1d10: 3
Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
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Sorry, playing a guy where we aren’t posting our moves so I clicked done prior to posting Italy.
Here it is!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to India
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode -
I’m really getting a bit paranoid about small battles.
While you had bad dices in Africa I almost lost with 2 FTR vs 1 DD missing 7 times @3 in a row :-/ -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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In the same game I mentioned earlier where I got diced in Caucasus, the turn before I was trying to can open some Japanese moves with German bombers. I took 3 bombers at 2 destroyers and 2 bombers at 1 destroyer. I managed to survive with 1 bomber left.
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Sometimes it feels MARTI has pity for defenders supposed to die^^ But I know that this is just a wrong perception!:)
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Yep - real dice are just as crazy. Big part of the beauty of A&A, is that nothing is for sure.
Once I attacked 3 tanks with 13 of my own. All 13 of mine missed, and all 3 of his hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
3 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Eastern Poland to Karelia
1 fighter moved from Eastern Poland to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 3 fighters
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 5 armour, 10 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Germany to Poland
3 tactical_bombers moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 bombers moved from Karelia to PolandPlace Units - Germans
1 destroyer and 2 submarines placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
It seems that the air force of both sides have some problems against single ships :-/ That was even worse than the battle of the Anzacians.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
2 mech_infantrys moved from Belarus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Amur to Manchuria
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Russia to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
34 infantry moved from Belarus to Bryansk
4 artilleries moved from Belarus to Bryansk
1 artillery moved from Tambov to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour moved from Belarus to Smolensk
4 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 fighter moved from Tsinghai to Volgograd
1 fighter moved from Ukraine to Russia
1 armour moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Volgograd to TambovPlace Units - Russians
3 mech_infantrys placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
Wow, this round has given me really good dice so far. The Germans must have found some Vodka stock or so, they really refused to hit anything, sorry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
2 fighters and 2 tactical_bombers moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
2 fighters moved from Japan to Manchuria
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 bomber moved from Hainan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to French Indo China
2 fighters moved from 42 Sea Zone to Shan State
1 fighter moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers
Chinese defend with 1 harbour and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
UK_Pacific win, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber, 3 fighters and 2 tactical_bombers moved from Hopei to Kiangsu
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Midway to 19 Sea Zone
1 tactical_bomber moved from Kweichow to Sikang
2 fighters moved from Kweichow to SikangCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Sikang to Kweichow
1 fighter moved from Sikang to Kweichow
1 bomber moved from 19 Sea Zone to Kweichow
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 mech_infantry moved from Central United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
1 artillery moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Hopei
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Hunan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 fighter moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
5 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State -
Scramble 112? I assume no but I need to ask.
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 28 PUs;
British buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 fighter moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
5 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan StateCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Denmark
Battle in Shan State
British attack with 1 artillery and 5 infantry
Japanese defend with 2 artilleries
British win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Shan State from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 1 tactical_bomber
British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - British
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Yunnan to Hunan
3 infantry moved from India to Burma
3 infantry moved from Yunnan to Hunan
1 fighter moved from Kwangtung to Yunnan
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to Trans-JordanPlace Units - British
2 transports placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,2
UK_Pacific collect 8 PUs (5 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour -
One Mom, little edit coming, sorry about that!
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Here is the little UK NCM Edit.





