Capt. Walker (allies +10) vs Hank (axis)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,6,4,3,1,6,2,3,3,6,1,5,5,4,2,6,5,4,4,5,3,1,2,4,5
                ANZAC collect 13 PUs (4 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser and 1 destroyer
        55 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 101
        Russians : 23 / 0
        Japanese : 47 / 51
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 31 / 38
        UK_Pacific : 7 / 7
        Italians : 23 / 23
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 101
        Russians : 23 / 0
        Japanese : 47 / 51
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 31 / 38
        UK_Pacific : 7 / 7
        Italians : 23 / 23
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour moved from Russia to Ukraine
                2 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
                3 tactical_bombers moved from Belarus to Caucasus
                5 bombers moved from Novgorod to Caucasus
                1 bomber moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 5 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 5 armour in Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 6 bombers, 2 fighters and 7 tactical_bombers
                    British defend with 1 armour, 2 infantry and 1 mech_infantry; Russians defend with 1 armour, 2 artilleries and 3 infantry
                        Germans roll dice for 6 bombers, 2 fighters and 7 tactical_bombers in Caucasus, round 2 :  8/15 hits
                        Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Caucasus, round 2 :  5/10 hits
                        3 infantry owned by the Russians , 2 infantry owned by the British , 3 tactical_bombers owned by the Germans , 2 artilleries owned by the Russians , 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in Caucasus
                        Germans roll dice for 6 bombers and 4 tactical_bombers in Caucasus, round 3 :  8/10 hits
                        Russians roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        1 armour owned by the British , 1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Caucasus
                    Germans win with 6 bombers and 3 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Germans: 2 fighters and 4 tactical_bombers
                    Casualties for Russians: 1 armour, 2 artilleries and 3 infantry
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                6 bombers and 3 tactical_bombers moved from Caucasus to Rostov
                3 aaGuns and 2 infantry moved from Bryansk to Rostov
                3 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Russia
                1 infantry moved from Urals to Vologda
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                1 artillery, 1 bomber and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Slovakia Hungary : 3 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry and 3 mech_infantrys
        Rostov : 3 aaGuns, 6 bombers, 2 infantry and 3 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 infantry
        Ukraine : 1 flag, 4 armour and 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        127 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 21 / 0
        Japanese : 47 / 51
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 31 / 38
        UK_Pacific : 7 / 7
        Italians : 23 / 23
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                6 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                2 infantry moved from Tsinghai to Sikang

    Combat - Russians
                Battle in Sikang
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Evenkiyskiy to Timguska
                2 aaGuns moved from Manchuria to Jehol
                1 mech_infantry moved from Iraq to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Jehol : 2 aaGuns and 6 infantry
        Manchuria : 1 infantry
        Suiyuyan : 2 infantry
        Sikang : 2 infantry
        Timguska : 1 infantry
        Urals : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 2 infantry and 1 mech_infantry
        Samara : 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 22 / 0
        Japanese : 44 / 51
        Americans : 53 / 73
        Chinese : 9 / 7
        British : 31 / 38
        UK_Pacific : 7 / 7
        Italians : 23 / 23
        ANZAC : 17 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 1 infantry moved from Shensi to Sikang
                2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
                2 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                2 bombers moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 56 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 artillery, 2 bombers, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 2 bombers and 1 infantry moved from 42 Sea Zone to Java
                3 transports moved from 42 Sea Zone to 36 Sea Zone

  • TripleA

    Need a scramble order for sz 54 please.

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble…
    OOL is tip bb &cv’s,dd’s, ca, cv’s, bb, ftrs

  • '23 '21 '20 '19 '17 '16 '15 '13

    also…if your art gets a hit take an Anzac ftr…not the US bomber

  • '23 '21 '20 '19 '17 '16 '15 '13

    Change of OOL…
    can you tell me how many hits you get first round? I’ll decide what to take out when I know how much damage there was. ( just thinking with the number of subs you have I might want to reserve one of the dd’s)

  • TripleA

    Subs hit two (I tipped the battleship and 1 aircraft carrier)

    • I got 5 more hits for you to assign.

