Forgot to @ you @The_Good_Captain
MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-
-
Well we went pound for pound. Your forces really put up a fight across the board. you got better than average in every battle, except the one that had the most risk for me! Szechwan.
That does China in.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer, 1 submarine and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 5 infantry -
Roboto…
Why are you moving Russians units on the American turn?
-
I don’t mind EDITS on your own turn, or edits on subsequent turns, but you need to explain what you are doing, especially if it’s out of sequence.
For example… Japan’s forces in China would have been moved differently had I known I now face a BOMBER and PLANES from Moscow that Magically moved there.
Not cool dude.
-
What other Magical Manuevers have I missed?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to 114 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 bomber moved from Libya to UkraineCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Trans-Jordan
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Trans-Jordan from British with no units remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Albania to Greece
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 armour and 1 mech_infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
2 armour and 1 mech_infantry moved from Algeria to Tunisia
1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from 114 Sea Zone to GermanyPlace Units - Italians
2 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
Yeah man that’s total horse dung. Now you can attack my forces in Northern Russia, which would not have advanced if the counter had been obvious.
And you haven’t even asked for the edit. Bull s h i t on your part.
And you tried to cover it up by not posting your American move? What else haven’t you posted? do I have to double check all your purchases too?
-
Before I post to the entire site that you cheat. Do you care to explain yourself?
If you feel like you’re losing and need an edge, just say so, and I’ll shoot you some technology.
That Russian Bomber was already a freebie.
-
Dude,
i did not intentionally “not post the american turn”. I simply forgot it, cause the chinese and uk turns are right afterwards.
I actually only moved the bomber, cause u edited your infantry to norway. it became apparent to me, that you will now land in leningrad.Since i didnt want to repeat my whole russian turn, it was ok for me to only save the bomber.
Lets calm down a bit and find a simple solution -> i will not use the bomber against japan next turn and i think everything should be ok then. do u have any problems with that?
-
Besides - I’m expecting to lose this match. you’re a much better and much more experienced player. I’m simply trying to give the best fight i can and learn from you. I don’t try to cheat or “cover something up” to enhance my chances, cause winning isn’t my number1 priority here - my #1 priority is giving the best i can, trying to make as few mistakes as possible and learning from you.
-
I accept your statements.
For the record, even if the troops in finland never moved, they could still make it to Leningrad.
and… you moved ALL of your planes, not just the bomber.
I accept your proposal of no russian bomber against the Japanese.
-
I will give you some fun technologies next turn to help you in your plight. We’ll try to keep things interesting.
For the record, you are putting up a decent fight, just keep it coming and learn from your mistakes. ;)
-
Oh yeah, i moved all the planes, right -> so no planes vs japan next round.
I’m not so sure where my big mistakes were. I had some bad luck in africa -> if i would have conquered italian somalia, i wouldnt have lost my transporter there and i wouldnt have the need to split my british fleet neither.
obviously i didnt protect leningrad enough -> on the other hand leningrad will always fall if germany advances there. So if you can point out some of my mistakes, that would be great, since i dont really know how to improve at the moment (for future games)
-
I’ll review the game history later tonight, and come up with a few pointers. Sometimes luck is luck, though it’s been reasonbly even in this game, at best 55 45 my way.
Out the gate I would say that multiple Medium stacks as opposed to one large stack in China hurt you… and so did trying to hold Vladivostok R1.
-
Now finish Anzac and France so I can give you some Techs!
-
Hmm, I made an error in the Med. See if you can exploit it!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Alexandria
1 bomber moved from Tobruk to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
8 armour, 2 artilleries, 8 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 fighters moved from Gibraltar to Southern ItalyCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 9 armour, 6 artilleries, 15 infantry and 8 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 23 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 9 armour, 6 artilleries, 15 infantry and 8 mech_infantrys in Novgorod, round 2 : 8/38 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 23 infantry in Novgorod, round 2 : 4/26 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 9 armour, 6 artilleries, 11 infantry and 8 mech_infantrys in Novgorod, round 3 : 17/34 hits
Russians roll dice for 3 artilleries and 17 infantry in Novgorod, round 3 : 8/20 hits
17 infantry owned by the Russians and 8 infantry owned by the Germans lost in Novgorod
Germans roll dice for 9 armour, 6 artilleries, 3 infantry and 8 mech_infantrys in Novgorod, round 4 : 12/26 hits
Russians roll dice for 3 artilleries in Novgorod, round 4 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 9 armour, 6 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 13 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 23 infantryNon Combat Move - Germans
3 infantry moved from Finland to Vyborg
2 carriers moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Poland to Baltic States
1 artillery and 2 infantry moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
2 fighters moved from 112 Sea Zone to Romania
1 tactical_bomber moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from 112 Sea Zone to Romania
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsDice Statistics:
Total
1 was rolled 27 times
2 was rolled 25 times
3 was rolled 24 times
4 was rolled 27 times
5 was rolled 28 times
6 was rolled 23 times
Average roll : 3.474
Median : 4.000
Variance : 0.144
Standard Deviation : 0.379
Total rolls : 154Germans Combat
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.408
Median : 3.000
Variance : 0.147
Standard Deviation : 0.383
Total rolls : 103Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.608
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 51





