go ahead and scramble scotland
2014 L G40 Degrasse (Axis) vs MrRoboto (Allies +4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 4 infantry moved from Ukraine to Bessarabia
14 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
2 armour moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 armour, 7 artilleries, 26 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 armour, 7 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Ukraine to Bessarabia
2 aaGuns moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Urals to EvenkiyskiyPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Manchuria
3 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 infantry moved from Jehol to Chahar
1 armour moved from Anhwe to Suiyuyan
2 mech_infantrys moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Manchuria
3 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 infantry moved from Jehol to Chahar
1 armour moved from Anhwe to Suiyuyan
2 mech_infantrys moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to HopeiCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Hopei
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Hopei, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers and 1 infantry in Manchuria, round 3 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Chahar
1 bomber moved from Manchuria to Chahar
1 bomber moved from Manchuria to JapanPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,6,2,3,2,2,2,2,4,4,6,6,2,6,1,6,5,2,4
Japanese collect 19 PUs (11 lost to blockades); end with 20 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Hopei : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Chahar : 1 flag, 1 bomber, 1 fighter and 3 infantry
Anhwe : 1 flag
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 33
Japanese : 30 / 20
Americans : 57 / 91
Chinese : 13 / 26
British : 34 / 38
UK_Pacific : 28 / 34
Italians : 12 / 12
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.617
Median : 4.000
Variance : 1.239
Standard Deviation : 1.113
Total rolls : 47Null / Other
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.409
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.789
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
5 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Ukraine to Western Ukraine
3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Rostov to Ukraine
3 armour and 4 mech_infantrys moved from Ukraine to Western Ukraine
4 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
3 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
4 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Hunan to Kweichow
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to NorwayPlace Units - British
1 transport placed in 106 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 5 destroyers, 4 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 5 destroyers, 4 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Slovakia Hungary to BelarusCombat - Italians
Battle in Algeria
Battle in Tunisia
Battle in Belarus
Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Algeria from Americans, taking Tunisia from Americans, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Belarus to Novgorod
1 armour moved from Northern Italy to Slovakia Hungary
4 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
Slovakia Hungary : 1 armour
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Belarus : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 fighter
94 Sea Zone : 1 battleship, 2 cruisers, 5 destroyers, 2 submarines and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield
Yugoslavia : 4 infantryProduction/PUs Summary :
Germans : 45 / 62
Russians : 25 / 33
Japanese : 27 / 20
Americans : 58 / 85
Chinese : 16 / 22
British : 34 / 35
UK_Pacific : 28 / 33
Italians : 15 / 15
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Russians Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
2 bombers moved from France to Bessarabia
6 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
2 bombers moved from France to Bessarabia
6 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 destroyer moved from 97 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 8 infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Bessarabia : 1/2 hits
1 bomber owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 8 infantry in Bessarabia, round 2 : 1/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bessarabia, round 2 : 2/5 hits
2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 1 bomber and 6 infantry in Bessarabia, round 3 : 0/7 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 1/5 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 5 infantry in Bessarabia, round 4 : 2/6 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 bomber and 5 infantry in Bessarabia, round 5 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 5 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 4 infantry in Bessarabia, round 6 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 6 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the British lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Slovakia Hungary
2 aaGuns moved from Romania to Slovakia Hungary
7 mech_infantrys moved from Eastern Poland to Archangel
10 mech_infantrys moved from Romania to Belarus
1 infantry moved from Germany to Poland
1 bomber moved from Bessarabia to Germany
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
2 artilleries moved from France to Western Germany
10 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Yugoslavia
1 destroyer placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
Germans undo move 5.
