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13L G40 MrRoboto(allies+6) vs seththenewb(axis) Rematch

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Samara to Vologda

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from Iraq to 98 Sea Zone
                1 fighter moved from Iraq to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from 80 Sea Zone to Kenya
                2 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 cruisers moved from 80 Sea Zone to 72 Sea Zone
                2 battleships moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                4 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
                3 infantry moved from 72 Sea Zone to Kenya
                4 artilleries, 4 infantry and 4 transports moved from 80 Sea Zone to 72 Sea Zone
                4 artilleries and 4 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Iraq to Trans-Jordan
                2 bombers moved from Iraq to 98 Sea Zone

    Combat - Japanese
                Battle in Kenya
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber
                    Japanese win, taking Kenya from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Trans-Jordan
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 98 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 transport
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Madagascar

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from Kenya to 72 Sea Zone
                3 carriers, 2 destroyers and 2 submarines moved from 80 Sea Zone to 72 Sea Zone
                3 armour moved from Persia to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                2 bombers, 3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Iraq
                2 infantry moved from Hopei to Suiyuyan
                1 aaGun moved from Kazakhstan to Caucasus

    Place Units - Japanese
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,5,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3,3,4,1,4,6,1,3,5,3,4,6
                Japanese collect 18 PUs (14 lost to blockades); end with 18 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 2 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Trans-Jordan
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Trans-Jordan
                        Americans roll dice for 1 bomber in Trans-Jordan, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in Trans-Jordan, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Trans-Jordan
                    Japanese win, taking 20 Sea Zone from Japanese with no units remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone
                3 artilleries moved from Central United States to 101 Sea Zone
                1 aaGun and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Manchuria to Jehol
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                3 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                2 carriers moved from 38 Sea Zone to 39 Sea Zone
                2 carriers moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 38 Sea Zone to 77 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 79 Sea Zone

    Place Units - Americans
                2 submarines and 4 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 5 fighters
                EDIT: Adding units owned by Americans to Gibraltar: 5 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 96 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                3 artilleries, 3 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Production/PUs Summary :

    Germans : 62 / 103
        Russians : 12 / 0
        Japanese : 31 / 18
        Americans : 59 / 85
        Chinese : 11 / 9
        British : 30 / 34
        UK_Pacific : 18 / 23
        Italians : 14 / 11
        ANZAC : 22 / 34
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Japanese
                1 armour moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to Kenya
                5 fighters moved from Egypt to Kenya
                3 fighters moved from Egypt to Kenya
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese

    Combat - British
                Battle in Kenya
                    British attack with 8 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 8 fighters and 2 infantry in Kenya, round 2 :  2/10 hits
                        Japanese roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kenya
                    British win, taking Kenya from Japanese with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                8 fighters moved from Kenya to Egypt
                1 mech_infantry moved from Belgian Congo to Ethiopia
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 battleships, 1 cruiser, 3 destroyers and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                3 submarines moved from 38 Sea Zone to 79 Sea Zone
                2 aaGuns, 4 artilleries and 9 infantry moved from India to West India
                1 artillery and 8 infantry moved from Szechwan to Sikang
                1 aaGun, 2 artilleries and 9 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Shan State to Burma

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,4,1,4,3,3,2,6,2,6,2,5,5,1,4,6,2,4,6,4,2
                British collect 30 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Production/PUs Summary :

    Germans : 62 / 103
        Russians : 12 / 0
        Japanese : 20 / 18
        Americans : 59 / 85
        Chinese : 20 / 23
        British : 32 / 31
        UK_Pacific : 18 / 24
        Italians : 14 / 11
        ANZAC : 22 / 34
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 11 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,3,1,5,4,2,2,1,1,5,5
                Italians collect 2 PUs (12 lost to blockades); end with 13 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Russia to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                6 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                4 fighters and 3 tactical_bombers moved from Iraq to Southern Italy
                3 artilleries and 8 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 cruiser, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Finland to Norway
                1 armour moved from Tambov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Russia to Volgograd
                1 bomber moved from Western Germany to Southern Italy
                1 artillery and 4 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 factory_minor placed in Caucasus
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 1 aaGun
                EDIT: Adding units owned by Germans to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Samara to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa

    Combat - Japanese
                Battle in Union of South Africa

    Non Combat Move - Japanese
                4 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 72 Sea Zone to 81 Sea Zone
                4 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                4 armour, 5 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Iraq to Trans-Jordan
                2 bombers moved from Iraq to Southern Italy
                3 infantry moved from Persia to Iraq
                3 fighters and 3 tactical_bombers moved from 72 Sea Zone to Trans-Jordan
                1 aaGun moved from Caucasus to Volgograd
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone

    Place Units - Japanese
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,5,4,6,1,3,2,6
                Japanese collect 16 PUs (8 lost to blockades); end with 16 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                4 artilleries and 6 infantry moved from 95 Sea Zone to Northern Italy

    Combat - Americans
                Battle in Northern Italy
                Battle in 81 Sea Zone
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 4 transports
                    Americans win, taking Northern Italy from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Egypt
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
                2 destroyers moved from 91 Sea Zone to 101 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                5 fighters moved from Gibraltar to Egypt
                1 destroyer moved from 77 Sea Zone to 72 Sea Zone
                4 transports moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 3 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 38 Sea Zone
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Kiangsi to Anhwe

    Place Units - Americans
                3 carriers and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - British

