13 L G40 Karl7 (Allies + 8) vs JuanSpain (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                15 artilleries moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                4 armour moved from Baltic States to Novgorod
                6 infantry moved from Baltic States to Novgorod

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to Western Germany
                1 battleship, 1 carrier, 5 submarines and 1 transport moved from 109 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 5 submarines and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 bomber moved from 93 Sea Zone to Western Germany
                3 aaGuns moved from Poland to Baltic States
                5 infantry moved from Poland to Baltic States
                5 artilleries moved from Poland to Baltic States
                4 artilleries moved from Germany to Poland
                6 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Germany
                3 aaGuns moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                1 fighter placed in Western Germany
                2 artilleries and 8 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                3 artilleries and 7 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Kansu to Novosibirsk
                2 aaGuns, 4 armour, 2 artilleries and 15 infantry moved from Belarus to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

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    USSR EDIT

    USSR.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                3 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                3 armour moved from Kansu to Novosibirsk
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone
                2 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
                2 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone
                2 infantry moved from 64 Sea Zone to Central America

    Combat - Japanese
                Battle in Central America
                Battle in Novosibirsk
                    Japanese attack with 3 armour
                    Russians defend with 2 infantry
                    Japanese win, taking Central America from Americans, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Amur
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 10 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 10 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Japan
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                4 infantry moved from Kiangsi to Kiangsu
                5 artilleries moved from Kiangsi to Kiangsu

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 64 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America
                2 bombers moved from Western United States to Central America

    Combat - Americans
                Battle in Central America
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Central America from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 64 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 64 Sea Zone to Western United States
                2 bombers moved from Central America to Western United States
                1 destroyer moved from 9 Sea Zone to 10 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 106 Sea Zone to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 fighter placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 armour and 4 mech_infantrys
                EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 49 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                4 infantry moved from Kweichow to Hunan
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 bomber moved from French Central Africa to Egypt
                3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                5 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                4 infantry moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from India to West India
                1 armour and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                2 fighters moved from India to Eastern Persia
                1 battleship, 1 cruiser and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer, 3 submarines and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 fighter and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 1 fighter and 6 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Russians to Italians
                EDIT: Changing ownership of Ukraine from Russians to Italians
                EDIT: Adding units owned by Italians to Rostov: 1 armour
                EDIT: Removing units owned by Italians from Bessarabia: 1 armour
                EDIT: Turning off Edit Mode
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 fighter moved from Bessarabia to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                4 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                5 armour moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Libya to Tunisia
                3 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                3 artilleries moved from Libya to Tunisia
                1 fighter moved from Eastern Poland to Bessarabia

    Place Units - Italians
                3 armour placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 submarines moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 submarine moved from 91 Sea Zone to 90 Sea Zone
                1 submarine moved from 90 Sea Zone to 89 Sea Zone
                1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies
                1 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                3 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                15 artilleries and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                5 artilleries and 6 infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in 89 Sea Zone
                    Germans attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Germans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in West Indies

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                3 aaGuns moved from Baltic States to Belarus
                4 artilleries and 6 infantry moved from Poland to Eastern Poland
                3 artilleries moved from Germany to Poland
                10 infantry moved from Germany to Poland
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                5 artilleries and 5 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Volgograd to Caucasus
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                4 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from Italians to Russians
                EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 infantry moved from Russia to Samara
                3 armour moved from Bryansk to Samara
                2 aaGuns, 1 armour, 4 artilleries and 28 infantry moved from Bryansk to Russia
                1 fighter moved from Caucasus to Volgograd

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries, 2 fighters and 10 infantry moved from Amur to Buryatia
                11 fighters moved from 6 Sea Zone to Buryatia
                1 tactical_bomber moved from Japan to Buryatia
                1 tactical_bomber moved from 6 Sea Zone to Buryatia
                2 bombers moved from Kiangsu to Jehol
                2 bombers moved from Jehol to Buryatia
                2 infantry moved from Korea to 6 Sea Zone
                2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                4 tactical_bombers moved from Kiangsu to 35 Sea Zone
                1 armour moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Japanese take Urals from Russians
                1 armour moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Yenisey
                      Japanese take Yenisey from Russians
                2 infantry moved from Dzavhan to Yenisey

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 tactical_bombers and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Buryatia
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 13 fighters, 10 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber, 13 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 bomber and 8 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry

    Non Combat Move - Japanese
                2 fighters moved from Buryatia to Manchuria
                11 fighters moved from Buryatia to Amur
                2 tactical_bombers moved from Buryatia to Amur
                1 bomber moved from Buryatia to Manchuria

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 fighter placed in Japan
                2 carriers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                4 carriers, 6 destroyers, 4 fighters, 2 infantry, 13 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    Americans win, taking Hawaiian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                3 bombers moved from Western United States to Midway
                1 submarine moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,1
                Americans collect 47 PUs (2 lost to blockades); end with 48 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hunan to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Hunan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
                EDIT: Adding units owned by Chinese to Hunan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 submarine moved from 101 Sea Zone to 89 Sea Zone

    Combat - British
                Battle in 89 Sea Zone
                    British attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Germans defend with 1 submarine
                    British win, taking 89 Sea Zone from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in West Indies
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern Persia to Russia
                4 infantry moved from Eastern Persia to Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 fighter moved from India to Persia
                6 infantry moved from India to West India
                1 battleship, 1 cruiser and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Egypt to Russia

    Place Units - British
                3 infantry placed in Iraq
                1 submarine placed in 98 Sea Zone
                British undo move 1.
                1 armour and 2 infantry placed in Iraq
                2 armour placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,1,3,4,5,3,1,2,4,6,4,6
                British collect 26 PUs (8 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 1 armour, 2 fighters, 2 infantry and 1 mech_infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    my dice are sucking hard

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                5 armour moved from Romania to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                11 armour moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Southern Italy

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 17 armour and 4 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 17 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

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