1 submarine placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 4 aaGuns, 1 artillery and 1 infantry
Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Poland : 1 infantry
Germany : 1 bomber, 1 factory_major, 19 infantry and 1 mech_infantry
Belarus : 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery, 2 infantry and 7 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 4 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 2 armour and 2 mech_infantrys
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor and 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 53
Russians : 22 / 33
Japanese : 27 / 20
Americans : 58 / 85
Chinese : 16 / 22
British : 34 / 35
UK_Pacific : 28 / 33
Italians : 15 / 15
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.625
Median : 4.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 64Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.450
Median : 3.500
Variance : 0.205
Standard Deviation : 0.453
Total rolls : 40Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.917
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Ukraine to Bessarabia
4 mech_infantrys moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
3 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 5 artilleries, 19 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 3 armour, 5 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians win, taking Smolensk from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
3 infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 infantry and 2 mech_infantrys moved from Suiyuyan to Kansu
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Chahar to Shensi
1 fighter moved from Chahar to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
3 infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 infantry and 2 mech_infantrys moved from Suiyuyan to Kansu
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Chahar to Shensi
1 fighter moved from Chahar to KansuCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Shensi, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Suiyuyan
1 fighter moved from Kansu to SuiyuyanPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,5,2,2,5,5,2,6,6,1
Japanese collect 18 PUs (10 lost to blockades); end with 19 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 bomber, 1 fighter and 3 infantry
Kansu : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 53
Russians : 26 / 33
Japanese : 28 / 19
Americans : 58 / 85
Chinese : 14 / 22
British : 34 / 35
UK_Pacific : 28 / 33
Italians : 14 / 15
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.185
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 3 times
Average roll : 2.692
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
4 armour and 2 mech_infantrys moved from Rostov to Belarus
8 armour and 12 mech_infantrys moved from Western Ukraine to BelarusCombat - British
Battle in Belarus
British attack with 12 armour and 14 mech_infantrys
Germans defend with 10 mech_infantrys; Italians defend with 2 mech_infantrys
British win, taking Belarus from Italians with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 10 mech_infantrys
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Volgograd to Rostov
3 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
4 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to RussiaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 42 PUs totalPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 armour moved from Slovakia Hungary to Western Germany
1 fighter moved from Novgorod to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 armour moved from Slovakia Hungary to Western Germany
1 fighter moved from Novgorod to Western GermanyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
2 infantry moved from Algeria to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 battleship, 2 cruisers, 4 destroyers, 4 infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 armour, 1 fighter and 2 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 1 airfield
Yugoslavia : 5 infantryProduction/PUs Summary :
Germans : 39 / 53
Russians : 27 / 33
Japanese : 25 / 19
Americans : 65 / 91
Chinese : 17 / 23
British : 34 / 42
UK_Pacific : 28 / 34
Italians : 13 / 18
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 22 Sea Zone to 35 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy BordeauxCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits
Russians roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys
British defend with 3 fighters; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/13 hits
Americans roll dice for 2 artilleries, 3 fighters and 6 infantry in Normandy Bordeaux, round 2 : 2/11 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 4/11 hits
Americans roll dice for 2 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 4/8 hits
1 artillery owned by the Americans , 2 infantry owned by the Germans , 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/7 hits
Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 1/4 hits
1 artillery owned by the Americans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/6 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 5 : 1/2 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 6 : 3/5 hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 0/1 hits
1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 3 fighters
Casualties for Americans: 2 artilleries and 6 infantry
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Poland to Germany
4 aaGuns, 1 artillery and 1 infantry moved from Slovakia Hungary to Germany
2 aaGuns moved from Novgorod to Karelia
5 mech_infantrys moved from Archangel to KareliaPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germany : 4 aaGuns, 4 artilleries, 1 factory_major, 29 infantry and 1 mech_infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag, 2 aaGuns and 5 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 artillery
94 Sea Zone : 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor and 1 infantry
Finland : 1 flag, 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 48 / 53
Russians : 25 / 33
Japanese : 25 / 19
Americans : 58 / 91
Chinese : 17 / 23
British : 34 / 42
UK_Pacific : 28 / 34
Italians : 13 / 18
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 19 times
Average roll : 3.839
Median : 4.000
Variance : 1.895
Standard Deviation : 1.377
Total rolls : 87Germans Combat
1 was rolled 12 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.759
Median : 4.000
Variance : 1.434
Standard Deviation : 1.197
Total rolls : 54Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.500
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Eastern Poland to Greater Southern Germany
Russians take Slovakia Hungary from Germans
Russians take Greater Southern Germany from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Russians take Novgorod from Germans
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 mech_infantrys moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 6 armour, 6 artilleries, 18 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 6 armour, 6 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to RomaniaPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
2 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Urals
Japanese take Timguska from Russians
Japanese take Urals from Russians
3 infantry moved from Suiyuyan to Kansu
1 bomber moved from Japan to Kansu
1 fighter moved from Suiyuyan to Tsinghai
1 bomber moved from Suiyuyan to Novosibirsk
1 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to TsinghaiCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Tsinghai to Kansu
1 bomber moved from Novosibirsk to KansuPlace Units - Japanese
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,3,5,1,5,4,3,3,3,3,6,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,5,4,3,2,4,2,5,6,6,4,1,3,4
Japanese collect 14 PUs (15 lost to blockades); end with 14 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 22 infantry
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag, 2 bombers, 1 fighter and 3 infantry
Tsinghai : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Sikang : 1 flag
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 infantry
Urals : 1 flag, 1 armour and 1 mech_infantry
Novosibirsk : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 30 / 53
Russians : 41 / 63
Japanese : 29 / 14
Americans : 58 / 91
Chinese : 15 / 23
British : 34 / 42
UK_Pacific : 28 / 34
Italians : 13 / 18
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.414
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1