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 harbour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                      British take Kazakhstan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                4 artilleries and 9 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Japanese
                1 armour and 4 mech_infantrys moved from India to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 aaGun, 2 artilleries and 8 infantry moved from Shensi to Tsinghai
                1 artillery and 8 infantry moved from Sikang to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                3 submarines moved from 79 Sea Zone to 80 Sea Zone
                2 aaGuns moved from West India to Eastern Persia
                1 infantry moved from Burma to India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 battleships, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 harbour placed in West India
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 3 infantry

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 11 / 0
        Japanese : 20 / 16
        Americans : 63 / 88
        Chinese : 23 / 27
        British : 30 / 29
        UK_Pacific : 18 / 23
        Italians : 10 / 13
        ANZAC : 22 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                4 fighters and 7 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 4 fighters and 7 infantry
                    Americans defend with 1 aaGun, 4 artilleries, 1 factory_minor and 7 infantry
                    3 infantry owned by the Italians retreated to Southern Italy
                    Americans win with 4 artilleries and 7 infantry remaining. Battle score for attacker is -17
                    Casualties for Italians: 1 fighter and 4 infantry
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,1,6,5,2,6,6,1,2,1,1
                Italians collect 2 PUs (8 lost to blockades); end with 6 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 carrier, 6 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 71 Sea Zone

    Combat - ANZAC
                Battle in 71 Sea Zone
                    ANZAC attack with 1 carrier, 6 destroyers, 2 fighters and 6 submarines
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                        ANZAC roll dice for 6 submarines in 71 Sea Zone, round 2 :  0/6 hits
                        Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 6 destroyers and 2 fighters in 71 Sea Zone, round 2 :  1/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports in 71 Sea Zone, round 2 :  7/9 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        6 submarines owned by the ANZAC lost in 71 Sea Zone
                    1 carrier owned by the ANZAC and 6 destroyers owned by the ANZAC retreated to 72 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is -36
                    Casualties for ANZAC: 6 submarines

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 71 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to 72 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 fighter moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from Burma to India
                3 submarines moved from 41 Sea Zone to 79 Sea Zone
                2 submarines moved from 42 Sea Zone to 39 Sea Zone
                2 destroyers and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 11 / 0
        Japanese : 20 / 16
        Americans : 63 / 88
        Chinese : 23 / 27
        British : 30 / 29
        UK_Pacific : 18 / 23
        Italians : 10 / 6
        ANZAC : 22 / 36
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 11 / 0
        Japanese : 20 / 16
        Americans : 63 / 88
        Chinese : 23 / 27
        British : 30 / 29
        UK_Pacific : 18 / 23
        Italians : 10 / 6
        ANZAC : 22 / 36
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 12 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Russia to Kazakhstan
                1 bomber moved from Novgorod to Kazakhstan
                4 bombers, 6 fighters and 3 tactical_bombers moved from Southern Italy to Northern Italy
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
                1 artillery and 4 infantry moved from France to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 armour, 1 artillery, 5 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Americans defend with 4 artilleries, 1 factory_minor and 7 infantry
                    Germans win, taking Northern Italy from Americans with 1 armour, 1 artillery, 5 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 4 artilleries and 7 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Kazakhstan to Caucasus
                6 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                5 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
                3 artilleries and 9 infantry moved from Normandy Bordeaux to France
                5 bombers, 6 fighters and 4 tactical_bombers moved from Northern Italy to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Caucasus to Bulgaria
                2 aaGuns moved from Western Germany to France
                2 infantry moved from Finland to Norway

    Place Units - Germans
                1 armour placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Ukraine
                1 carrier and 3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa
                1 submarine moved from 70 Sea Zone to 83 Sea Zone
                2 bombers moved from Southern Italy to United Kingdom
                1 artillery moved from Vologda to Archangel
                      Japanese take Archangel from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in French West Africa

    Non Combat Move - Japanese
                1 bomber moved from United Kingdom to Holland Belgium
                3 infantry moved from Persia to Iraq
                6 infantry moved from Iraq to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy

    Place Units - Japanese
                1 armour placed in Union of South Africa
                3 infantry placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5,4,3,3,1,2,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,3,4,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,2,5,2,2,6,1,1,6,3
                Japanese collect 10 PUs (13 lost to blockades); end with 11 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from West India to 79 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa

    Combat - Americans
                Battle in Union of South Africa
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Union of South Africa, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Union of South Africa
                    Americans win, taking Union of South Africa from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                2 fighters moved from 101 Sea Zone to Gibraltar
                2 transports moved from 79 Sea Zone to 37 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 38 Sea Zone to 80 Sea Zone
                2 carriers moved from 79 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 6 transports moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers, 2 fighters, 2 tactical_bombers and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 10 / 0
        Japanese : 21 / 11
        Americans : 59 / 84
        Chinese : 23 / 27
        British : 31 / 29
        UK_Pacific : 18 / 23
        Italians : 13 / 6
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British repair 7 damage on 7 factory_majors; Remaining resources: 22 PUs;
                British buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 16 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Kansu to Novosibirsk
                      British take Novosibirsk from Japanese
                4 artilleries and 9 infantry moved from Eastern Persia to Persia
                      British take Persia from Japanese
                1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Japanese

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 3 artilleries, 17 infantry and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries, 17 infantry and 4 mech_infantrys in Kazakhstan, round 2 :  5/25 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 armour, 3 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Tsinghai to Kazakhstan
                2 aaGuns moved from Eastern Persia to Persia
                2 battleships, 1 cruiser and 3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Shensi to Tsinghai

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 10 / 0
        Japanese : 18 / 11
        Americans : 59 / 84
        Chinese : 23 / 29
        British : 35 / 37
        UK_Pacific : 18 / 23
        Italians : 13 / 6
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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