@donutgold no thanks
13L G40 Vold vs Entek (Allies +8) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to SamaraNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Norway from Germans to Russians
EDIT: Removing units owned by Russians from Finland: 1 infantry
EDIT: Adding units owned by Russians to Norway: 1 infantry
EDIT: Adding units owned by Russians to Finland: 1 infantry
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Turning off Edit Mode
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Timguska to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Timguska : 6 infantry
Norway : 1 flag, 1 infantry
Belarus : 1 infantry
Rostov : 1 infantry
Tambov : 1 infantry
Novosibirsk : 2 aaGuns and 6 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Smolensk : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 89
Russians : 32 / 0
Japanese : 41 / 71
Americans : 56 / 81
Chinese : 10 / 7
British : 27 / 34
UK_Pacific : 14 / 0
Italians : 24 / 33
ANZAC : 13 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
3 carriers, 2 fighters, 2 tactical_bombers and 4 transports moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 artillery moved from Sikang to Tsinghai
2 bombers moved from Shan State to Tsinghai
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from Suiyuyan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in 79 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 19 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 6 transports
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Iwo Jima
1 bomber moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
2 bombers moved from Tsinghai to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
2 tactical_bombers moved from Shan State to HunanPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
EDIT: Removing units owned by Japanese from Korea: 2 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 6 Sea Zone
2 fighters and 5 infantry placed in Japan
Japanese undo move 2.
2 fighters, 4 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
Need OOL for Sz 37
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OOL: damage bb, kill other ships, damage CV’s, kill bb, kill CV’s, tac’s, fighters
Also I see that I made a mistake on my placement (I was likely rushed by a wife/kids meltdown of some kind).
Please move 3 infantry from Japan to India, and alter your move accordingly if that placement affects it.
Since no dice have been thrown it shouldn’t be an issue to fix. But if in your opinion it is too late to make such an adjustment then I understand.
Thanks,
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 37 Sea Zone
1 bomber moved from Caroline Islands to 37 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline IslandsCombat - Americans
Battle in Western Germany
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys; Italians defend with 2 artilleries
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 2/8 hits
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Western Germany, round 2 : 6/11 hits
2 artilleries owned by the Americans , 1 mech_infantry owned by the Americans , 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
Germans win with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 6 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 5/8 hits
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to India: 3 infantry
EDIT: Turning off Edit Mode
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 6 transports in 37 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese and 2 cruisers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 battleship, 2 carriers, 3 fighters, 3 tactical_bombers and 6 transports in 37 Sea Zone, round 3 : 4/9 hits
2 fighters owned by the Americans , 2 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
1 battleship owned by the Americans and 1 transport owned by the Americans retreated to 36 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is -23
Casualties for Japanese: 1 battleship and 3 carriers
Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western Germany to Denmark
1 bomber moved from Western Germany to United Kingdom
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer, 1 submarine and 1 transport
36 Sea Zone : 1 battleship, 2 infantry and 1 transport
35 Sea Zone : 1 flag
26 Sea Zone : 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 2 bombers
French West Africa : 2 infantry
Denmark : 1 flag, 1 fighter
112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
87 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 40 / 89
Russians : 31 / 0
Japanese : 44 / 51
Americans : 56 / 82
Chinese : 8 / 7
British : 27 / 34
UK_Pacific : 14 / 0
Italians : 24 / 33
ANZAC : 13 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Szechwan to Shensi
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 3 tactical_bombers
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in Hunan, round 2 : 2/4 hits
2 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 artillery moved from Burma to YunnanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Chinese collect 9 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 artillery and 1 infantry
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Szechwan : 1 fighter and 3 infantry
Sikang : 1 infantry
Burma : 1 flagProduction/PUs Summary :
Germans : 40 / 89
Russians : 31 / 0
Japanese : 40 / 51
Americans : 56 / 82
Chinese : 12 / 10
British : 27 / 34
UK_Pacific : 14 / 0
Italians : 24 / 33
ANZAC : 13 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Italians
1 armour and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 fighter moved from Denmark to United Kingdom
1 infantry moved from Belgian Congo to Kenya
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the British lost in Iraq
1 armour owned by the British retreated to Persia
Italians win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Persia to West IndiaPlace Units - British
3 armour placed in Persia
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Java : 1 flag, 2 infantry
Sumatra : 1 flag
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
112 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag, 4 armour, 1 factory_minor and 1 fighter
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 38 / 89
Russians : 31 / 0
Japanese : 40 / 51
Americans : 56 / 82
Chinese : 12 / 10
British : 31 / 29
UK_Pacific : 14 / 0
Italians : 22 / 33
ANZAC : 13 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL: damage bb, kill other ships, damage CV’s, kill bb, kill CV’s, tac’s, fighters
Also I see that I made a mistake on my placement (I was likely rushed by a wife/kids meltdown of some kind).
Please move 3 infantry from Japan to India, and alter your move accordingly if that placement affects it.
