Scramble 1 fighter, max defense, at least 1st round!
L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 17 mech_infantrys moved from Malaya to Burma
2 artilleries moved from Shan State to Burma
6 mech_infantrys moved from Hunan to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
6 infantry moved from Japan to 6 Sea Zone
3 carriers, 3 destroyers, 6 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 5 mech_infantrys moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Shan State to Sikang -
I’ll need scramble and OOL for z54 and 26 please
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scramble the Anzac and US fighters.
OOL for 26… 2 on cv, dd’s, ftrs
OOL for 54…dd’s , ftr -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 17 mech_infantrys moved from Malaya to Burma
2 artilleries moved from Shan State to Burma
6 mech_infantrys moved from Hunan to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
6 infantry moved from Japan to 6 Sea Zone
3 carriers, 3 destroyers, 6 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 5 mech_infantrys moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Shan State to SikangCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 5 infantry
AA fire in Sikang : 1/4 hits
1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 1/10 hits
Chinese roll dice for 2 aaGuns and 5 infantry in Sikang, round 2 : 2/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Sikang
Japanese roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 2/8 hits
Chinese roll dice for 1 aaGun and 5 infantry in Sikang, round 3 : 2/5 hits
1 infantry owned by the Russians , 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 4 : 3/6 hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Sikang, round 5 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter, 2 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries and 23 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 23 mech_infantrys in Burma, round 2 : 6/26 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Celebes
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 carriers, 5 destroyers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 carriers, 5 destroyers and 3 transports in 25 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 carriers, 4 destroyers and 3 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Battle in 54 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 fighter and 1 transport; Americans defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 54 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans and 2 bombers owned by the Japanese lost in 54 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -16
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from Sikang to Szechwan
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 battleship and 1 transport placed in 19 Sea Zone
Japanese undo move 1.
1 battleship and 1 transport placed in 6 Sea Zone
2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 3 mech_infantrys
Szechwan : 1 flag, 1 fighter and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 2 artilleries and 23 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield and 6 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 3 infantry
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
25 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 60 / 60
Americans : 55 / 75
Chinese : 4 / 2
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 17 mech_infantrys moved from Malaya to Burma
2 artilleries moved from Shan State to Burma
6 mech_infantrys moved from Hunan to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
6 infantry moved from Japan to 6 Sea Zone
3 carriers, 3 destroyers, 6 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 5 mech_infantrys moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Shan State to SikangCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 5 infantry
AA fire in Sikang : 1/4 hits
1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 1/10 hits
Chinese roll dice for 2 aaGuns and 5 infantry in Sikang, round 2 : 2/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Sikang
Japanese roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 2/8 hits
Chinese roll dice for 1 aaGun and 5 infantry in Sikang, round 3 : 2/5 hits
1 infantry owned by the Russians , 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 4 : 3/6 hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Sikang, round 5 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter, 2 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries and 23 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 23 mech_infantrys in Burma, round 2 : 6/26 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Celebes
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 carriers, 5 destroyers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 carriers, 5 destroyers and 3 transports in 25 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 carriers, 4 destroyers and 3 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Battle in 54 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 fighter and 1 transport; Americans defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 54 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans and 2 bombers owned by the Japanese lost in 54 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -16
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from Sikang to Szechwan
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 battleship and 1 transport placed in 19 Sea Zone
Japanese undo move 1.
1 battleship and 1 transport placed in 6 Sea Zone
2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 3 mech_infantrys
Szechwan : 1 flag, 1 fighter and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 2 artilleries and 23 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield and 6 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 3 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
25 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 60 / 60
Americans : 55 / 75
Chinese : 4 / 2
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 17 mech_infantrys moved from Malaya to Burma
2 artilleries moved from Shan State to Burma
6 mech_infantrys moved from Hunan to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
6 infantry moved from Japan to 6 Sea Zone
3 carriers, 3 destroyers, 6 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 5 mech_infantrys moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Shan State to SikangCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 5 infantry
AA fire in Sikang : 1/4 hits
1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 1/10 hits
Chinese roll dice for 2 aaGuns and 5 infantry in Sikang, round 2 : 2/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Sikang
Japanese roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 2/8 hits
Chinese roll dice for 1 aaGun and 5 infantry in Sikang, round 3 : 2/5 hits
1 infantry owned by the Russians , 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 4 : 3/6 hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Sikang, round 5 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter, 2 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries and 23 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 23 mech_infantrys in Burma, round 2 : 6/26 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Celebes
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 carriers, 5 destroyers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 carriers, 5 destroyers and 3 transports in 25 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 carriers, 4 destroyers and 3 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Battle in 54 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 fighter and 1 transport; Americans defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 54 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans and 2 bombers owned by the Japanese lost in 54 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -16
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from Sikang to Szechwan
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 battleship and 1 transport placed in 19 Sea Zone
Japanese undo move 1.
