@crockett36 scrambles?
13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
32 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
3 armour moved from Russia to Smolensk
8 infantry moved from Vologda to Smolensk
2 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Urals to Evenkiyskiy
2 armour moved from Russia to SmolenskCombat - Russians
Battle in Evenkiyskiy
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 5 armour, 3 artilleries and 40 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 5 armour, 3 artilleries and 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 4 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Russia to Samara
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
2 armour moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 2 SuicideAttackTokens; 57 PUs;
Japanese buy 5 artilleries, 1 harbour and 7 infantry; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
1 bomber moved from Kwangsi to Sikang
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 11 submarines and 4 transports moved from 35 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 fighter moved from Kwangsi to Shan StateCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 1/8 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 12 submarines and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 12 submarines in 19 Sea Zone, round 2 : 3/12 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 12 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Chahar to Japan
5 fighters and 3 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 bomber moved from Sikang to Kwangsi
2 tactical_bombers moved from 19 Sea Zone to JapanPlace Units - Japanese
1 harbour placed in Okinawa
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
3 artilleries placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,1,4,3,3,5,6,4,6,2,6,1,1,1,4,5,5,6,5,2,5,5,3,6,1,3,4,3,1,3,3,1
Japanese collect 50 PUs (8 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 25 / 31
Japanese : 58 / 56
Americans : 55 / 76
Chinese : 3 / 10
British : 32 / 44
UK_Pacific : 6 / 7
Italians : 26 / 39
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Midway to 19 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Southern France
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 3 bombers, 9 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 12 submarines, 1 tactical_bomber and 4 transports
12 submarines owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 fighter and 4 transports remaining. Battle score for attacker is -26
Casualties for Japanese: 3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber
Casualties for Americans: 3 bombers, 9 fighters and 1 tactical_bomber
Battle in Holland Belgium
Americans attack with 1 armour, 3 fighters and 2 infantry
Germans defend with 1 armour and 3 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 armour and 2 infantry
1 fighter owned by the Japanese forced to land in OkinawaNon Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 5 submarines moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Southern France to United Kingdom
2 carriers, 1 cruiser, 1 fighter, 2 submarines and 4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 fighters placed in Korea
1 destroyer and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 6 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
2 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from India to Kwangtung
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to IraqCombat - British
Strategic bombing raid in Kwangtung
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Battle in Iraq
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Iraq from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Borneo
Battle in SumatraNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun, 2 artilleries and 8 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to EgyptPlace Units - British
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Persia
1 destroyer placed in 71 Sea Zone
British undo move 3.
1 destroyer and 1 transport placed in 106 Sea Zone
1 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
British undo move 4.
1 fighter placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
FYI, I attacked the Japanese Fleet with only air so your subs were no involved. I gave you max defense on the battle, which was good because it was very close at the end.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Southern Italy to Gibraltar
1 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from British
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to TambovCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries, 2 bombers, 2 fighters and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Gibraltar, round 2 : 3/10 hits
British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 1 infantry in Gibraltar, round 3 : 5/8 hits
British roll dice for 1 armour and 1 mech_infantry in Gibraltar, round 3 : 2/2 hits
1 mech_infantry owned by the Americans , 2 artilleries owned by the Italians and 1 armour owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrysNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
EDIT: Adding units owned by Italians to Gibraltar: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Tunisia
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Ukraine to RostovPlace Units - Italians
2 transports placed in 95 Sea Zone
1 armour and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Southern Italy
Italians undo move 3.
