@crockett36 i mean great start for the Italians
14L G40 wheatbeer (Axis) vs JDOW (Allies +15)
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Slow isn’t a problem, especially when it’s the US/China/UK block.
Don’t worry about it.
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I btw meant “couldn’t stop watching “breaking bad”” :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 cruiser moved from 108 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Central United States
2 fighters moved from Southeast Mexico to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
2 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Suiyuyan
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
2 armour moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Alexandria to Ethiopia
1 fighter moved from Persia to Ethiopia
1 bomber moved from Algeria to Southern ItalyCombat - British
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Ethiopia to British Somaliland
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 bomber moved from Southern Italy to Libya
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from 106 Sea Zone to Quebec
1 artillery moved from Ontario to Central United States
1 infantry moved from Central United States to 101 Sea ZonePlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
I fell a bid bad about Ethopia but well…what should I say… Italians.
I guess there is no game where they do NOT disappoint the Axis headquarter by the lack of combat skills I am afraid. This is sure biased and not true but with all games I watched and I played it feels like Italians have a higher tendency to completely whiff^^
And at least I think at this part of the map one hit more or less does not impact the game a lot at the moment. -
mini UK NCM Edit
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Scusi, turned the edit back the old map (attached) was good.
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I fell a bid bad about Ethopia but well…what should I say… Italians.
I guess there is no game where they do NOT disappoint the Axis headquarter by the lack of combat skills I am afraid. This is sure biased and not true but with all games I watched and I played it feels like Italians have a higher tendency to completely whiff^^
And at least I think at this part of the map one hit more or less does not impact the game a lot at the moment.I second this sentiment - Italians can be a joke more than just once in a while…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians repair 4 damage on 4 airfields; Remaining resources: 4 PUs;
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
2 armour moved from Greece to Yugoslavia
1 artillery and 2 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 46 / 96
Russians : 43 / 57
Japanese : 43 / 49
Americans : 52 / 72
Chinese : 9 / 10
British : 26 / 0
UK_Pacific : 11 / 11
Italians : 10 / 10
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I really gotta stop doing Sea Lion against top-tier players :lol:
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Well, at least you punished I did not put 1 Fig to Gib.
Operation Europe gets significantly disturbed without that Harbour :-/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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I really gotta stop doing Sea Lion against top-tier players :lol:
And still this comes a bit out of nothing to me^^ What of my actions changed your mind so far? Game still looks deterministic to me since the sea lion decision :)
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I wasn’t referring any single move or battle, just the general strategic overview.
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I totally lost track of the fact it was my turn in this game! Will do today for sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
2 infantry moved from Germany to Poland
2 tactical_bombers moved from Holland Belgium to Poland
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Holland Belgium to PolandCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Poland, round 2 : 1/6 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 infantry and 4 tactical_bombers in Poland, round 3 : 2/5 hits
Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 infantry moved from Germany to Slovakia Hungary
11 infantry moved from Romania to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern France
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
10 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from Poland to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
2 bombers moved from Finland to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
1 infantry placed in United Kingdom
1 artillery placed in Western Germany
6 artilleries and 4 infantry placed in Germany
7 infantry placed in Western Germany
1 infantry placed in Southern France
3 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 57
Japanese : 43 / 49
Americans : 52 / 72
Chinese : 9 / 10
British : 24 / 0
UK_Pacific : 11 / 11
Italians : 10 / 10
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Northwest Persia to Romania
2 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to BessarabiaCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Iraq to Egypt
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Finland to Eastern Poland
1 infantry moved from Novgorod to Karelia
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
2 armour moved from Eastern Poland to Belarus
2 armour moved from Ukraine to Eastern PolandPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
7 mech_infantrys placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 armour placed in Ukraine
1 infantry and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Russia
1 armour placed in Ukraine
1 mech_infantry placed in Novgorod
Russians undo move 5.
Russians undo move 4.
1 mech_infantry placed in Ukraine
1 armour placed in Novgorod
Russians undo move 5.
Russians undo move 4.
1 mech_infantry placed in Novgorod
1 armour placed in UkraineTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
One sec, little edit incoming.
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here we go