1 battleship and 1 transport placed in 6 Sea Zone
2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 3 mech_infantrys
Szechwan : 1 flag, 1 fighter and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 2 artilleries and 23 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield and 6 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 3 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
25 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 60 / 60
Americans : 55 / 75
Chinese : 4 / 2
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Morocco to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 110 Sea Zone to Morocco
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 submarines moved from 26 Sea Zone to 29 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer, 1 fighter and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
29 Sea Zone : 2 submarines
10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
54 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Egypt : 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 fighter and 6 infantry
Algeria : 1 flag
Iraq : 2 artilleries and 4 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
101 Sea Zone : 2 transports
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 60 / 60
Americans : 55 / 75
Chinese : 4 / 2
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Production/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 59 / 60
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 23 mech_infantrys
British roll dice for 6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Burma, round 2 : 8/29 hits
Japanese roll dice for 1 armour, 2 artilleries and 23 mech_infantrys in Burma, round 2 : 7/26 hits
7 infantry owned by the British and 8 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Burma, round 3 : 6/22 hits
Japanese roll dice for 1 armour, 2 artilleries and 15 mech_infantrys in Burma, round 3 : 3/18 hits
3 infantry owned by the British and 6 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 6 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Burma, round 4 : 4/19 hits
Japanese roll dice for 1 armour, 2 artilleries and 9 mech_infantrys in Burma, round 4 : 6/12 hits
6 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
4 infantry owned by the British and 6 artilleries owned by the British retreated to India
Japanese win with 1 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Japanese: 18 mech_infantrys
Casualties for British: 16 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 armour and 3 mech_infantrys moved from Persia to West India
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
West India : 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 infantry
Gibraltar : 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
125 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 2 artilleries and 6 infantry
Persia : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 59 / 60
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You’re doing much better with conventional tactics than you did with the neutral crush. Having Germany moving towards the mideast and Japan moving on India is making it tough for the allies to do any offensives. I guess I’ll just have to dig in and hope the dice are with me!
-
@captain:
You’re doing much better with conventional tactics than you did with the neutral crush. Having Germany moving towards the mideast and Japan moving on India is making it tough for the allies to do any offensives. I guess I’ll just have to dig in and hope the dice are with me!
Thanks for the feedback. You’re right, I’m just following the Axis formula. I think the economics of the game are pretty even, but I’m holding a slight positional advantage. Now it’s up to me to not spoil it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 3 infantry moved from France to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 5 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 59 / 60
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 15 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Malaya : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 fighter
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
37 Sea Zone : 1 transport
54 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 56 / 60
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 8 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 62 / 81
Russians : 11 / 0
Japanese : 56 / 60
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 8 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 17 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
Germans take Kansu from Chinese
2 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Samara to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Samara to Volgograd
2 artilleries and 2 infantry moved from Tambov to Volgograd
6 armour and 3 mech_infantrys moved from Tambov to Caucasus
2 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Russia to Caucasus
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Samara to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 17 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
Germans take Kansu from Chinese
2 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Samara to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Samara to Volgograd
2 artilleries and 2 infantry moved from Tambov to Volgograd
6 armour and 3 mech_infantrys moved from Tambov to Caucasus
2 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Russia to Caucasus
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Samara to VolgogradCombat - Germans
Battle in 125 Sea Zone
Germans attack with 4 bombers and 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers and 1 destroyer in 125 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Shensi
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Volgograd
Germans attack with 3 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 5 artilleries, 10 infantry, 8 mech_infantrys and 4 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 10 armour, 5 artilleries, 10 infantry, 8 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 15/37 hits
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 2/5 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour, 5 artilleries, 8 infantry, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Germans
4 tactical_bombers moved from Caucasus to Bulgaria
1 artillery and 9 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Slovakia Hungary to Yugoslavia
5 infantry moved from Western Germany to Denmark
1 aaGun, 3 fighters and 3 infantry moved from Holland Belgium to Western Germany
4 bombers moved from 125 Sea Zone to Southern Italy
3 mech_infantrys moved from Novgorod to Vyborg
1 aaGun moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Russia to Tambov
1 aaGun and 3 infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Bryansk to Russia
5 infantry moved from Western Germany to Denmark
7 infantry moved from Germany to Greater Southern Germany
5 infantry moved from Northern Italy to Southern Italy
5 infantry moved from France to Northern ItalyPlace Units - Germans
3 submarines placed in 113 Sea Zone
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
Germans undo move 2.
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Russia
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsTerritory Summary for Germans :
Shensi : 1 flag, 2 armour and 2 mech_infantrys
Suiyuyan : 1 flag, 2 armour and 2 mech_infantrys
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag, 1 armour and 1 mech_infantry
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Greater Southern Germany : 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Germany : 1 factory_major and 1 infantry
Denmark : 10 infantry
Northern Italy : 10 infantry
Southern Italy : 4 bombers and 13 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 3 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 6 infantry
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 10 armour, 5 artilleries, 8 infantry and 8 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 cruiser, 3 submarines and 5 transports
Bulgaria : 1 flag, 1 artillery, 9 infantry and 4 tactical_bombers
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 99
Russians : 4 / 0
Japanese : 56 / 60
Americans : 55 / 75
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 8 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Northwest Persia to PersiaTurn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 74 / 99
Russians : 4 / 0
Japanese : 56 / 60
Americans : 55 / 75
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 8 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 armour and 5 mech_infantrys moved from Burma to Malaya
6 infantry moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone
3 carriers, 3 fighters, 6 infantry, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 7 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour and 5 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 5 mech_infantrys in Malaya, round 2 : 0/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 armour and 4 mech_infantrys in Malaya, round 3 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 armour and 3 mech_infantrys in Malaya, round 4 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Japanese: 3 mech_infantrys
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 7 infantry
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 7 infantry in Hawaiian Islands, round 2 : 3/8 hits
Americans roll dice for 1 aaGun and 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 aaGun owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
1 destroyer moved from 25 Sea Zone to 13 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 artilleries moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
3 mech_infantrys moved from Hopei to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 3 infantry moved from Amur to KoreaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 armour and 2 mech_infantrys
Korea : 1 artillery and 3 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 artilleries, 1 fighter, 6 mech_infantrys and 3 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 armour, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
30 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
27 Sea Zone : 1 destroyer
13 Sea Zone : 1 destroyer
12 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 74 / 99
Russians : 3 / 0
Japanese : 61 / 67
Americans : 54 / 75
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from Queensland to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
2 submarines moved from 10 Sea Zone to 13 Sea Zone
1 bomber moved from Western United States to 30 Sea Zone
2 submarines moved from 29 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 27 Sea Zone
1 fighter moved from 10 Sea Zone to 13 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 12 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 12 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 13 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 27 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 30 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 10 Sea Zone
1 fighter moved from 13 Sea Zone to 10 Sea Zone
1 bomber moved from 12 Sea Zone to Western United States
2 mech_infantrys moved from Western United States to Eastern United States
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 bombers moved from Morocco to Egypt
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Iraq to Persia
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Morocco to Egypt
2 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 bomber and 3 infantry placed in Western United States
1 carrier, 2 destroyers, 1 fighter and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 artillery, 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
43 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
30 Sea Zone : 2 submarines
27 Sea Zone : 1 submarine
13 Sea Zone : 2 submarines
12 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Trans-Jordan : 2 artilleries and 4 infantry
Egypt : 2 bombers and 1 fighter
Morocco : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 3 infantry
Algeria : 1 flag, 2 infantry
Tunisia : 2 armour
99 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
101 Sea Zone : 2 transports
Persia : 2 artilleries and 4 infantry
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
91 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 74 / 99
Russians : 3 / 0
Japanese : 57 / 67
Americans : 54 / 69
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 9 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 74 / 99
Russians : 3 / 0
Japanese : 57 / 67
Americans : 54 / 69
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 9 / 5
Italians : 15 / 16
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





