13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Tambov
                4 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                32 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                3 armour moved from Russia to Smolensk
                8 infantry moved from Vologda to Smolensk
                2 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Urals to Evenkiyskiy
                2 armour moved from Russia to Smolensk

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 5 armour, 3 artilleries and 40 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 5 armour, 3 artilleries and 39 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 4 infantry
                    Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                3 infantry moved from Russia to Samara
                2 infantry moved from Samara to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                2 armour moved from Russia to Samara
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 2 SuicideAttackTokens; 57 PUs;
                Japanese buy 5 artilleries, 1 harbour and 7 infantry; Remaining resources: 2 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                1 bomber moved from Kwangsi to Sikang
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 11 submarines and 4 transports moved from 35 Sea Zone to 19 Sea Zone
                3 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
                2 fighters moved from Japan to 18 Sea Zone
                1 fighter moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 :  1/8 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 12 submarines and 4 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 12 submarines in 19 Sea Zone, round 2 :  3/12 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 12 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from Shan State to Malaya
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Hunan
                1 bomber moved from Chahar to Japan
                5 fighters and 3 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 bomber moved from Sikang to Kwangsi
                2 tactical_bombers moved from 19 Sea Zone to Japan

    Place Units - Japanese
                1 harbour placed in Okinawa
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                3 artilleries placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,4,3,3,5,6,4,6,2,6,1,1,1,4,5,5,6,5,2,5,5,3,6,1,3,4,3,1,3,3,1
                Japanese collect 50 PUs (8 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 25 / 31
        Japanese : 58 / 56
        Americans : 55 / 76
        Chinese : 3 / 10
        British : 32 / 44
        UK_Pacific : 6 / 7
        Italians : 26 / 39
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Normandy Bordeaux to Southern France
                1 armour moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                3 bombers moved from Midway to 19 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    retreated to Southern France
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 bombers, 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 12 submarines, 1 tactical_bomber and 4 transports
                    12 submarines owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 1 fighter and 4 transports remaining. Battle score for attacker is -26
                    Casualties for Japanese: 3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 bombers, 9 fighters and 1 tactical_bomber
                Battle in Holland Belgium
                    Americans attack with 1 armour, 3 fighters and 2 infantry
                    Germans defend with 1 armour and 3 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Americans: 1 armour and 2 infantry
                    1 fighter owned by the Japanese forced to land in Okinawa

    Non Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 5 carriers, 2 cruisers and 5 submarines moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Western United States to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                2 carriers, 1 cruiser, 1 fighter, 2 submarines and 4 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 fighters placed in Korea
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 6 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 6 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Yunnan to Shan State
                2 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Persia to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from India to Kwangtung
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq

    Combat - British
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA
                    Bombing raid in Kwangtung causes 0 damage total.
                Battle in Iraq
                    British attack with 2 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Iraq from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Shan State
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 aaGun, 2 artilleries and 8 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Alexandria to Egypt

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in Persia
                1 destroyer placed in 71 Sea Zone
                British undo move 3.
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom
                British undo move 2.
                3 infantry placed in United Kingdom
                British undo move 1.
                1 fighter and 2 infantry placed in United Kingdom
                British undo move 4.
                1 fighter placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                British collect 33 PUs (2 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

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    FYI, I attacked the Japanese Fleet with only air so your subs were no involved.  I gave you max defense on the battle, which was good because it was very close at the end.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 3 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to Gibraltar
                2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Southern Italy to Gibraltar
                1 armour moved from Rostov to Northwest Persia
                      Italians take Caucasus from Russians
                      Italians take Northwest Persia from British
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Tambov
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 bombers, 2 fighters and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Gibraltar, round 2 :  3/10 hits
                        British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 :  2/6 hits
                        1 mech_infantry owned by the Americans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 1 infantry in Gibraltar, round 3 :  5/8 hits
                        British roll dice for 1 armour and 1 mech_infantry in Gibraltar, round 3 :  2/2 hits
                        1 mech_infantry owned by the Americans , 2 artilleries owned by the Italians and 1 armour owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
                EDIT: Adding units owned by Italians to Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to Tunisia
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 armour and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Southern Italy
                Italians undo move 3.
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 21 / 31
        Japanese : 48 / 56
        Americans : 53 / 77
        Chinese : 4 / 10
        British : 35 / 39
        UK_Pacific : 15 / 15
        Italians : 29 / 43
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    whoops clicked through Anzac

    here is map

    Anzac.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - French

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 2 transports moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                1 infantry moved from 109 Sea Zone to Scotland
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                6 armour moved from Ukraine to Volgograd
                4 artilleries and 10 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Eire
                Battle in Scotland
                Battle in Volgograd
                    Germans attack with 6 armour, 4 artilleries and 10 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 6 armour, 4 artilleries and 10 infantry in Volgograd, round 2 :  8/20 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Volgograd from Russians with 6 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 68 Sea Zone to 82 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
                6 armour and 1 artillery moved from Karelia to Novgorod
                6 aaGuns, 11 artilleries and 16 infantry moved from Belarus to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Finland to Karelia
                1 artillery and 2 infantry moved from Germany to Poland
                4 artilleries and 8 infantry moved from France to Western Germany

