@TinCanoftheSea i think i got it – see post above – let me know if i did anything wrong ;-)
ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 6 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 armour moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 7 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Japan
1 fighter moved from Kiangsi to KwangsiCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Jehol to Chahar
4 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
7 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber and 2 fighters moved from Malta to AlexandriaCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 2 fighters moved from Alexandria to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
Italians take Yugoslavia from Neutral_Allies
4 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern ItalyCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Alexandria to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 fighter moved from Queensland to Sumatra
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 81 Sea Zone
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 5 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery and 5 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 cruiser moved from 114 Sea Zone to 113 Sea Zone -
Scramble in 109?
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Yes, 3 ftrs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 81 Sea Zone
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 5 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery and 5 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
British win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
3 aaGuns moved from Eastern Poland to Bessarabia
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
3 artilleries moved from Northern Italy to Yugoslavia
2 bombers moved from 81 Sea Zone to GreecePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
6 infantry placed in Germany
3 armour placed in RomaniaTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
8 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 1 armour and 9 infantry
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 1 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns moved from Archangel to Smolensk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 artilleries and 6 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
2 artilleries and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
5 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/11 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun moved from Chahar to Suiyuyan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
I hope you’re taking notes:
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits
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I hope you’re taking notes:
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits
yeah, the dice have been screwy in this game… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 fighter placed in Central United States
1 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to BurmaPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 3 fighters and 5 infantry
Italians defend with 1 artillery, 1 bomber and 3 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 22
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 3 infantry
Battle in FormosaNon Combat Move - British
1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Persia to Persia
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
3 aaGuns, 3 artilleries, 19 infantry and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Sumatra to Burma
1 fighter moved from India to Burma
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs





