@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
G4014L Karl7(Axis) v.Boldfresh(Allies+5)Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Greece to Albania
Italians take Albania from Russians
5 armour, 13 infantry and 1 mech_infantry moved from Greece to Bulgaria
Japanese take Bulgaria from Russians
1 armour moved from Albania to Bulgaria
3 armour moved from Turkey to Caucasus
5 artilleries and 12 infantry moved from Turkey to Caucasus
2 artilleries and 2 infantry moved from Alexandria to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 10 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 carrier, 2 destroyers and 2 fighters moved from 64 Sea Zone to 50 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from 20 Sea Zone to Japan
1 artillery moved from Persia to Northwest PersiaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Turkey
2 artilleries and 1 infantry placed in India
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,3
Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans repair 4 damage on 4 factory_minors; Remaining resources: 83 PUs;
Americans buy 6 armour, 2 bombers and 2 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
4 bombers moved from Gibraltar to Argentina
4 infantry moved from Spain to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 85 Sea Zone
4 infantry moved from 85 Sea Zone to Argentina
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Argentina
4 infantry moved from Spain to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Gibraltar to Tobruk
2 battleships moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Hainan
1 bomber moved from Eastern United States to ArgentinaCombat - Americans
Battle in Morocco
Battle in Argentina
Americans attack with 5 bombers and 6 infantry
Japanese defend with 5 infantry
Americans win, taking Morocco from Italians, taking Argentina from Japanese with 5 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
Americans attack with 2 fighters and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans win, taking Tobruk from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in HainanNon Combat Move - Americans
1 battleship moved from 37 Sea Zone to 36 Sea Zone
3 submarines moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from Malaya to French Indo China
2 fighters moved from Tobruk to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Norway to Finland
5 bombers moved from Argentina to Brazil
1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 112 Sea Zone
4 transports moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 28 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 51 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 102 Sea Zone
2 fighters moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Norway
2 armour placed in Western United States
2 bombers placed in Western United States
3 armour placed in SpainTurn Complete - Americans
Americans collect 72 PUs; end with 75 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 19 infantry moved from Kiangsu to ShantungPlace Units - Chinese
6 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - British
4 artilleries, 20 infantry and 3 mech_infantrys moved from Yugoslavia to Bulgaria
4 mech_infantrys moved from Romania to Bulgaria
3 fighters and 2 tactical_bombers moved from Rhodesia to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Bulgaria
British attack with 4 artilleries, 20 infantry and 7 mech_infantrys
Japanese defend with 6 armour, 13 infantry and 1 mech_infantry
2 infantry owned by the British , 7 mech_infantrys owned by the British and 4 artilleries owned by the British retreated to Yugoslavia
Japanese win with 4 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour, 13 infantry and 1 mech_infantry
Casualties for British: 18 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun and 1 artillery moved from Western Ukraine to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 85 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 2 destroyers moved from 104 Sea Zone to 112 Sea ZoneTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Mozambique to Tanganyika Territory
Italians take Tanganyika Territory from Russians
1 infantry moved from South West Africa to Angola
Italians take Angola from Russians
4 armour, 3 artilleries and 17 infantry moved from Union of South Africa to Rhodesia
Italians take Rhodesia from Russians
1 artillery and 19 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,2,1,3,2
Italians collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Karelia to Romania
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to Spain
2 fighters moved from Western Germany to Greater Southern Germany
1 fighter moved from Germany to Poland
1 fighter moved from Novgorod to Poland
20 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Karelia to Finland
1 infantry moved from Denmark to Western GermanyCombat - Germans
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Romania causes 3 damage total.
Battle in Finland
Germans attack with 20 armour, 1 artillery, 15 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 20 armour, 1 artillery, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Greater Southern Germany from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Poland to Germany
2 fighters moved from Greater Southern Germany to Western Germany
1 aaGun and 13 infantry moved from Novgorod to Karelia
4 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
1 bomber moved from Spain to France
1 bomber moved from Romania to Germany
5 infantry moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
2 fighters moved from Western Germany to GermanyPlace Units - Germans
2 armour, 1 artillery and 7 infantry placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 7 infantry
EDIT: Adding units owned by Germans to Western Germany: 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians repair 3 damage on 3 factory_minors; Remaining resources: 76 PUs;
Russians buy 19 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Slovakia Hungary to Albania
Russians take Albania from Italians
6 infantry moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Bulgaria
1 tactical_bomber moved from Eastern Poland to Bulgaria
2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Eastern Poland to Greater Southern Germany
1 bomber moved from Eastern Poland to Poland
1 infantry moved from Afghanistan to West India
Russians take West India from Japanese
1 infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 armour moved from French Equatorial Africa to French Central Africa
Russians take French Central Africa from Italians
1 armour moved from French Central Africa to French West Africa
Russians take French West Africa from Italians
1 mech_infantry moved from French Equatorial Africa to Nigeria
Russians take Nigeria from Italians
4 armour and 4 mech_infantrys moved from French Equatorial Africa to Egypt
Russians take Anglo Egyptian Sudan from Japanese
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 fighter moved from Eastern Poland to Greater Southern Germany
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to BulgariaCombat - Russians
Battle in Egypt
Russians attack with 4 armour and 4 mech_infantrys
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Egypt from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Greater Southern Germany
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 armour
Russians win, taking Bulgaria from Japanese with 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters moved from Bulgaria to Slovakia Hungary
1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 armour and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 bomber and 1 fighter moved from Poland to Slovakia Hungary
1 bomber and 1 fighter moved from Greater Southern Germany to Slovakia Hungary
9 infantry moved from Bryansk to Tambov
3 infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Bryansk
3 armour moved from Bryansk to Volgograd
7 armour, 2 fighters and 1 tactical_bomber moved from Russia to Volgograd
4 infantry moved from Russia to Tambov
3 armour moved from Belarus to Tambov
3 armour and 7 mech_infantrys moved from Belarus to Slovakia Hungary
1 aaGun, 1 artillery and 32 infantry moved from Belarus to Novgorod
2 armour and 7 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from Libya to 96 Sea Zone
2 aaGuns and 5 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
10 mech_infantrys placed in Russia
3 mech_infantrys placed in RomaniaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
Russians collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 carriers, 14 destroyers, 6 fighters and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Siberia to Soviet Far East
2 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to West India
1 carrier, 2 destroyers and 2 fighters moved from 50 Sea Zone to 54 Sea Zone -
scamrble?
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ha, yeah scramble 3 ftrs - this should be fun - i bet i lose it!
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no scramble in 54
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Blah, got totally diced. Wasn’t even funny. Got 1 three second round.
Fun game.
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By that I mean I will now surrender.
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gg karl - always a pleasure - you still lead our lifetime series!