    Place Units - Germans
                4 submarines placed in 112 Sea Zone
                2 armour and 1 mech_infantry placed in Novgorod
                3 armour placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 19 / 31
        Japanese : 44 / 56
        Americans : 53 / 77
        Chinese : 4 / 10
        British : 33 / 39
        UK_Pacific : 15 / 15
        Italians : 29 / 43
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                2 infantry moved from Samara to Tambov
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                5 armour moved from Smolensk to Bryansk
                3 artilleries and 38 infantry moved from Smolensk to Bryansk
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 armour, 3 artilleries and 38 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Italians with 5 armour, 3 artilleries and 38 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Bryansk
                1 armour moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Samara
                1 fighter moved from Archangel to Russia
                1 aaGun moved from Russia to Samara
                3 infantry moved from Kazakhstan to Samara
                4 infantry moved from Russia to Samara
                4 infantry moved from Russia to Samara
                1 aaGun moved from Smolensk to Russia
                1 aaGun moved from Smolensk to Bryansk
                2 infantry moved from Russia to Samara
                1 infantry moved from Evenkiyskiy to Urals

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Philippines to Borneo
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 16 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 tactical_bombers moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                1 fighter moved from Malaya to Shan State
                1 bomber moved from Kwangsi to Kweichow
                1 fighter moved from Shan State to Kweichow
                2 infantry moved from Malaya to Shan State
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
                1 battleship and 3 submarines moved from 19 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 4 submarines and 1 transport
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 :  0/4 hits
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese winJapanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 4 submarines and 1 transport remaining with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 :  4/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kweichow to Kwangtung
                1 fighter moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                3 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Borneo to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter moved from Okinawa to Kwangtung
                2 tactical_bombers moved from 16 Sea Zone to Japan
                1 fighter moved from Manchuria to Kwangtung
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Caroline Islands to Kwangtung
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 20 Sea Zone
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Japanese collect 51 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 24 / 30
        Japanese : 51 / 52
        Americans : 53 / 77
        Chinese : 2 / 10
        British : 33 / 39
        UK_Pacific : 10 / 15
        Italians : 24 / 43
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 4 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 9 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Korea to 6 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Midway

    Place Units - Americans
                1 airfield and 3 fighters placed in Korea
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,1
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Shan State
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                Battle in Northwest Persia
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Celebes from Japanese, taking Northwest Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from French Indo China to India
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 75 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,6,6,2,6,2,5,6,2,2,6,3,2,5,1,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4
                British collect 19 PUs (16 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4,2,5,6,3,1,6,2,4,2,4
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 5 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 armour and 1 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Alexandria
                Battle in Syria
                Battle in Caucasus
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Alexandria from British, taking Syria from British, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Normandy Bordeaux to Southern France
                2 bombers moved from Tunisia to Greece
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Southern Italy
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 infantry and 1 tactical_bomber placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 22 / 30
        Japanese : 44 / 52
        Americans : 53 / 70
        Chinese : 3 / 9
        British : 34 / 19
        UK_Pacific : 16 / 15
        Italians : 27 / 42
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                2 destroyers moved from 52 Sea Zone to 85 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 85 Sea Zone
                    ANZAC attack with 2 destroyers
                    Germans defend with 1 submarine
                    ANZAC win, taking 85 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Sumatra to India
                1 fighter moved from Persia to India

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eire to Scotland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                3 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                2 bombers moved from Novgorod to Northwest Persia
                2 fighters and 3 tactical_bombers moved from Novgorod to Tambov
                8 armour, 14 artilleries and 17 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 8 armour, 14 artilleries and 17 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 14 artilleries and 17 infantry in Belarus, round 2 :  9/39 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 14 artilleries and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour and 2 bombers
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour and 2 bombers in Northwest Persia, round 2 :  3/5 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Northwest Persia to Volgograd
                2 fighters and 3 tactical_bombers moved from Tambov to Volgograd
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                4 artilleries and 8 infantry moved from Western Germany to Germany
                1 artillery and 3 infantry moved from Karelia to Novgorod
                6 aaGuns moved from Novgorod to Belarus
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone

    Place Units - Germans
                4 submarines placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                4 armour placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 54 / 76
        Russians : 18 / 30
        Japanese : 44 / 52
        Americans : 53 / 70
        Chinese : 3 / 9
        British : 32 / 19
        UK_Pacific : 16 / 15
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Samara to Rostov
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 tactical_bomber moved from Samara to Rostov
                5 armour, 4 artilleries and 33 infantry moved from Bryansk to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 5 armour, 4 artilleries and 33 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Tambov from Germans with 5 armour, 4 artilleries and 31 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Tambov
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                3 artilleries moved from Samara to Tambov
                3 armour moved from Samara to Russia
                1 aaGun moved from Samara to Tambov
                9 infantry moved from Samara to Tambov
                1 infantry moved from Urals to Vologda
                2 infantry moved from Samara to Novosibirsk
                2 infantry moved from Samara to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

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