Since no dice have been thrown it shouldn’t be an issue to fix.� But if in your opinion it is too late to make such an adjustment then I understand.
Thanks,
V
No problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Trans-Jordan to Persia
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 infantry and 1 mech_infantry moved from Iraq to Persia
1 artillery moved from Ethiopia to KenyaCombat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 4 armour, 1 factory_minor and 1 fighter
British win with 3 armour and 1 fighter remaining. Battle score for attacker is -29
Casualties for British: 1 armour
Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Iraq
1 battleship, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 bomber placed in Southern Italy
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs -
&*%$^%$^%$^!!! :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Kiangsu to AnhweCombat - ANZAC
Battle in Anhwe
ANZAC attack with 1 artillery
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Anhwe
ANZAC win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Anhwe : 1 artillery
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
33 Sea Zone : 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 89
Russians : 31 / 0
Japanese : 39 / 51
Americans : 56 / 82
Chinese : 13 / 10
British : 30 / 29
UK_Pacific : 14 / 0
Italians : 23 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 77 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 destroyer
77 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 38 / 89
Russians : 31 / 0
Japanese : 39 / 51
Americans : 56 / 82
Chinese : 13 / 10
British : 30 / 29
UK_Pacific : 14 / 0
Italians : 23 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 83 PUs;
Germans buy 2 armour, 4 artilleries, 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 submarines moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 bomber moved from Eastern Poland to Denmark
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
3 bombers moved from Eastern Poland to Normandy BordeauxCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 5 bombers, 1 infantry and 3 mech_infantrys
French defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 fighter
Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Denmark to Germany
1 mech_infantry moved from Germany to France
2 artilleries and 3 infantry moved from Germany to Western Germany
5 bombers moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Belarus to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
1 destroyer placed in 113 Sea Zone
1 armour, 3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Finland to Vyborg
6 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Samara to Russia
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Russia
Russians attack with 7 infantry
Germans defend with 1 airfield, 7 armour, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Russians roll dice for 7 infantry in Russia, round 2 : 0/7 hits
Germans roll dice for 7 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 : 8/14 hits
7 infantry owned by the Russians lost in Russia
Germans win with 7 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Russians: 7 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Vyborg
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Norway to Finland
1 infantry moved from Novgorod to Archangel
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to BuryatiaTurn Complete - Russians
Territory Summary for Russians :
Jehol : 2 infantry
Timguska : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Baltic States : 1 artillery and 1 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 2 aaGuns and 6 infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 31 / 0
Japanese : 38 / 51
Americans : 54 / 82
Chinese : 14 / 10
British : 28 / 29
UK_Pacific : 14 / 0
Italians : 22 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from India to West India
1 infantry moved from India to Burma
Japanese take Burma from Chinese
1 fighter and 1 tactical_bomber moved from India to West India
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
2 bombers moved from Hopei to Buryatia
2 infantry moved from Amur to Buryatia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 2 infantry and 1 transport
Japanese win, taking Kiangsu from Chinese, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 1 battleship, 2 infantry and 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Buryatia to Amur
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from Malaya to Kwangsi
6 transports moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
1 bomber moved from 25 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in Kwangtung
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 bombers and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 bombers owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Germans win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 aaGuns, 1 factory_major and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 2 : 2/2 hits
2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries in Northern Italy, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,2,3,3,2,2
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
33 Sea Zone : 1 submarine and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 2 transports
20 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 2 artilleries and 4 infantry
United Kingdom : 2 bombers
Northern Italy : 1 flag, 2 artilleries and 1 factory_minor
95 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 5 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 49
Russians : 30 / 0
Japanese : 42 / 50
Americans : 61 / 82
Chinese : 10 / 10
British : 28 / 29
UK_Pacific : 12 / 0
Italians : 18 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Jehol
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 13 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Yunnan : 1 fighter and 5 infantry
Hunan : 2 infantry
Hopei : 2 infantry
Szechwan : 1 infantry
Chahar : 3 infantry
Burma : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 43 / 49
Russians : 30 / 0
Japanese : 38 / 50
Americans : 61 / 82
Chinese : 14 / 14
British : 28 / 29
UK_Pacific : 12 / 0
Italians : 18 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to PersiaCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Java : 1 flag, 2 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 0
Japanese : 38 / 50
Americans : 61 / 82
Chinese : 14 / 14
British : 31 / 31
UK_Pacific : 12 / 0
Italians : 17 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 artilleries, 2 fighters and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 2 transports
Americans defend with 2 transports
Italians win with 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 transports
Italians win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 2 infantry
Americans defend with 2 artilleries and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 fighters moved from Trans-Jordan to GreecePlace Units - Italians
2 artilleries placed in Southern France
2 fighters placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - ANZAC
Battle in KiangsiNon Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Shantung : 1 artillery
Kiangsi : 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 transport
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 0
Japanese : 35 / 50
Americans : 57 / 82
Chinese : 17 / 14
British : 29 / 31
UK_Pacific : 12 / 0
Italians : 23 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0