13L G40 2.0 Commander Jennifer vs Karl7 (Allies+9)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
                4 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
                4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Hawaiian Islands to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 bomber moved from 34 Sea Zone to Dutch New Guinea
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Kansu to Tsinghai

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 24 PUs;
                British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter moved from 41 Sea Zone to Burma
                31 infantry and 1 tactical_bomber moved from India to Burma
                5 artilleries moved from India to Burma
                1 aaGun moved from India to Burma
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                2 infantry moved from 70 Sea Zone to Belgian Congo
                1 armour moved from Kenya to Belgian Congo
                1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                2 artilleries and 1 infantry moved from Kenya to Belgian Congo
                1 infantry moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 armour moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to Persia
                1 armour, 1 artillery and 1 infantry moved from Persia to Iraq

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Persia
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 6 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Persia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 5 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 5 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 transport; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone
                1 fighter moved from Caroline Islands to 42 Sea Zone
                2 fighters moved from Caroline Islands to Philippines
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                3 bombers moved from Eastern Poland to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 bomber and 1 infantry moved from Eastern Poland to Baltic States
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Western Ukraine

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                3 bombers moved from Eastern Poland to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 bomber and 1 infantry moved from Eastern Poland to Baltic States
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Eastern Poland
                2 bombers moved from Baltic States to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
                1 armour, 1 artillery and 3 infantry moved from Germany to Poland
                1 armour moved from Poland to Eastern Poland
                1 armour, 4 artilleries and 5 infantry moved from Western Germany to Northern Italy
                1 bomber moved from Egypt to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                3 bombers moved from Novgorod to Eastern Poland

    Place Units - Germans
                3 armour and 5 infantry placed in Germany
                1 fighter placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk
                1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Bryansk
                2 fighters moved from Western Ukraine to Russia
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                Russians undo move 1.
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to 42 Sea Zone
                2 bombers and 2 tactical_bombers moved from Siam to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour, 1 artillery and 10 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                3 tactical_bombers moved from Japan to Amur
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to 42 Sea Zone
                2 bombers and 2 tactical_bombers moved from Siam to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour, 1 artillery and 10 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                3 tactical_bombers moved from Japan to Amur
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 11 infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    retreated to Amur
                    Russians win with 6 infantry remaining. Battle score for attacker is -50
                    Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 11 infantry and 3 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 4 bombers, 2 submarines and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 4 bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 submarines and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Amur to 6 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour and 2 infantry moved from 6 Sea Zone to Korea
                4 bombers moved from 42 Sea Zone to Sumatra
                1 infantry moved from Siam to French Indo China
                1 armour, 3 artilleries and 4 infantry moved from Kwangsi to Hunan
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                1 armour moved from Hunan to Kweichow

    Place Units - Japanese
                1 bomber and 2 infantry placed in Japan
                2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 56 PUs total

  • '18 '17 '16 '11 Moderator

    darn, thought I had the firepower for the attack on Russia, oh well.  I didn’t factor on 50% accuracy with an AA Gun though. lol.  I think next time I’ll just run the calculators with no air power and assume any pilot that survives your AA Guns should be awarded the highest military honors!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 8 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                4 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 bomber moved from Dutch New Guinea to Siam
                3 fighters moved from 35 Sea Zone to French Indo China

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking French Indo China from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Siam
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siam from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Siam to Burma
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                8 infantry placed in Eastern United States
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                3 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                5 artilleries and 28 infantry moved from Burma to Yunnan
                1 artillery moved from Iraq to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 5 artilleries and 28 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 5 artilleries and 27 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from Shan State to India
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to French Indo China
                2 aaGuns and 6 infantry moved from India to Burma
                2 infantry moved from Persia to Iraq
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Cmdr:

    darn, thought I had the firepower for the attack on Russia, oh well.  I didn’t factor on 50% accuracy with an AA Gun though. lol.  I think next time I’ll just run the calculators with no air power and assume any pilot that survives your AA Guns should be awarded the highest military honors!

    those russians are dug iN!

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland

    Combat - Italians

    Non Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from India to Trans-Jordan
                2 fighters moved from Philippines to French Indo China
                2 fighters moved from French Indo China to Yunnan
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

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