    I will finish the battle / turn tomorrow - what time are you usually online?

  • '23 '21 '20 '19 '17 '16 '15 '13

    finish off the cv’s, US dd, ca

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 1 infantry moved from Shensi to Sikang
                2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
                2 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                2 bombers moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 56 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 artillery, 2 bombers, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 2 bombers and 1 infantry moved from 42 Sea Zone to Java
                3 transports moved from 42 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
                        Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 2 :  5/12 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 54 Sea Zone, round 2 :  7/10 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 5 submarines owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 3 :  7/11 hits
                        Americans roll dice for 1 battleship, 1 destroyer, 4 fighters and 1 transport in 54 Sea Zone, round 3 :  5/6 hits
                        4 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
                Battle in Queensland
                    Japanese attack with 1 artillery
                    ANZAC defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Americans defend with 1 bomber
                        Japanese roll dice for 1 artillery in Queensland, round 2 :  1/1 hits
                        ANZAC roll dice for 1 bomber and 3 fighters in Queensland, round 2 :  3/4 hits
                        1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 fighter
                Battle in Sikang
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 :  5/6 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Siberia
                Battle in Manchuria
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Siberia from Russians, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to Philippines
                2 bombers moved from Java to Malaya
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Sikang to Kweichow

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 fighters and 2 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 3 transports
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        56 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 18 / 0
        Japanese : 58 / 58
        Americans : 53 / 73
        Chinese : 4 / 7
        British : 31 / 38
        UK_Pacific : 6 / 7
        Italians : 23 / 23
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I can’t remember the last time I won 3 one-one battles :)

    If you counter-attack my fleet, I would like to give an ool please.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’m surprised that my fleet did well on defense. Usually in a situation like that the dice are against me.

  • TripleA

    @captain:

    I’m surprised that my fleet did well on defense. Usually in a situation like that the dice are against me.

    Yeah a little better dice from me and that could have been a game ender.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  5/8 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Southern France from Italians, taking Normandy Bordeaux from Italians with 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Western United States to Hawaiian Islands
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 artillery and 3 infantry moved from Northern Territory to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield and 1 fighter
        26 Sea Zone : 2 destroyers and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 fighter
        United Kingdom : 1 bomber and 1 fighter
        Morocco : 1 flag, 1 armour, 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 18 / 0
        Japanese : 58 / 58
        Americans : 58 / 78
        Chinese : 4 / 7
        British : 31 / 38
        UK_Pacific : 6 / 7
        Italians : 18 / 23
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 18 / 0
        Japanese : 57 / 58
        Americans : 58 / 78
        Chinese : 5 / 6
        British : 31 / 38
        UK_Pacific : 6 / 7
        Italians : 18 / 23
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Shan State to India
                1 artillery and 3 infantry moved from India to Burma
                1 armour, 1 infantry and 2 mech_infantrys moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery and 3 infantry moved from Egypt to Alexandria

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 1 infantry
        Shan State : 2 infantry
        Burma : 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 3 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 fighter and 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 18 / 0
        Japanese : 55 / 58
        Americans : 58 / 78
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Northern Italy to Southern France
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 armour moved from Rostov to Samara
                1 armour moved from Tambov to Samara
                1 fighter moved from Bryansk to Samara

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 :  2/9 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Samara
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Samara to Russia
                1 mech_infantry moved from Western Ukraine to Tambov
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Tobruk : 2 infantry and 1 mech_infantry
        Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Rostov : 1 flag
        Bessarabia : 1 flag
        Russia : 1 fighter
        Tambov : 1 flag, 1 mech_infantry
        Western Ukraine : 1 flag
        Samara : 1 flag, 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 submarines
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 17 / 0
        Japanese : 55 / 58
        Americans : 55 / 78
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 22 / 22
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,1,5,1,5,2,3,1,5,5,5
                ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 17 / 0
        Japanese : 55 / 58
        Americans : 55 / 78
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 22 / 22
        ANZAC : 13 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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