@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Baltic States to Caucasus
2 aaGuns moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Siberia
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Manchuria to Amur
1 fighter moved from Korea to Manchuria
1 fighter moved from Okinawa to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Formosa to Jehol
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 fighter moved from Philippines to 31 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 bomber and 1 fighter placed in Eastern United States
3 destroyers placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
41 Sea Zone : 1 destroyer and 1 submarine
31 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
28 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
10 Sea Zone : 3 destroyers and 1 transport
54 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
101 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 41
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 5 infantry
Szechwan : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Need scramble orders for the two fighters in Rome if they want to help defend sea zone 97.
No scramble
Good decision to not scramble, you dodged a lot of dice abuse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to Burma
6 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
1 fighter moved from Burma to India
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
7 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British, UK_Pacific :
Burma : 1 artillery and 8 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Tanganyika Territory : 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 transport
96 Sea Zone : 1 cruiser
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
83 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.053
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.692
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Italians Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Albania to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from British to Italians
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Greece to Romania
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6,1,2,4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
I ALWAYS get dice abuse, that’s why i rarely scramble. lol. They never hit when the UK scrambles, then Germany blows away my air units, etc.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Syria to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 25
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
70 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 39 / 66
Russians : 33 / 41
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 infantry and 9 transports; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Romania to Western Germany
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from France to Western Germany
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 armour and 3 artilleries moved from France to Western Germany
1 infantry moved from Eastern Poland to Baltic States
3 armour moved from Eastern Poland to Germany
1 artillery moved from Poland to Germany
7 infantry moved from Poland to Germany
2 artilleries and 4 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries, 2 bombers and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 mech_infantrys and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Poland
3 aaGuns moved from Poland to Baltic States
2 bombers moved from Baltic States to Western Germany
1 battleship moved from 110 Sea Zone to 113 Sea Zone
Place Units - Germans
9 transports placed in 113 Sea Zone
1 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1,2,6,1,1
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 10 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 10 transports in 113 Sea Zone, round 2 : 5/7 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 10 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Iraq
Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 infantry moved from Belarus to Novgorod
2 aaGuns and 4 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
9 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 13 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 artillery and 9 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Caucasus : 2 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 46
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.192
Standard Deviation : 0.439
Total rolls : 27
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Siberia to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 4 tactical_bombers moved from Manchuria to Kiangsi
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Forgot to move my AA gun
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 carrier, 3 destroyers and 1 transport
54 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
101 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
Production/PUs Summary :
Germans : 42 / 46
Russians : 32 / 37
Japanese : 38 / 49
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0