13L G40 Vold vs Entek (Allies +8) No Tech

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Kiangsu

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser and 1 destroyer
        19 Sea Zone : 1 flag, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 32 / 41
        Japanese : 41 / 71
        Americans : 56 / 81
        Chinese : 10 / 7
        British : 26 / 34
        UK_Pacific : 14 / 0
        Italians : 26 / 33
        ANZAC : 13 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 infantry
        Libya : 1 flag, 3 infantry
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser and 2 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 32 / 41
        Japanese : 41 / 71
        Americans : 56 / 81
        Chinese : 10 / 7
        British : 27 / 34
        UK_Pacific : 14 / 0
        Italians : 24 / 33
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 8 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                4 bombers, 5 fighters and 5 tactical_bombers moved from Eastern Poland to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 13 armour, 4 bombers, 5 fighters, 8 infantry, 4 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 41PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 59
                    Casualties for Germans: 6 armour, 8 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                4 bombers moved from Russia to Eastern Poland
                5 fighters and 5 tactical_bombers moved from Russia to Bryansk
                1 infantry moved from Poland to Eastern Poland
                1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Germany to Western Germany
                2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Western Germany
                1 infantry placed in Germany
                1 bomber placed in Germany
                1 artillery and 1 infantry placed in Ukraine
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 84 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Vologda
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Volgograd to Samara

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Norway from Germans to Russians
                EDIT: Removing units owned by Russians from Finland: 1 infantry
                EDIT: Adding units owned by Russians to Norway: 1 infantry
                EDIT: Adding units owned by Russians to Finland: 1 infantry
                EDIT: Removing units owned by Russians from Karelia: 1 infantry
                EDIT: Turning off Edit Mode
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Timguska to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Timguska : 6 infantry
        Norway : 1 flag, 1 infantry
        Belarus : 1 infantry
        Rostov : 1 infantry
        Tambov : 1 infantry
        Novosibirsk : 2 aaGuns and 6 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        114 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 32 / 0
        Japanese : 41 / 71
        Americans : 56 / 81
        Chinese : 10 / 7
        British : 27 / 34
        UK_Pacific : 14 / 0
        Italians : 24 / 33
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery moved from India to West India
                1 fighter and 1 tactical_bomber moved from Shan State to West India
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                3 carriers, 2 fighters, 2 tactical_bombers and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                1 battleship and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                1 artillery moved from Sikang to Tsinghai
                2 bombers moved from Shan State to Tsinghai
                1 fighter and 1 tactical_bomber moved from Shan State to Shensi
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 artillery moved from Suiyuyan to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 2 bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour
                Battle in 79 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 6 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 submarines
                    ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Iwo Jima
                1 bomber moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from West India to India
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
                2 bombers moved from Tsinghai to Hopei
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                2 tactical_bombers moved from Shan State to Hunan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
                EDIT: Removing units owned by Japanese from Korea: 2 infantry
                EDIT: Turning off Edit Mode
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 fighters and 5 infantry placed in Japan
                Japanese undo move 2.
                2 fighters, 4 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '20 '19 '18 '17 '16

    Need OOL for Sz 37

  • '13

    OOL: damage bb, kill other ships, damage CV’s, kill bb, kill CV’s, tac’s, fighters

    Also I see that I made a mistake on my placement (I was likely rushed by a wife/kids meltdown of some kind).

    Please move 3 infantry from Japan to India, and alter your move accordingly if that placement affects it.

    Since no dice have been thrown it shouldn’t be an issue to fix.  But if in your opinion it is too late to make such an adjustment then I understand.

