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13L G40NT DizzKneeLand33 (allies +10) vs Seththenewb (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_minors; Remaining resources: 82 PUs;
                Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Persia
                3 armour and 2 mech_infantrys moved from Ukraine to Rostov
                1 bomber, 3 fighters and 5 tactical_bombers moved from Bryansk to Rostov
                1 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Battle in Rostov
                    Germans attack with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 3 fighters and 5 tactical_bombers moved from Rostov to Ukraine
                2 aaGuns, 2 armour and 7 mech_infantrys moved from Bryansk to Rostov
                2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 armour moved from Russia to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                4 bombers moved from Novgorod to Ukraine
                1 infantry moved from Western Germany to Northern Italy
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
                1 bomber moved from Persia to Kazakhstan

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Ukraine
                1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                3 bombers moved from French Indo China to India
                5 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Caucasus
                    Japanese attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Burma
                    Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter
                Cleaning up after air battles

    Non Combat Move - Japanese
                6 fighters and 3 tactical_bombers moved from Burma to French Indo China
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                3 bombers moved from India to French Indo China
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Nenetsia to Samara
                4 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Japan to 6 Sea Zone
                3 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship, 2 carriers, 5 destroyers, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Solomon Islands to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • 20 16 15 14

    Is there a reason that you didn’t ask if I wanted to send up interceptors in India?


  • 3 on 1 didn’t seem good odds and you haven’t intercepted before when you had better odds (2 on 1 vs the 3 on 1). But go ahead and roll that battle on the forum if you wanted to. No disrespect was intended.

  • 20 16 15 14

    Well, that seems logical and I do understand.  I guess I just always make sure to ask just in case – some game situations are different than others.  :)

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                2 bombers moved from Queensland to Solomon Islands
                3 bombers moved from Queensland to Burma
                1 bomber moved from Western United States to 26 Sea Zone
                5 bombers moved from Western United States to 91 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                4 bombers moved from Egypt to 92 Sea Zone
                13 bombers moved from Egypt to 91 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

  • 20 16 15 14

    Scramble to SZ 91 and/or SZ 92 (and if so, how many to each)?  Map attached to previous post.


  • no scramble

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                2 bombers moved from Queensland to Solomon Islands
                3 bombers moved from Queensland to Burma
                1 bomber moved from Western United States to 26 Sea Zone
                5 bombers moved from Western United States to 91 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                4 bombers moved from Egypt to 92 Sea Zone
                13 bombers moved from Egypt to 91 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Burma
                    Americans attack with 3 bombers
                    Japanese defend with 1 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 18 bombers
                    Italians defend with 1 carrier, 5 destroyers, 2 fighters, 1 submarine and 3 transports
                    1 submarine owned by the Italians Submerged
                    Americans win with 16 bombers remaining. Battle score for attacker is 73
                    Casualties for Italians: 1 carrier, 5 destroyers, 2 fighters and 3 transports
                    Casualties for Americans: 2 bombers
                Battle in 92 Sea Zone
                    Americans attack with 5 bombers
                    Italians defend with 1 transport
                    Americans win with 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Solomon Islands
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Solomon Islands to Queensland
                1 artillery and 1 transport moved from 55 Sea Zone to 47 Sea Zone
                1 bomber moved from 26 Sea Zone to Queensland
                3 bombers moved from Burma to India
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 cruiser moved from 83 Sea Zone to 85 Sea Zone
                5 bombers moved from 92 Sea Zone to French West Africa
                16 bombers moved from 91 Sea Zone to French West Africa

    Place Units - Americans
                1 destroyer and 1 transport placed in 85 Sea Zone
                1 mech_infantry placed in Brazil
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 12 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 12 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair 2 damage on 2 factory_minors; Remaining resources: 30 PUs;
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from West India to India
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from India to Egypt
                1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French West Africa to French Central Africa
                1 armour moved from French West Africa to French Equatorial Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 fighter moved from Egypt to Iraq

    Place Units - British
                2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from French
                2 artilleries and 4 infantry moved from Morocco to Algeria
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from 47 Sea Zone to New Britain
                5 fighters and 3 tactical_bombers moved from 49 Sea Zone to New Britain

  • 20 16 15 14

    Posting that just in case plane “weirdness” happens again so that you can see that they are really on New Britain.  :)

  • 20 16 15 14

    And indeed it did.  So, the battle in the dice server will continue since I can’t retreat from the battle.  Both my artillery and your infantry missed on round 1.  Here is the roll for the 5 fighters 3 tacs:

    DiceRolls: 5@3 3@4; Total Hits: 55@3: (3, 2, 4, 3, 6)3@4: (3, 5, 1)

  • 20 16 15 14

    So, the end result is TWOL.  I will edit to that if needed.

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from 47 Sea Zone to New Britain
                5 fighters and 3 tactical_bombers moved from 49 Sea Zone to New Britain

    Combat - ANZAC
                Battle in New Britain
                    ANZAC attack with 1 artillery, 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters and 3 tactical_bombers moved from New Britain to 49 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 armour and 1 infantry moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from New Britain: 1 infantry
                EDIT: Changing ownership of New Britain from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to New Britain: 1 artillery
                EDIT: Turning off Edit Mode
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 76 PUs;
                Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 bomber moved from Ukraine to Iraq
                1 bomber moved from Kazakhstan to Persia
                4 fighters and 7 tactical_bombers moved from Ukraine to Northwest Persia

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