MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Southern Italy to 114 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 bomber moved from Libya to Ukraine

    Combat - Italians
                Battle in 114 Sea Zone
                    Italians attack with 1 fighter
                    Russians defend with 1 cruiser
                        Italians roll dice for 1 fighter in 114 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Trans-Jordan
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  2/2 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Trans-Jordan from British with no units remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Romania
                1 aaGun and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Albania to Greece
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 battleship, 2 cruisers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 armour and 1 mech_infantry moved from Morocco to Algeria
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 armour and 1 mech_infantry moved from Algeria to Tunisia
                1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from 114 Sea Zone to Germany

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.611
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • Liaison TripleA 11 10

    Yeah man that’s total horse dung.  Now you can attack my forces in Northern Russia, which would not have advanced if the counter had been obvious.

    And you haven’t even asked for the edit. Bull s h i t on your part.

    And you tried to cover it up by not posting your American move?  What else haven’t you posted? do I have to double check all your purchases too?

  • Liaison TripleA 11 10

    Before I post to the entire site that you cheat.  Do you care to explain yourself?

    If you feel like you’re losing and need an edge, just say so, and I’ll shoot you some technology.

    That Russian Bomber was already a freebie.

  • 19 18

    Dude,

    i did not intentionally “not post the american turn”. I simply forgot it, cause the chinese and uk turns are right afterwards.
    I actually only moved the bomber, cause u edited your infantry to norway. it became apparent to me, that you will now land in leningrad.

    Since i didnt want to repeat my whole russian turn, it was ok for me to only save the bomber.

    Lets calm down a bit and find a simple solution -> i will not use the bomber against japan next turn and i think everything should be ok then. do u have any problems with that?

  • 19 18

    Besides - I’m expecting to lose this match. you’re a much better and much more experienced player. I’m simply trying to give the best fight i can and learn from you. I don’t try to cheat or “cover something up” to enhance my chances, cause winning isn’t my number1 priority here - my #1 priority is giving the best i can, trying to make as few mistakes as possible and learning from you.

  • Liaison TripleA 11 10

    I accept your statements.

    For the record, even if the troops in finland never moved, they could still make it to Leningrad.

    and… you moved ALL of your planes, not just the bomber.

    I accept your proposal of no russian bomber against the Japanese.

  • Liaison TripleA 11 10

    I will give you some fun technologies next turn to help you in your plight.  We’ll try to keep things interesting.

    For the record, you are putting up a decent fight, just keep it coming and learn from your mistakes. ;)

  • 19 18

    Oh yeah, i moved all the planes, right -> so no planes vs japan next round.

    I’m not so sure where my big mistakes were. I had some bad luck in africa -> if i would have conquered italian somalia, i wouldnt have lost my transporter there and i wouldnt have the need to split my british fleet neither.

    obviously i didnt protect leningrad enough -> on the other hand leningrad will always fall if germany advances there. So if you can point out some of my mistakes, that would be great, since i dont really know how to improve at the moment (for future games)

  • Liaison TripleA 11 10

    I’ll review the game history later tonight, and come up with a few pointers.  Sometimes luck is luck, though it’s been reasonbly even in this game, at best 55 45 my way.

    Out the gate I would say that multiple Medium stacks as opposed to one large stack in China hurt you… and so did trying to hold Vladivostok R1.

  • Liaison TripleA 11 10

    Now finish Anzac and France so I can give you some Techs!

  • Liaison TripleA 11 10

    Hmm, I made an error in the Med.  See if you can exploit it!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                4 artilleries moved from Western Germany to 112 Sea Zone
                4 infantry moved from Norway to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 armour and 1 mech_infantry moved from Poland to Novgorod
                1 tactical_bomber moved from Southern Italy to Alexandria
                1 fighter moved from Western Germany to Alexandria
                1 bomber moved from Tobruk to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                8 armour, 2 artilleries, 8 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 fighters moved from Gibraltar to Southern Italy

