13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1

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    no, fight!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Anhwe to Szechwan
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 bomber moved from Kwangtung to Szechwan
                1 fighter moved from Kwangtung to Kweichow
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 submarines moved from 37 Sea Zone to 75 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                1 tactical_bomber moved from Malaya to 75 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 75 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Sumatra
                Battle in 75 Sea Zone
                    Japanese attack with 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 4 submarines in 75 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 75 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 75 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 75 Sea Zone
                        Japanese roll dice for 3 submarines in 75 Sea Zone, round 3 :  1/3 hits
                        1 battleship owned by the British lost in 75 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer and 4 submarines
                        Americans roll dice for 4 submarines in 25 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 4 submarines in 25 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 4 :  0/3 hits
                        Japanese roll dice for 1 bomber in 25 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    2 submarines owned by the Japanese Submerged
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines

    Non Combat Move - Japanese
                1 bomber moved from 25 Sea Zone to Japan
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 bomber moved from Szechwan to Kwangtung
                1 fighter moved from Szechwan to Suiyuyan
                1 fighter moved from Shan State to Malaya
                6 submarines moved from 19 Sea Zone to 20 Sea Zone
                1 battleship moved from 20 Sea Zone to 37 Sea Zone
                6 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya

    Place Units - Japanese
                2 aaGuns placed in Manchuria
                1 destroyer and 1 transport placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 artillery placed in Manchuria
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,3,3,1,5,6,4,5,1,3,4,5,2,4,1,4,6,4,2,5,1,3,5,4,4,2,3,1,4,2,1,5,3,6
                Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 27 / 33
        Japanese : 53 / 45
        Americans : 53 / 70
        Chinese : 3 / 9
        British : 32 / 19
        UK_Pacific : 7 / 15
        Italians : 21 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Well after I already killed 2 subs, I figured you would eventually submerge them.

    If you’re not happy about what I chose, just edit it.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 4 destroyers and 1 submarine
                    Japanese defend with 2 submarines
                    Americans win with 1 bomber, 4 destroyers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Korea
                3 submarines moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                3 infantry placed in Eastern United States
                1 fighter and 1 infantry placed in Korea
                1 submarine placed in 6 Sea Zone
                Americans undo move 5.
                1 destroyer placed in 6 Sea Zone
                Americans undo move 5.
                1 submarine placed in 6 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,1,3,3,4,6,3,2,3,3,1
                Chinese collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - British
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 11 to 12
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                2 infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 artillery moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Alexandria
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Scotland to United Kingdom
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Northwest Persia to Egypt
                1 armour moved from Eastern Persia to Persia
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,2,1,5,6,2,4,6,1,3,3,3,3,4,2,5,3,4,1,6,6,6,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,2,6,4,5,5,2,3,2,3
                British collect 21 PUs (13 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,5,6,5,6,5,5,4,2,1,3
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Caucasus to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 bombers moved from Greece to Persia
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 artilleries moved from Southern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Trans-Jordan
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/2 hits
                    Bombing raid in Persia rolls: 7,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Alexandria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Alexandria
                    Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Volgograd to Kazakhstan
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from Alexandria to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
                1 infantry moved from Southern France to Northern Italy
                2 bombers moved from Persia to Syria

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 26 / 33
        Japanese : 47 / 45
        Americans : 53 / 73
        Chinese : 7 / 12
        British : 31 / 21
        UK_Pacific : 9 / 6
        Italians : 25 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 destroyers moved from 85 Sea Zone to 83 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 transports moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from India to Persia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 bombers, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Eastern Poland to Ukraine
                2 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Volgograd to Rostov
                3 armour moved from Volgograd to Tsinghai

  • 19 18

    Intercept in Moscow?

