@axis-dominion sounds good fire it up whenever you want
13L Whackamatt (Axis) vs. MrRoboto (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
don’t forget the UK! :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour and 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from India to SiamCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/12 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Siam to Burma
1 tactical_bomber moved from Siam to Burma
3 aaGuns and 5 infantry moved from Burma to Shan State
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to EgyptPlace Units - British
1 armour and 9 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 infantry moved from Greece to Albania -
Scramble in 110?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 infantry moved from Greece to AlbaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians win, taking 97 Sea Zone from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Holland BelgiumPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to Shan StatePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
3 armour, 6 artilleries, 1 cruiser, 2 destroyers, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland -
Scramble in 110?
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no, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
3 armour, 6 artilleries, 1 cruiser, 2 destroyers, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 9 transports
British defend with 1 submarine
Germans win with 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 3 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 1 armour, 6 artilleries and 11 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 15 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Romania
2 armour moved from Slovakia Hungary to Romania
3 aaGuns moved from Western Germany to Germany
2 bombers, 2 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
2 artilleries and 2 infantry placed in Germany
3 fighters placed in RomaniaTurn Complete - Germans
Germans collect 48 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
3 armour, 6 artilleries, 1 cruiser, 2 destroyers, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 9 transports
British defend with 1 submarine
Germans win with 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 3 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 1 armour, 6 artilleries and 11 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 15 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Romania
2 armour moved from Slovakia Hungary to Romania
3 aaGuns moved from Western Germany to Germany
2 bombers, 2 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
2 artilleries and 2 infantry placed in Germany
3 fighters placed in RomaniaTurn Complete - Germans
Germans collect 48 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to France: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 fighters and 4 tactical_bombers
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 fighters and 4 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
I edited in a change of plane landings in the second turn. Wanted them to land in France instead of Germany
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
12 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
3 artilleries and 9 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 4 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Eastern Poland, round 2 : 7/22 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Dzavhan to OlgiyPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUsTerritory Summary for Russians :
Amur : 12 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 2 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Poland : 1 flag, 1 infantry
Karelia : 1 artillery and 2 infantry
Eastern Poland : 4 aaGuns, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 3 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 81
Russians : 40 / 51
Japanese : 32 / 50
Americans : 52 / 55
Chinese : 8 / 12
British : 21 / 0
UK_Pacific : 18 / 23
Italians : 18 / 23
ANZAC : 18 / 31
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The landing in London gave you +53 while on average it should have been +5… wow.
I forgot one NCM. Could you please edit the russian sub to SZ109 please?
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You cannot use the battle calculator for TUV swing; it doesn’t calc it right. For instance, it says if I were to win, I’d win with 6ish units left. The TUV of everything I’d lose is 95 (saving my bombers and tacs). Your TUV, counting the AA guns would be 116. SO…116 (all your units) minus what it thinks I should lose 95, gives me a calculated TUV swing of 21.
I think the number it shows factors in the TUV if you were to have won, then compares it with the TUV if I were to win, or something like that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
3 infantry moved from Buyant-Uhaa to Amur
1 armour moved from Sakha to Amur
3 fighters and 3 tactical_bombers moved from Chahar to Amur
2 artilleries and 4 infantry moved from Kweichow to Szechwan
2 bombers, 7 fighters and 4 tactical_bombers moved from Chahar to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 12 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 4 infantry
Casualties for Russians: 12 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese win with 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 1 fighter and 14 infantry
Battle in Celebes
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in BorneoNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 fighter
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Szechwan: 1 artillery
EDIT: Turning off Edit Mode
2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Kweichow
3 fighters and 3 tactical_bombers moved from Amur to Buyant-UhaaPlace Units - Japanese
1 factory_minor placed in Manchuria
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 48 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs -
Gah! Botched my NCMs. look for the second file