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 9 armour, 6 artilleries, 15 infantry and 8 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 23 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 9 armour, 6 artilleries, 15 infantry and 8 mech_infantrys in Novgorod, round 2 :  8/38 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries and 23 infantry in Novgorod, round 2 :  4/26 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 9 armour, 6 artilleries, 11 infantry and 8 mech_infantrys in Novgorod, round 3 :  17/34 hits
                        Russians roll dice for 3 artilleries and 17 infantry in Novgorod, round 3 :  8/20 hits
                        17 infantry owned by the Russians and 8 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 9 armour, 6 artilleries, 3 infantry and 8 mech_infantrys in Novgorod, round 4 :  12/26 hits
                        Russians roll dice for 3 artilleries in Novgorod, round 4 :  1/3 hits
                        1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 9 armour, 6 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 52
                    Casualties for Germans: 13 infantry
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 23 infantry

    Non Combat Move - Germans
                3 infantry moved from Finland to Vyborg
                2 carriers moved from 112 Sea Zone to 115 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 aaGun moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 bomber moved from Eastern Poland to Romania
                1 infantry moved from Germany to Slovakia Hungary
                2 aaGuns, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from 112 Sea Zone to Romania
                1 tactical_bomber moved from Western Germany to Romania
                1 tactical_bomber moved from Western Germany to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                1 aaGun moved from Western Germany to Northern Italy
                1 tactical_bomber moved from 112 Sea Zone to Romania
                1 submarine moved from 112 Sea Zone to 115 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 25 times
                3 was rolled 24 times
                4 was rolled 27 times
                5 was rolled 28 times
                6 was rolled 23 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.144
            Standard Deviation : 0.379
            Total rolls : 154

    Germans Combat
                1 was rolled 20 times
                2 was rolled 18 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.408
            Median : 3.000
            Variance : 0.147
            Standard Deviation : 0.383
            Total rolls : 103

    Russians Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.608
            Median : 4.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 51

  • Liaison TripleA 11 10

    I like the Canadian Brazil you have made! :P

    And I’m looking forward to facing off against your allied navies in the Atlantic and Pacific.  I think the outcome of these battles in each theater will determine the winner.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Bessarabia to Eastern Poland
                1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                2 infantry and 3 mech_infantrys moved from Tsinghai to Kansu
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Iraq
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Eastern Poland to Russia
                1 artillery and 6 infantry moved from Ukraine to Rostov
                2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                3 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Belarus to Archangel

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from Anhwe to Japan
                1 tactical_bomber moved from Amur to Dzavhan
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from French Indo China to Philippines
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from French Indo China to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 bombers, 4 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 :  3/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Guam
                Battle in Dzavhan
                    Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Dzavhan, round 2 :  0/4 hits
                        Russians roll dice for 4 infantry in Dzavhan, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Dzavhan, round 3 :  2/4 hits
                        Russians roll dice for 4 infantry in Dzavhan, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Dzavhan
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Dzavhan, round 4 :  0/2 hits
                        Russians roll dice for 2 infantry in Dzavhan, round 4 :  1/2 hits
                        1 armour owned by the Japanese lost in Dzavhan
                    retreated to Dzavhan
                    Russians win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                4 fighters moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Kiangsu to Chahar
                1 mech_infantry moved from Kweichow to Chahar
                1 artillery moved from Hopei to Chahar
                1 tactical_bomber moved from Dzavhan to Ulaanbaatar
                1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
                1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 aaGun moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 artillery moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Hunan to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 factory_minor placed in Malaya
                1 airfield placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.160
            Median : 4.000
            Variance : 1.292
            Standard Deviation : 1.137
            Total rolls : 25

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • Liaison TripleA 11 10

    Before you get too excited, I will point out that it is impossible to take Japan.

    Your acc+trn+planes can attack Sz6, and ignore my sub… until I scramble a plane.

    When I scramble the plane, the sub becomes part of the defense.

    As the planes can’t hit the sub, and neither can the acc or trn, the attack is impossible to win.  And I’ll roll 1 after 1 after 1 until you’re sunk! :P

    Looking forward to your next American moves (They should prove to be exciting!)

  • Liaison TripleA 11 10

    Infact… we have stumbled across an interesting kunundrum, and will need a ruling!

    IF your ACC attacks, do I “need” to scramble a fighter?  or does a kamikaze attack prevent the sub from being ignored? and activate a naval battle?

    I’ll ask the powers that be.

    That said, Japan is safe.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 armour and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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