  • 22 20 19 18 17 16 15 14 12

    no

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 bombers, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Eastern Poland to Ukraine
                2 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Volgograd to Rostov
                3 armour moved from Volgograd to Tsinghai

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/5 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia rolls: 2,3 and causes: 5 damage to unit: airfield
                    Bombing raid in Russia causes 11 damage total.  Damaged units is as follows: factory_major = 6, airfield = 5
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                2 artilleries and 6 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Rostov to Novgorod
                4 armour, 4 artilleries and 8 infantry moved from Germany to Poland
                4 armour moved from Poland to Eastern Poland
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 82 Sea Zone to 71 Sea Zone
                2 bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Belarus

    Place Units - Germans
                2 bombers placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries and 6 infantry placed in Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 17 / 33
        Japanese : 47 / 45
        Americans : 53 / 73
        Chinese : 7 / 12
        British : 31 / 21
        UK_Pacific : 9 / 6
        Italians : 25 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                3 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                19 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    2 infantry owned by the Russians retreated to Russia
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    retreated to Smolensk
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Timguska
                1 aaGun moved from Tambov to Volgograd

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 6 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries, 2 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 bomber and 2 tactical_bombers moved from Japan to 19 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malaya to Kwangsi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Union of South Africa
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 :  0/4 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 3 :  1/4 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Union of South Africa
                    Japanese win, taking Union of South Africa from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers
                    Americans defend with 3 submarines
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 :  4/8 hits
                        3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 3 submarines

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 bomber and 2 tactical_bombers moved from 19 Sea Zone to Japan
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Suiyuyan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Kwangtung
                6 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 75 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Malaya
                3 infantry placed in Kwangtung
                Japanese undo move 2.
                1 destroyer placed in 19 Sea Zone
                2 submarines placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,2,5,6,2,3,1,4,6,1,2,6,6,5,2,3,4,6,5,2,3,4,3,3,4,4,4,5,6,2,2,3
                Japanese collect 45 PUs (8 lost to blockades); end with 51 PUs total

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 23 / 29
        Japanese : 53 / 51
        Americans : 53 / 73
        Chinese : 4 / 12
        British : 29 / 21
        UK_Pacific : 8 / 6
        Italians : 25 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Korea to Kiangsu
                4 fighters moved from Korea to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Korea
                4 fighters moved from 19 Sea Zone to Korea
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from United Kingdom to 101 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                2 transports placed in 6 Sea Zone
                1 infantry placed in Korea
                1 harbour placed in Korea
                3 fighters and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 15 PUs;
                British buy 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from India to Iraq
                2 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                2 artilleries moved from Yunnan to Shan State
                1 artillery and 3 infantry moved from Burma to Shan State
                1 armour moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Sikang to Szechwan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    retreated to Iraq
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Adding units owned by British to Eire: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Alexandria to Egypt
                2 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Persia
                3 aaGuns moved from Yunnan to Shan State
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Shan State to India

    Place Units - British
                3 infantry placed in Persia
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,3,3,3,5,5,5,3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,6,6,2,1,2,1,5,2,2,3,5
                British collect 19 PUs (11 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                3 artilleries and 3 infantry moved from Syria to Trans-Jordan
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from Kazakhstan to Urals
                      Italians take Novosibirsk from Russians
                      Italians take Urals from Russians

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 cruiser in Alexandria, round 2 :  1/1 hits
                        British roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Northwest Persia
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 4 artilleries and 4 infantry
                    British defend with 1 infantry
                        Italians roll dice for 4 artilleries and 4 infantry in Trans-Jordan, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Gibraltar
                2 fighters moved from Syria to 98 Sea Zone
                1 tactical_bomber moved from Syria to Southern Italy
                1 aaGun moved from Kazakhstan to Novosibirsk
                1 aaGun moved from Kazakhstan to Novosibirsk
                2 bombers moved from Syria to Southern Italy
                5 transports moved from 98 Sea Zone to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 artillery, 1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 23 / 29
        Japanese : 49 / 51
        Americans : 53 / 73
        Chinese : 6 / 12
        British : 29 / 19
        UK_Pacific : 10 / 10
        Italians : 25 / 44
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

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