DD and bomber hits
    tac
    fighters

    Depending on the sub hits, I’ll likely retreat after a round or two.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                6 submarines moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 armour moved from Nigeria to French Central Africa
                2 bombers moved from Eastern United States to 91 Sea Zone
                4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 11 Sea Zone to 26 Sea Zone
                1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 transports moved from 6 Sea Zone to 8 Sea Zone
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in French Central Africa
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in French Central Africa, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in French Central Africa, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in French Central Africa
                    Americans win, taking French Central Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 3 destroyers and 6 submarines
                    Germans defend with 1 carrier, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 destroyer
                        Americans roll dice for 6 submarines in 91 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 2 bombers and 3 destroyers in 91 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 carrier, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 :  6/11 hits
                        5 submarines owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers and 2 destroyers in 91 Sea Zone, round 3 :  0/4 hits
                        Germans roll dice for 7 fighters in 91 Sea Zone, round 3 :  4/7 hits
                        2 destroyers owned by the Americans and 2 bombers owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 6 :  1/1 hits
                        1 transport owned by the Germans lost in 91 Sea Zone
                    1 submarine owned by the Americans retreated to 87 Sea Zone
                    Germans win with 7 fighters remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 bombers, 3 destroyers and 5 submarines
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                    1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                4 artilleries, 6 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 4 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 6 artilleries, 1 harbour, 11 infantry and 3 mech_infantrys
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        26 Sea Zone : 1 destroyer and 8 transports
        20 Sea Zone : 1 flag, 3 submarines
        19 Sea Zone : 1 flag, 6 submarines
        17 Sea Zone : 1 flag
        8 Sea Zone : 3 transports
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 tactical_bombers
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        French Central Africa : 1 flag, 1 armour and 1 infantry
        French West Africa : 1 flag
        87 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers and 4 submarines

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 32 / 34
        Japanese : 70 / 65
        Americans : 53 / 73
        Chinese : 1 / 3
        British : 34 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 31
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.550
            Median : 3.500
            Variance : 0.205
            Standard Deviation : 0.453
            Total rolls : 40

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 32 / 34
        Japanese : 70 / 65
        Americans : 53 / 73
        Chinese : 1 / 1
        British : 34 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 31
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.550
            Median : 3.500
            Variance : 0.205
            Standard Deviation : 0.453
            Total rolls : 40

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                1 armour moved from Belgian Congo to Egypt
                1 artillery moved from Trans-Jordan to Iraq
                5 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                3 infantry moved from Egypt to Trans-Jordan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                1 armour moved from Belgian Congo to Egypt
                1 artillery moved from Trans-Jordan to Iraq
                5 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                3 infantry moved from Egypt to Trans-Jordan

    Combat - British
                British creates battle in territory 105 Sea Zone

    Non Combat Move - British
                1 tactical_bomber moved from Persia to Caucasus

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
                British collect 26 PUs (8 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 armour, 7 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 artillery
        Eastern Persia : 1 flag, 1 infantry
        82 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 32 / 34
        Japanese : 70 / 65
        Americans : 53 / 73
        Chinese : 1 / 1
        British : 34 / 26
        UK_Pacific : 0 / 0
        Italians : 17 / 31
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.595
            Median : 3.500
            Variance : 0.195
            Standard Deviation : 0.442
            Total rolls : 42

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 5 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                1 armour moved from Slovakia Hungary to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 artilleries placed in Southern Italy
                2 destroyers and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

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