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 21 / 31
Japanese : 48 / 56
Americans : 53 / 77
Chinese : 4 / 10
British : 35 / 39
UK_Pacific : 15 / 15
Italians : 29 / 43
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - French
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
6 armour moved from Ukraine to Volgograd
4 artilleries and 10 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Eire
Battle in Scotland
Battle in Volgograd
Germans attack with 6 armour, 4 artilleries and 10 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 4 artilleries and 10 infantry in Volgograd, round 2 : 8/20 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Volgograd from Russians with 6 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 68 Sea Zone to 82 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
6 armour and 1 artillery moved from Karelia to Novgorod
6 aaGuns, 11 artilleries and 16 infantry moved from Belarus to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Germany to Poland
4 artilleries and 8 infantry moved from France to Western GermanyPlace Units - Germans
4 submarines placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 50 / 70
Russians : 19 / 31
Japanese : 44 / 56
Americans : 53 / 77
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 15 / 15
Italians : 29 / 43
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
2 infantry moved from Samara to Tambov
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
5 armour moved from Smolensk to Bryansk
3 artilleries and 38 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 5 armour, 3 artilleries and 38 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 5 armour, 3 artilleries and 38 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 fighter moved from Archangel to Russia
1 aaGun moved from Russia to Samara
3 infantry moved from Kazakhstan to Samara
4 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
2 infantry moved from Russia to Samara
1 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
2 tactical_bombers moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to Shan State
1 bomber moved from Kwangsi to Kweichow
1 fighter moved from Shan State to Kweichow
2 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
1 battleship and 3 submarines moved from 19 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 4 submarines and 1 transport
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 0/4 hits
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese winJapanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 4 submarines and 1 transport remaining with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 4 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 4/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
3 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter moved from Borneo to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Okinawa to Kwangtung
2 tactical_bombers moved from 16 Sea Zone to Japan
1 fighter moved from Manchuria to Kwangtung
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Caroline Islands to Kwangtung
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 20 Sea Zone
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Japanese collect 51 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 50 / 70
Russians : 24 / 30
Japanese : 51 / 52
Americans : 53 / 77
Chinese : 2 / 10
British : 33 / 39
UK_Pacific : 10 / 15
Italians : 24 / 43
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 4 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 9 submarines moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to MidwayPlace Units - Americans
1 airfield and 3 fighters placed in Korea
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,1
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to ScotlandCombat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Northwest Persia
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Celebes from Japanese, taking Northwest Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Alexandria to Egypt
1 armour moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from French Indo China to India
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 75 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,6,6,2,6,2,5,6,2,2,6,3,2,5,1,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4
British collect 19 PUs (16 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4,2,5,6,3,1,6,2,4,2,4
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 armour and 1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Alexandria
Battle in Syria
Battle in Caucasus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Alexandria from British, taking Syria from British, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Rostov to Volgograd
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Rostov
1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from Tunisia to Greece
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Southern Italy
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea Zone
2 infantry and 1 tactical_bomber placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 48 / 70
Russians : 22 / 30
Japanese : 44 / 52
Americans : 53 / 70
Chinese : 3 / 9
British : 34 / 19
UK_Pacific : 16 / 15
Italians : 27 / 42
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 destroyers moved from 52 Sea Zone to 85 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 85 Sea Zone
ANZAC attack with 2 destroyers
Germans defend with 1 submarine
ANZAC win, taking 85 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Persia to IndiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 bombers moved from Novgorod to Northwest Persia
2 fighters and 3 tactical_bombers moved from Novgorod to Tambov
8 armour, 14 artilleries and 17 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 14 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 14 artilleries and 17 infantry in Belarus, round 2 : 9/39 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 14 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 3 armour and 2 bombers
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 2 bombers in Northwest Persia, round 2 : 3/5 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for British: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Northwest Persia to Volgograd
2 fighters and 3 tactical_bombers moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
4 artilleries and 8 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from Karelia to Novgorod
6 aaGuns moved from Novgorod to Belarus
4 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea ZonePlace Units - Germans
4 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
4 armour placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 54 / 76
Russians : 18 / 30
Japanese : 44 / 52
Americans : 53 / 70
Chinese : 3 / 9
British : 32 / 19
UK_Pacific : 16 / 15
Italians : 27 / 42
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Rostov
1 fighter moved from Samara to Rostov
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Smolensk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 tactical_bomber moved from Samara to Rostov
5 armour, 4 artilleries and 33 infantry moved from Bryansk to TambovCombat - Russians
Battle in Tambov
Russians attack with 5 armour, 4 artilleries and 33 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 5 armour, 4 artilleries and 31 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Tambov
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
3 artilleries moved from Samara to Tambov
3 armour moved from Samara to Russia
1 aaGun moved from Samara to Tambov
9 infantry moved from Samara to Tambov
1 infantry moved from Urals to Vologda
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs





