@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
13L G40 Vold vs dawgoneit (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from India to Hunan
1 fighter moved from India to Shensi
1 artillery and 2 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from 10 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,4,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1,6
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 destroyers and 2 submarines
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Shantung
Battle in Hunan
Americans attack with 1 fighter
Japanese defend with 1 infantry
Japanese win, taking Shantung from Japanese with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Shensi
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters could not land in 6 Sea Zone and were removed
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Shensi to KansuPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
2 destroyers and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 5 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Shantung
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 cruiser and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Morocco to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Morocco to 110 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer
British win, taking 109 Sea Zone from Germans with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
British win with 1 fighter remaining. Battle score for attacker is 54
Casualties for Germans: 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
Casualties for British: 2 fightersNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 artilleries moved from India to Burma
8 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from French
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Malta
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Malta
Italians attack with 1 bomber and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour and 1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Wake Island
1 bomber moved from New South Wales to Wake Island
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Northern Territory to Western Australia
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Norway to Finland
5 bombers moved from Holland Belgium to Finland
1 infantry moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 5 bombers and 8 infantry
Russians defend with 1 armour, 1 artillery and 10 infantry
Germans win, taking Finland from Russians with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour, 1 artillery and 10 infantry
Battle in Bessarabia
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Finland to Norway
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Bessarabia to Romania
3 aaGuns, 3 artilleries and 7 infantry moved from Germany to Poland
3 aaGuns, 1 artillery and 8 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Holland Belgium to Norway
3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Baltic States to Novgorod
5 infantry moved from Urals to Vologda
1 infantry moved from Amur to Korea
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Novosibirsk
4 infantry moved from Timguska to Kansu
2 aaGuns moved from Timguska to Novosibirsk
1 infantry moved from Novgorod to Karelia
2 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 7 destroyers and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Manchuria to Korea
1 bomber moved from Japan to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 5 infantry moved from Kweichow to Szechwan
1 armour, 1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Kwangsi to Shantung
1 bomber and 1 fighter moved from Japan to 7 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 2 tactical_bombers moved from Kwangsi to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier
Battle in Guam
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
1 transport owned by the Japanese retreated to 26 Sea Zone
Americans win, taking Guam from Americans with 1 carrier remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry; Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Solomon IslandsNon Combat Move - Japanese
1 bomber moved from Korea to Japan
1 bomber moved from 7 Sea Zone to Japan
1 carrier, 1 submarine and 2 tactical_bombers moved from 46 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Shantung to 21 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
7 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,3,3,1
Japanese collect 45 PUs (11 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Amur to 19 Sea Zone
1 fighter moved from Kansu to Hopei
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery moved from Algeria to Morocco
2 infantry moved from Algeria to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Amur to 19 Sea Zone
1 fighter moved from Kansu to Hopei
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery moved from Algeria to Morocco
2 infantry moved from Algeria to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 infantry and 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 aaGun
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 19 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 1 armour
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour
Battle in Aleutian Islands
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Hawaiian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to Amur
2 fighters and 1 tactical_bomber moved from Amur to Hunan
1 fighter moved from Hopei to HunanPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
4 artilleries, 1 fighter and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
4 artilleries, 1 fighter and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese win, taking Szechwan from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to HunanPlace Units - Chinese
4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 artillery moved from Egypt to Trans-Jordan
5 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 artillery moved from Egypt to Trans-Jordan
5 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Shan State
British attack with 1 artillery and 5 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour and 4 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to India
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Burma to Shan StatePlace Units - British
2 armour placed in Union of South Africa
1 cruiser and 1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrys -
scramble morocco?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 transport moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs