@Booper no scrambles, thanks
14L G40 wheatbeer (Axis) vs JDOW (Allies +15)
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Japan can afford to lose infantry on the mainland, especially the guys simply waiting to be counterattacked anyways.
Japan suffers more when it loses planes and amphibious troops, at least in my opinion and style of play :|
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Sorry I can’t make the move today, couldn’t stop breaking bad this evening^^. However in general I will still play on a daily base. I hate being slow and I feel the urge to at least give a sign when not making a move at a day :-/
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Slow isn’t a problem, especially when it’s the US/China/UK block.
Don’t worry about it.
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I btw meant “couldn’t stop watching “breaking bad”” :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 cruiser moved from 108 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Central United States
2 fighters moved from Southeast Mexico to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
2 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Suiyuyan
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
2 armour moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Alexandria to Ethiopia
1 fighter moved from Persia to Ethiopia
1 bomber moved from Algeria to Southern ItalyCombat - British
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Ethiopia to British Somaliland
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 bomber moved from Southern Italy to Libya
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from 106 Sea Zone to Quebec
1 artillery moved from Ontario to Central United States
1 infantry moved from Central United States to 101 Sea ZonePlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
I fell a bid bad about Ethopia but well…what should I say… Italians.
I guess there is no game where they do NOT disappoint the Axis headquarter by the lack of combat skills I am afraid. This is sure biased and not true but with all games I watched and I played it feels like Italians have a higher tendency to completely whiff^^
And at least I think at this part of the map one hit more or less does not impact the game a lot at the moment. -
mini UK NCM Edit
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Scusi, turned the edit back the old map (attached) was good.
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I fell a bid bad about Ethopia but well…what should I say… Italians.
I guess there is no game where they do NOT disappoint the Axis headquarter by the lack of combat skills I am afraid. This is sure biased and not true but with all games I watched and I played it feels like Italians have a higher tendency to completely whiff^^
And at least I think at this part of the map one hit more or less does not impact the game a lot at the moment.I second this sentiment - Italians can be a joke more than just once in a while…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians repair 4 damage on 4 airfields; Remaining resources: 4 PUs;
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
2 armour moved from Greece to Yugoslavia
1 artillery and 2 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 46 / 96
Russians : 43 / 57
Japanese : 43 / 49
Americans : 52 / 72
Chinese : 9 / 10
British : 26 / 0
UK_Pacific : 11 / 11
Italians : 10 / 10
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I really gotta stop doing Sea Lion against top-tier players :lol:
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Well, at least you punished I did not put 1 Fig to Gib.
Operation Europe gets significantly disturbed without that Harbour :-/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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I really gotta stop doing Sea Lion against top-tier players :lol:
And still this comes a bit out of nothing to me^^ What of my actions changed your mind so far? Game still looks deterministic to me since the sea lion decision :)
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I wasn’t referring any single move or battle, just the general strategic overview.
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I totally lost track of the fact it was my turn in this game! Will do today for sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
2 infantry moved from Germany to Poland
2 tactical_bombers moved from Holland Belgium to Poland
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Holland Belgium to PolandCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Poland, round 2 : 1/6 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 infantry and 4 tactical_bombers in Poland, round 3 : 2/5 hits
Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 infantry moved from Germany to Slovakia Hungary
11 infantry moved from Romania to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern France
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
10 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from Poland to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
2 bombers moved from Finland to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
1 infantry placed in United Kingdom
1 artillery placed in Western Germany
6 artilleries and 4 infantry placed in Germany
7 infantry placed in Western Germany
1 infantry placed in Southern France
3 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 57
Japanese : 43 / 49
Americans : 52 / 72
Chinese : 9 / 10
British : 24 / 0
UK_Pacific : 11 / 11
Italians : 10 / 10
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Northwest Persia to Romania
2 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to BessarabiaCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Iraq to Egypt
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Finland to Eastern Poland
1 infantry moved from Novgorod to Karelia
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
2 armour moved from Eastern Poland to Belarus
2 armour moved from Ukraine to Eastern PolandPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
7 mech_infantrys placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 armour placed in Ukraine
1 infantry and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Russia
1 armour placed in Ukraine
1 mech_infantry placed in Novgorod
Russians undo move 5.
Russians undo move 4.
1 mech_infantry placed in Ukraine
1 armour placed in Novgorod
Russians undo move 5.
Russians undo move 4.
1 mech_infantry placed in Novgorod
1 armour placed in UkraineTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs





