I didn’t understand your two phase sea lion plan.
13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from India to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in Iraq
ANZAC attack with 1 fighter and 2 infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Celebes from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 fighter and 2 infantryNon Combat Move - ANZAC
2 bombers could not land in 35 Sea Zone and were removed
3 fighters moved from South Australia to 35 Sea Zone
7 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from New South Wales to 35 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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ANZAC fails at the strafe
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
5 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 2 infantry moved from Rostov to Bryansk
10 mech_infantrys moved from Nenetsia to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Rostov to Tambov
5 mech_infantrys moved from Ukraine to Tambov
2 artilleries and 2 infantry moved from Novgorod to Belarus
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Gibraltar to Greece
1 artillery and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
5 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 2 infantry moved from Rostov to Bryansk
10 mech_infantrys moved from Nenetsia to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Rostov to Tambov
5 mech_infantrys moved from Ukraine to Tambov
2 artilleries and 2 infantry moved from Novgorod to Belarus
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Gibraltar to Greece
1 artillery and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to NorwayCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Belarus
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Novgorod to Bryansk
1 artillery and 8 infantry moved from Western Germany to France
1 bomber moved from Norway to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Novgorod
3 artilleries placed in France
2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Shensi : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 9 infantry
France : 1 flag, 1 airfield, 13 artilleries, 1 factory_minor and 33 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Poland : 2 mech_infantrys
Germany : 4 aaGuns, 3 artilleries, 1 factory_major, 5 infantry and 10 mech_infantrys
Belarus : 1 flag, 3 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 armour, 4 artilleries, 2 infantry and 5 mech_infantrys
Urals : 1 flag
Vyborg : 1 flag
Eastern Poland : 3 armour, 1 bomber and 4 mech_infantrys
Tambov : 8 mech_infantrys
Ukraine : 2 fighters and 1 tactical_bomber
Volgograd : 3 fighters and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Samara : 1 armour and 11 mech_infantrys
Bulgaria : 1 flag
Greece : 1 fighter
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 5 / 16
Japanese : 63 / 72
Americans : 57 / 88
Chinese : 2 / 8
British : 36 / 38
UK_Pacific : 6 / 3
Italians : 33 / 45
ANZAC : 15 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
5 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
32 infantry moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 32 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 31 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
retreated to Vologda
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 22 infantry moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 12 PUs -
dice dice dice dice dice dice :x :x :x :x :x :x :x :x :x :x :x :x
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
2 armour and 3 mech_infantrys moved from Kweichow to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Shan State to 38 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
2 battleships, 7 carriers, 3 fighters and 5 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 battleships, 7 carriers, 2 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from Hunan to India
3 fighters and 2 tactical_bombers moved from Hunan to 19 Sea Zone
1 armour moved from Vologda to Archangel
Japanese take Archangel from Russians
1 armour moved from Archangel to Smolensk
Japanese take Smolensk from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Timguska to Kazakhstan
1 armour and 1 mech_infantry moved from Samara to Turkmenistan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
2 armour and 3 mech_infantrys moved from Kweichow to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Shan State to 38 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
2 battleships, 7 carriers, 3 fighters and 5 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
2 battleships, 7 carriers, 2 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from Hunan to India
3 fighters and 2 tactical_bombers moved from Hunan to 19 Sea Zone
1 armour moved from Vologda to Archangel
Japanese take Archangel from Russians
1 armour moved from Archangel to Smolensk
Japanese take Smolensk from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Timguska to Kazakhstan
1 armour and 1 mech_infantry moved from Samara to TurkmenistanCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 bombers and 4 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in India, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 armour and 3 mech_infantrys
British defend with 2 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits
1 infantry owned by the British , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 3 armour and 1 mech_infantry in Yunnan, round 3 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Midway
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking Midway from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from India to Hunan
1 aaGun moved from Hunan to Yunnan
1 fighter moved from Japan to Wake IslandPlace Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 3 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour, 2 bombers and 4 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 fighter and 1 infantry
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 cruiser
37 Sea Zone : 1 flag
39 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
25 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 7 carriers, 3 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
6 Sea Zone : 4 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Archangel : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Turkmenistan : 1 armour and 1 mech_infantry
Smolensk : 1 flag, 1 armour
Samara : 1 flag
80 Sea Zone : 1 submarine
Northwest Persia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 5 / 12
Japanese : 71 / 79
Americans : 57 / 88
Chinese : 0 / 8
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 33 / 45
ANZAC : 15 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.486
Median : 4.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.286
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
ANZAC lost its bombers last turn because I guess I didn’t land them in Philippines??? That’s an obvious mistake so I’m putting them back.
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That’s fine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Egypt to Iraq
4 fighters moved from Cyprus to Iraq
2 bombers moved from Normandy Bordeaux to Germany
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 109 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Southern France
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Philippines to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in Iraq
Americans attack with 4 fighters and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans win, taking Iraq from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Denmark
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 3 transports
Japanese win with 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 bomber and 1 submarineNon Combat Move - Americans
3 fighters moved from Iraq to Persia
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 33 Sea Zone
4 carriers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 battleships, 3 cruisers and 10 destroyers moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 30 Sea Zone to 26 Sea Zone
3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy BordeauxPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western United States
Americans undo move 2.
1 armour and 2 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Americans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 32 PUs;
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Western Germany
British take Western Germany from Germans
1 armour moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
8 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
6 infantry moved from West India to India
2 artilleries and 8 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in India
British attack with 2 artilleries and 14 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British win, taking India from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in MoroccoNon Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 14 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
5 infantry moved from Finland to Norway
1 aaGun moved from Norway to FinlandPlace Units - British
2 artilleries and 1 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United Kingdom
1 infantry placed in NorwayTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 46 PUs (2 lost to blockades); end with 46 PUs total -
uk16
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there.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Tambov
2 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to Caucasus
2 fighters moved from Greece to Northern Italy
1 fighter moved from Volgograd to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Tambov
2 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to Caucasus
2 fighters moved from Greece to Northern Italy
1 fighter moved from Volgograd to GreeceCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Germany
Italians attack with 1 artillery and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 bomber and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Greece
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 4 artilleries and 6 infantry
Malta : 1 flag
Algeria : 1 flag, 1 artillery and 2 infantry
France : 3 artilleries and 5 infantry
Tunisia : 1 flag
Western Germany : 1 artillery and 2 infantry
Romania : 2 infantry
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 flag
Caucasus : 1 flag, 3 infantry
Bulgaria : 2 infantry
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
99 Sea Zone : 1 flag
Northwest Persia : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 39 / 59
Russians : 6 / 12
Japanese : 68 / 79
Americans : 67 / 90
Chinese : 0 / 8
British : 39 / 46
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 15 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to India
1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
3 fighters moved from Philippines to Caroline Islands
2 bombers moved from Philippines to Caroline Islands
2 fighters moved from Philippines to 33 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 13 damage on 13 factory_majors; Remaining resources: 46 PUs;
Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
1 bomber moved from Eastern Poland to Denmark
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Southern France
8 mech_infantrys moved from Tambov to Caucasus
3 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 armour and 11 mech_infantrys moved from Samara to Turkmenistan
4 artilleries and 2 infantry moved from Bryansk to Western Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland