Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
13L G40 SouL(Allies+5) v. Gamerman01(Axis) game 2
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These Russians…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
2 infantry moved from India to West India
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Manchuria
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour moved from New Guinea to Dutch New Guinea
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to West India
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
1 fighter moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in Alaska
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win, taking Alaska from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to Jehol
1 fighter moved from Manchuria to 6 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 aaGun and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from West India to India
1 infantry moved from Burma to India
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 artillery and 4 infantry placed in Japan
2 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Western United States to 2 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Celebes
Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 bomber and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from 2 Sea Zone to Western United States
1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 30 Sea Zone
4 fighters moved from Korea to Yenisey
2 infantry moved from Brazil to 86 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to BrazilPlace Units - Americans
3 infantry placed in Korea
1 battleship, 3 destroyers and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5,4,6,6,4,4,6,5,5
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 5 infantry
Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Queensland : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Johnston Island : 1 aaGun and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Yenisey : 4 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
37 Sea Zone : 1 transport
1 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 5 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 flag
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
86 Sea Zone : 3 infantry and 1 transport
101 Sea Zone : 1 flag, 1 battleship, 3 destroyers, 1 submarine and 3 transports
Brazil : 1 flag, 1 aaGun
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 56 / 85
Russians : 21 / 21
Japanese : 46 / 57
Americans : 63 / 78
Chinese : 13 / 15
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
6 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 12 infantry in Anhwe, round 2 : 1/13 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
3 infantry moved from Kweichow to Hunan
1 fighter moved from Anhwe to HunanPlace Units - Chinese
4 infantry placed in Hunan
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 harbour and 2 infantry
Kiangsi : 1 infantry
Manchuria : 1 infantry
Hunan : 1 fighter and 7 infantry
Tsinghai : 3 infantry
Chahar : 1 infantry
Anhwe : 12 infantryProduction/PUs Summary :
Germans : 56 / 85
Russians : 21 / 21
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 98 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 76 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 76 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - British
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 5 infantry moved from Tobruk to Alexandria
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from 98 Sea Zone to 76 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 armour and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
83 Sea Zone : 1 transport
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 51 / 85
Russians : 21 / 21
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 19 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well if 12 straight coin flips are going to go against me, I’m glad it was just a convoy roll.
A miracle you collected 3 from Korea -
Of course, I was thrilled that my carrier took down a sub and a bomber. Esp because I didn’t see the sub.
Curse of the clever strikes again -
Some weird glitch in Triple A that created a 2nd tank in Z110?? Doesn’t matter, because you deleted it when moving it to London with edit mode, but that’s a little…. disconcerting
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 bombers moved from Southern Italy to Alexandria
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 3 infantry moved from Tunisia to LibyaCombat - Italians
Battle in Alexandria
Italians attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 2 artilleries and 5 infantry
Italians win, taking Alexandria from British with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 2 artilleries and 5 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
2 bombers moved from Alexandria to Greece
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Bryansk to ArchangelPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 1.
Italians undo move 1.
1 armour and 2 infantry placed in Ukraine
1 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
Ugh, that’s terrible.
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Yep, Italians and Russians are fighting tough. Notice what happened when the Italians tangled with the Russians…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
45 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 85
Russians : 18 / 21
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 51 / 85
Russians : 18 / 21
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 armour moved from Archangel to Novosibirsk
2 infantry moved from Rostov to Volgograd
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 bomber moved from India to 44 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 artillery and 1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Novgorod to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 bomber moved from Novgorod to Holland BelgiumCombat - Germans
Battle in Alberta Saskatchewan Manitoba
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery
Germans win, taking Alberta Saskatchewan Manitoba from British, taking Holland Belgium from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 44 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from Novosibirsk to Novgorod
1 bomber moved from Holland Belgium to Western Germany
1 battleship and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 123 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 aaGun moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Novosibirsk to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 cruiser moved from 123 Sea Zone to 121 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 bomber moved from 44 Sea Zone to PhilippinesPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery placed in France
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Germany
2 infantry placed in France
3 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Korea : 1 aaGun and 9 infantry
Amur : 1 aaGun and 6 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 1 fighter, 53 infantry, 3 mech_infantrys and 1 tactical_bomber
Samara : 1 infantry
109 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 88
Russians : 14 / 14
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 27 / 35
UK_Pacific : 0 / 0
Italians : 23 / 30
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
7 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Japan to Anhwe
1 fighter moved from 35 Sea Zone to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to Kiangsi
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to Anhwe
1 fighter moved from Philippines to Kiangsi
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from AmericansCombat - Japanese
Battle in Hawaiian Islands
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking Hawaiian Islands from Americans, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 12 infantry
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Chinese: 12 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 aaGun and 2 infantry moved from Alaska to British Columbia
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 artillery and 3 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs -
It is only right that I alert you that the Axis victory conditions have been met, and I think the only way you can avoid losing the game on USA7 is to take Hawaii back.
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I knew, I just missed the block, and rather that which stopped the block/acquisition of Hawaii. I probably couldn’t stop a Euro victory anyway. GG.
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Good game, and thanks again for being a good person to play with.