    Thanks,

    V

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Denmark to Western Germany
                1 mech_infantry moved from Denmark to Western Germany
                1 bomber and 1 fighter moved from United Kingdom to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Java to 37 Sea Zone
                1 bomber moved from Caroline Islands to 37 Sea Zone
                1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys; Italians defend with 2 artilleries
                        Americans roll dice for 1 cruiser in Western Germany, round 2 :  1/1 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Western Germany, round 2 :  2/8 hits
                        Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Western Germany, round 2 :  6/11 hits
                        2 artilleries owned by the Americans , 1 mech_infantry owned by the Americans , 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
                    Germans win with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
                    1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 6 transports
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  5/8 hits
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Japan: 3 infantry
                    EDIT: Adding units owned by Japanese to India: 3 infantry
                    EDIT: Turning off Edit Mode
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 6 transports in 37 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese and 2 cruisers owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 3 fighters, 3 tactical_bombers and 6 transports in 37 Sea Zone, round 3 :  4/9 hits
                        2 fighters owned by the Americans , 2 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    1 battleship owned by the Americans and 1 transport owned by the Americans retreated to 36 Sea Zone
                    Japanese win with 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 battleship and 3 carriers
                    Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Malaya

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from Western United States to Hawaiian Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western Germany to Denmark
                1 bomber moved from Western Germany to United Kingdom
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        36 Sea Zone : 1 battleship, 2 infantry and 1 transport
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 2 bombers
        French West Africa : 2 infantry
        Denmark : 1 flag, 1 fighter
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        87 Sea Zone : 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 31 / 0
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 8 / 7
        British : 27 / 34
        UK_Pacific : 14 / 0
        Italians : 24 / 33
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Szechwan to Shensi
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 fighter and 3 tactical_bombers
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  0/4 hits
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in Hunan, round 2 :  2/4 hits
                        2 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                1 artillery moved from Burma to Yunnan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                Chinese collect 9 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 artillery and 1 infantry
        Suiyuyan : 3 infantry
        Kweichow : 2 infantry
        Szechwan : 1 fighter and 3 infantry
        Sikang : 1 infantry
        Burma : 1 flag

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 31 / 0
        Japanese : 40 / 51
        Americans : 56 / 82
        Chinese : 12 / 10
        British : 27 / 34
        UK_Pacific : 14 / 0
        Italians : 24 / 33
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Belgian Congo to Egypt
                      British take Egypt from Italians
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                1 fighter moved from Denmark to United Kingdom
                1 infantry moved from Belgian Congo to Kenya
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Iraq
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 :  0/3 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        1 mech_infantry owned by the British lost in Iraq
                    1 armour owned by the British retreated to Persia
                    Italians win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Iraq to Persia
                1 mech_infantry moved from Persia to West India

    Place Units - British
                3 armour placed in Persia
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,3
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Java : 1 flag, 2 infantry
        Sumatra : 1 flag
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        112 Sea Zone : 1 destroyer
        92 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Persia : 1 flag, 4 armour, 1 factory_minor and 1 fighter
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 38 / 89
        Russians : 31 / 0
        Japanese : 40 / 51
        Americans : 56 / 82
        Chinese : 12 / 10
        British : 31 / 29
        UK_Pacific : 14 / 0
        Italians : 22 / 33
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    @Vold:

    OOL: damage bb, kill other ships, damage CV’s, kill bb, kill CV’s, tac’s, fighters

    Also I see that I made a mistake on my placement (I was likely rushed by a wife/kids meltdown of some kind).

    Please move 3 infantry from Japan to India, and alter your move accordingly if that placement affects it.

    Since no dice have been thrown it shouldn’t be an issue to fix.� But if in your opinion it is too late to make such an adjustment then I understand.

    Thanks,

    V

    No problem.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Trans-Jordan to Persia
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                1 infantry and 1 mech_infantry moved from Iraq to Persia
                1 artillery moved from Ethiopia to Kenya

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 4 armour, 1 factory_minor and 1 fighter
                    British win with 3 armour and 1 fighter remaining. Battle score for attacker is -29
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Kenya
                    Italians attack with 1 artillery
                    British defend with 1 infantry
                    Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Southern Italy to Iraq
                1 battleship, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 destroyer and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs

  • '13

    &*%$^%$^%$^!!!  :x

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Kiangsu to Anhwe

    Combat - ANZAC
                Battle in Anhwe
                    ANZAC attack with 1 artillery
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Anhwe
                    ANZAC win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Anhwe : 1 artillery
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        33 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 89
        Russians : 31 / 0
        Japanese : 39 / 51
        Americans : 56 / 82
        Chinese : 13 / 10
        British : 30 / 29
        UK_Pacific : 14 / 0
        Italians : 23 / 28
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Normandy Bordeaux : 2 infantry
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser and 1 destroyer
        77 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 38 / 89
        Russians : 31 / 0
        Japanese : 39 / 51
        Americans : 56 / 82
        Chinese : 13 / 10
        British : 30 / 29
        UK_Pacific : 14 / 0
        Italians : 23 / 28
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 83 PUs;
                Germans buy 2 armour, 4 artilleries, 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 submarines moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Western Germany to Denmark
                1 bomber moved from Eastern Poland to Denmark
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                3 bombers moved from Eastern Poland to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 5 bombers, 1 infantry and 3 mech_infantrys
                    French defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Denmark
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 fighter
                    Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Denmark to Germany
                1 mech_infantry moved from Germany to France
                2 artilleries and 3 infantry moved from Germany to Western Germany
                5 bombers moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from Belarus to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Russia
                1 destroyer placed in 113 Sea Zone
                1 armour, 3 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Finland to Vyborg
                6 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Samara to Russia
                2 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Russia
                    Russians attack with 7 infantry
                    Germans defend with 1 airfield, 7 armour, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
                        Russians roll dice for 7 infantry in Russia, round 2 :  0/7 hits
                        Germans roll dice for 7 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 :  8/14 hits
                        7 infantry owned by the Russians lost in Russia
                    Germans win with 7 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Russians: 7 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Vyborg
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    1 infantry owned by the Russians retreated to Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Norway to Finland
                1 infantry moved from Novgorod to Archangel
                2 aaGuns and 6 infantry moved from Novosibirsk to Samara
                6 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buryatia

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 2 infantry
        Timguska : 2 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Samara : 2 aaGuns and 6 infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 31 / 0
        Japanese : 38 / 51
        Americans : 54 / 82
        Chinese : 14 / 10
        British : 28 / 29
        UK_Pacific : 14 / 0
        Italians : 22 / 28
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from India to West India
                1 infantry moved from India to Burma
                      Japanese take Burma from Chinese
                1 fighter and 1 tactical_bomber moved from India to West India
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol
                2 bombers moved from Hopei to Buryatia
                2 infantry moved from Amur to Buryatia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Iwo Jima to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 2 infantry and 1 transport
                    Japanese win, taking Kiangsu from Chinese, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 battleship, 2 infantry and 1 transport
                Battle in Jehol
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Buryatia
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Buryatia to Amur
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 tactical_bomber moved from Hunan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Malaya to Kwangsi
                6 transports moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to India
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                2 bombers moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in Kwangtung
                Battle in Normandy Bordeaux
                    Americans attack with 2 bombers and 2 fighters
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 2 bombers and 2 fighters in Normandy Bordeaux, round 2 :  3/4 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 bombers owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Germans win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Americans: 2 bombers
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 2 aaGuns, 1 factory_major and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 2 :  2/2 hits
                        2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy
                        Americans roll dice for 2 artilleries in Northern Italy, round 3 :  1/2 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 2 artilleries in Northern Italy, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 aaGuns and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber and 1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,2,3,3,2,2
                Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine and 2 transports
        35 Sea Zone : 1 flag
        26 Sea Zone : 2 transports
        20 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 2 artilleries and 4 infantry
        United Kingdom : 2 bombers
        Northern Italy : 1 flag, 2 artilleries and 1 factory_minor
        95 Sea Zone : 2 transports
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 5 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 30 / 0
        Japanese : 42 / 50
        Americans : 61 / 82
        Chinese : 10 / 10
        British : 28 / 29
        UK_Pacific : 12 / 0
        Italians : 18 / 28
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter moved from Szechwan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Jehol
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                Chinese collect 13 PUs (1 lost to blockades); end with 14 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Yunnan : 1 fighter and 5 infantry
        Hunan : 2 infantry
        Hopei : 2 infantry
        Szechwan : 1 infantry
        Chahar : 3 infantry
        Burma : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 30 / 0
        Japanese : 38 / 50
        Americans : 61 / 82
        Chinese : 14 / 14
        British : 28 / 29
        UK_Pacific : 12 / 0
        Italians : 18 / 28
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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