Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Egypt to Iraq
Germans take Iraq from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Smolensk to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
2 infantry moved from Finland to Norway
3 mech_infantrys moved from Finland to Norway
2 bombers moved from Germany to Norway
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from British
Combat - Germans
Battle in Bryansk
Germans attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Norway from British with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
3 tactical_bombers moved from Bryansk to Greece
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Nigeria to Egypt
6 armour moved from Smolensk to Urals
1 infantry moved from Smolensk to Vologda
6 aaGuns, 17 artilleries, 13 infantry and 16 mech_infantrys moved from Smolensk to Belarus
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Baltic States to Karelia
2 mech_infantrys moved from Baltic States to Belarus
11 artilleries moved from Baltic States to Belarus
5 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Poland to Belarus
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Greece
4 mech_infantrys moved from Romania to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 bombers placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Egypt to Iraq
Germans take Iraq from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Smolensk to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
2 infantry moved from Finland to Norway
3 mech_infantrys moved from Finland to Norway
2 bombers moved from Germany to Norway
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from British
Combat - Germans
Battle in Bryansk
Germans attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Norway from British with 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
3 tactical_bombers moved from Bryansk to Greece
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Nigeria to Egypt
6 armour moved from Smolensk to Urals
1 infantry moved from Smolensk to Vologda
6 aaGuns, 17 artilleries, 13 infantry and 16 mech_infantrys moved from Smolensk to Belarus
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Baltic States to Karelia
2 mech_infantrys moved from Baltic States to Belarus
11 artilleries moved from Baltic States to Belarus
5 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Poland to Belarus
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Greece
4 mech_infantrys moved from Romania to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 bombers placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 bomber moved from Russia to Evenkiyskiy
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 bomber moved from Russia to Evenkiyskiy
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
1 armour owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Evenkiyskiy to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
6 artilleries and 6 infantry moved from Russia to Tambov
4 armour and 1 mech_infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Territory Summary for Russians :
Tsinghai : 1 infantry
Evenkiyskiy : 2 infantry
Timguska : 1 infantry
Rostov : 1 artillery and 1 infantry
Russia : 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 55 infantry and 1 tactical_bomber
Tambov : 4 armour, 6 artilleries, 6 infantry and 1 mech_infantry
Western Ukraine : 1 mech_infantry
Novosibirsk : 1 mech_infantry
Vologda : 1 artillery
Volgograd : 1 artillery, 1 factory_minor and 8 infantry
Smolensk : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 84
Russians : 29 / 32
Japanese : 56 / 56
Americans : 54 / 74
Chinese : 3 / 4
British : 26 / 30
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.394
Median : 3.000
Variance : 1.344
Standard Deviation : 1.159
Total rolls : 33
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.542
Median : 3.500
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 tactical_bomber moved from Shensi to Sikang
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 tactical_bomber moved from Dutch New Guinea to Java
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
3 submarines moved from 6 Sea Zone to 5 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in 8 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking Siberia from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
3 infantry moved from French Indo China to Shan State
3 artilleries moved from Malaya to Shan State
1 aaGun moved from Suiyuyan to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 tactical_bomber moved from Sikang to Shensi
2 tactical_bombers moved from Shensi to Kweichow
2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
3 artilleries placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Morocco to Algeria
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to Western Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Morocco to Algeria
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 3 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 6 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield placed in Morocco
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 airfield
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour, 9 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 6 transports
10 Sea Zone : 2 destroyers
8 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 4 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
101 Sea Zone : 4 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 transports
Suriname : 3 infantry
Production/PUs Summary :
Germans : 58 / 84
Russians : 28 / 32
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 1 / 4
British : 26 / 30
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.154
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 infantry
Production/PUs Summary :
Germans : 58 / 84
Russians : 28 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 2 / 3
British : 26 / 30
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.154
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to French Central Africa
2 infantry moved from West India to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to French Central Africa
2 infantry moved from West India to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Iraq
Combat - British
Battle in French Central Africa
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in French Central Africa, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in French Central Africa
British win, taking French Central Africa from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 21 infantry
Kazakhstan : 1 artillery and 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 4 infantry and 1 mech_infantry
Morocco : 3 fighters and 1 tactical_bomber
French Central Africa : 1 flag, 1 armour and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 armour and 2 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 84
Russians : 28 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 2 / 3
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Trans-Jordan to Syria
Italians take Syria from French
2 armour moved from Syria to Iraq
3 artilleries moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 3 artilleries and 3 fighters
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Iraq from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 3 artilleries
Non Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 battleship moved from 98 Sea Zone to 97 Sea Zone
7 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
3 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 2 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 3 artilleries and 7 infantry
New Guinea : 2 infantry
46 Sea Zone : 1 transport
62 Sea Zone : 2 submarines
79 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 57 / 84
Russians : 26 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 2 / 3
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 17 / 24
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 84
Russians : 26 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 2 / 3
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 17 / 24
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Urals to Evenkiyskiy
2 armour moved from Urals to Timguska
2 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
2 tactical_bombers moved from Greece to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
Combat - Germans
Battle in Smolensk
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Evenkiyskiy
Germans attack with 4 armour
Russians defend with 2 infantry
Germans win, taking Evenkiyskiy from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Timguska
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Smolensk to Eastern Poland
1 bomber moved from Western Ukraine to Germany
2 tactical_bombers moved from Rostov to Romania
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
3 artilleries moved from Novgorod to Archangel
8 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Bryansk
6 aaGuns, 31 artilleries, 15 infantry and 21 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Karelia to Archangel
3 mech_infantrys moved from Norway to Karelia
2 infantry moved from Norway to Finland
6 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
2 bombers placed in Western Germany
9 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
4 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from Tambov to Russia
1 artillery and 3 infantry moved from Volgograd to Rostov
1 bomber moved from Russia to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
4 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from Tambov to Russia
1 artillery and 3 infantry moved from Volgograd to Rostov
1 bomber moved from Russia to 98 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Anglo Egyptian Sudan : 1 bomber
Rostov : 1 artillery and 2 infantry
Russia : 6 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 2 fighters, 69 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 5 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 76
Russians : 21 / 21
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 2 / 3
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 17 / 24
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
I’ll be out of town on Tuesday through Sunday for Thanksgiving. I probably won’t have a computer during that time so I don’t expect get any turns done. Have a happy Thanksgiving!
Ok! Happy Thanksgiving!!!
Juan
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 units repaired.
1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Suiyuyan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 5 Sea Zone to 8 Sea Zone
8 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
9 artilleries moved from Shan State to Burma
3 infantry moved from French Indo China to Shan State
3 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Kweichow to Szechwan
9 artilleries and 8 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from French Indo China to Shan State
3 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 tactical_bomber moved from Japan to 8 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone