@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 airfield; Remaining resources: 18 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter, 4 infantry and 1 tactical_bomber moved from Jehol to Chahar
2 fighters and 3 tactical_bombers moved from Japan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 3 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Chahar from Chinese with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Chahar to Anhwe
3 aaGuns and 9 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central AfricaPlace Units - Japanese
1 airfield placed in AnhweTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,2,2,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,2,6,5,2,4,5,3
Japanese collect 19 PUs (15 lost to blockades); end with 37 PUs total -
This is the craziest game I’ve experienced so far!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 submarine moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from 106 Sea Zone to 117 Sea Zone
2 tactical_bombers moved from Eastern United States to 107 Sea Zone
2 tactical_bombers moved from Eastern United States to 117 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 bombers moved from Eastern United States to Scotland
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandCombat - Americans
Battle in Scotland
Americans attack with 4 bombers, 1 fighter and 2 infantry
Germans defend with 1 airfield and 4 infantry
retreated to Scotland
Germans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 107 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 117 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 107 Sea Zone to United Kingdom
2 tactical_bombers moved from 107 Sea Zone to 106 Sea Zone
2 tactical_bombers moved from 117 Sea Zone to 106 Sea Zone
2 fighters moved from 117 Sea Zone to United Kingdom
4 bombers and 1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
9 fighters moved from Yenisey to Russia
1 fighter moved from Yenisey to Russia
6 armour moved from Buryatia to Yenisey
2 artilleries and 3 infantry moved from Korea to Manchuria
3 fighters moved from Korea to YeniseyPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 4 destroyers
EDIT: Adding units owned by Americans to 37 Sea Zone: 4 destroyers
EDIT: Turning off Edit Mode
3 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 3 fighters and 3 infantry
Germans defend with 1 airfield and 3 infantry
British win, taking Scotland from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
3 infantry moved from West India to Eastern Persia
1 armour and 12 infantry moved from India to West India
1 artillery and 3 infantry moved from Burma to India
2 aaGuns moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 aaGun moved from Yunnan to Hunan
4 artilleries and 2 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Shan State to YunnanPlace Units - British
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,5,6,1,2,5,4,1,5,1,1,3,4,6,3,5,6,5,6,3,4,4,1,1,6,5,3,4,1,4,2,3,3,4,5,5,2,2,6,2,6,1,3,5,1,4,6,1
British collect 7 PUs (10 lost to blockades); end with 7 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 6 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Morocco to 92 Sea Zone
3 infantry and 3 transports moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Central AmericaCombat - Italians
Battle in West Indies
Battle in Central America
Battle in Southeast MexicoNon Combat Move - Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from Rostov to Bryansk
2 artilleries and 4 infantry moved from Caucasus to Rostov
2 artilleries and 8 infantry moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Iraq to Persia
2 transports moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from Anhwe to Volgograd
4 bombers moved from Western Germany to Novgorod
1 bomber moved from Southern France to NovgorodPlace Units - Italians
3 armour placed in Iraq
3 armour placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 27 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsProduction/PUs Summary :
Germans : 66 / 95
Russians : 15 / 15
Japanese : 29 / 37
Americans : 53 / 81
Chinese : 17 / 25
British : 17 / 7
UK_Pacific : 20 / 25
Italians : 27 / 50
ANZAC : 21 / 32
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to PersiaCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Persia to India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Kansu to Russia
2 fighters moved from Western Australia to India
2 fighters moved from Shan State to Eastern Persia
2 fighters moved from Queensland to Shan State
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Hm I forgot the scotland attack.
Is it okay if I roll it here and we edit it back?
I’ll just do it for now, and if you say that’s not okay (I can accept that of course!), we’ll revert it back.
Attacker: 1 inf, 1 art, 6 ftr
Rolls: 2@2 6@3; Total Hits: 52@2: (4, 2)6@3: (6, 2, 2, 1, 6, 3)Defender: 3 inf
Rolls: 3@2; Total Hits: 13@2: (5, 1, 6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 destroyers, 10 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
2 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Sikang to Tsinghai
Germans take Tsinghai from ChineseCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 armour and 2 mech_infantrys moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 113 Sea Zone to 109 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eire: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Scotland: 3 infantry
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Adding units owned by Germans to Scotland: 1 artillery
EDIT: Turning off Edit Mode
4 destroyers and 2 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsProduction/PUs Summary :
Germans : 71 / 97
Russians : 13 / 15
Japanese : 29 / 37
Americans : 53 / 81
Chinese : 16 / 25
British : 15 / 7
UK_Pacific : 20 / 25
Italians : 27 / 50
ANZAC : 21 / 32
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Samara to Russia
2 aaGuns and 18 infantry moved from Korea to ManchuriaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
3 fighters and 4 tactical_bombers moved from Anhwe to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Shensi to Volgograd
3 aaGuns and 9 infantry moved from Anhwe to Hopei
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - Japanese
3 bombers placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,6,5,2,6,2,2,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,6,2,5,5,2,3
Japanese collect 20 PUs (11 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 armour moved from Yenisey to Novosibirsk
Russians take Novosibirsk from Germans
3 fighters moved from Yenisey to Russia
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
3 fighters moved from Korea to Yenisey
2 submarines moved from 20 Sea Zone to 6 Sea Zone
4 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 submarine moved from 107 Sea Zone to 108 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to 108 Sea Zone
3 fighters moved from United Kingdom to 118 Sea Zone
1 bomber moved from United Kingdom to 108 Sea Zone
2 artilleries and 4 infantry moved from Manchuria to JeholCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 118 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 3 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in 108 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber and 2 fighters moved from 108 Sea Zone to United Kingdom
3 fighters moved from 118 Sea Zone to United Kingdom
1 bomber moved from 95 Sea Zone to Malta
1 destroyer moved from 117 Sea Zone to 101 Sea Zone
1 destroyer moved from 107 Sea Zone to 101 Sea Zone
2 carriers, 6 destroyers, 16 submarines and 4 tactical_bombers moved from 106 Sea Zone to 101 Sea Zone
3 infantry moved from Eastern United States to Central United States
1 fighter moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
3 infantry placed in Central United States
2 fighters placed in Korea
1 carrier, 2 fighters, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
6 artilleries and 13 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 6 artilleries, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 6 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 7 infantry placed in Kansu
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 artillery
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 armour and 12 infantry moved from West India to Eastern Persia
3 artilleries and 6 infantry moved from India to West India
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Szechwan
3 aaGuns moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to West India
4 artilleries and 2 infantry moved from Kwangsi to YunnanPlace Units - British
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,4,3,1,5,4,6,1,1,1,6,4,2,5,5,6,3,1,6,6,5,1,3,3,3,5,2,5,3,2,5,1,4,5,5,1,5,4,1,5,2,1,4,1,2,6,2,5,1,6,1,5,1
British collect 7 PUs (10 lost to blockades); end with 7 PUs totalPlace Units - UK_Pacific
2 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Southeast Mexico to Mexico
Italians take Mexico from AmericansCombat - Italians
Battle in 72 Sea Zone
Italians attack with 2 destroyers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 destroyers in 72 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 destroyers in 72 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 72 Sea Zone
Italians win, taking 72 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 battleship and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from Rostov to Bryansk
2 artilleries and 8 infantry moved from Caucasus to Rostov
5 bombers moved from Novgorod to Bryansk
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
3 armour moved from Persia to Caucasus
2 artilleries and 4 infantry moved from Persia to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsProduction/PUs Summary :
Germans : 67 / 97
Russians : 15 / 14
Japanese : 27 / 21
Americans : 51 / 73
Chinese : 18 / 24
British : 17 / 7
UK_Pacific : 20 / 25
Italians : 29 / 50
ANZAC : 21 / 32
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
2 submarines moved from 39 Sea Zone to 72 Sea Zone
ANZAC take 79 Sea Zone from Italians
1 bomber moved from India to 72 Sea Zone
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 54 Sea Zone to 66 Sea ZoneCombat - ANZAC
Battle in Persia
Battle in 72 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Italians defend with 2 destroyers
ANZAC win, taking Persia from Italians with 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Italians: 2 destroyersNon Combat Move - ANZAC
1 bomber moved from 72 Sea Zone to Eastern Persia
2 fighters moved from Eastern Persia to Russia
2 fighters moved from India to Eastern Persia
2 fighters moved from Shan State to Eastern Persia
2 fighters moved from Queensland to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 destroyers, 7 infantry and 5 mech_infantrys; Remaining resources: 12 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 submarine moved from 85 Sea Zone to 66 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to VologdaCombat - Germans
Battle in 66 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 destroyer
Germans roll dice for 1 submarine in 66 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Germans lost in 66 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Tsinghai to Volgograd
1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 submarines moved from 113 Sea Zone to 109 Sea Zone
2 destroyers moved from 113 Sea Zone to 109 Sea Zone
6 fighters moved from 109 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea ZonePlace Units - Germans
4 destroyers placed in 113 Sea Zone
3 artilleries placed in Western Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
1 infantry and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 68 PUs; end with 80 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUsProduction/PUs Summary :
Germans : 68 / 105
Russians : 14 / 14
Japanese : 27 / 21
Americans : 51 / 73
Chinese : 18 / 24
British : 17 / 7
UK_Pacific : 20 / 25
Italians : 27 / 50
ANZAC : 23 / 35
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Manchuria to JeholPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total





