13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to West India
                      UK_Pacific take West India from Italians
                1 armour moved from West India to India

    Combat - British

    Non Combat Move - British
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                2 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,1,2,1,6,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Persia to West India
                      Italians take West India from UK_Pacific

    Combat - Italians

    Non Combat Move - Italians
                3 fighters moved from Persia to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 battleship, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 95 Sea Zone
                1 armour, 4 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from Persia to Iraq
                2 fighters moved from Southern Italy to Egypt
                2 mech_infantrys moved from Bryansk to Volgograd
                1 artillery moved from Bryansk to Tambov
                1 artillery and 2 infantry moved from Belarus to Smolensk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery placed in Northern Italy
                3 fighters placed in Egypt

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 59 / 88
        Russians : 15 / 16
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 26 / 26
        UK_Pacific : 4 / 3
        Italians : 26 / 42
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 fighters and 2 tactical_bombers moved from India to West India

    Combat - ANZAC
                Battle in West India
                    ANZAC attack with 4 fighters and 2 tactical_bombers
                    Italians defend with 1 mech_infantry
                    ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                4 fighters and 2 tactical_bombers moved from West India to India

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 fighter, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Persia to India
                20 artilleries, 3 bombers, 4 fighters, 27 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                10 armour and 1 mech_infantry moved from Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Russia
                3 bombers moved from Germany to Russia

  • '17

    Need intercept orders for German SBR against India (target airbase)

  • '20 '16 '15 '14

    Scramble da house!  :)

    All (6?) fighters, please!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 fighter, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Persia to India
                20 artilleries, 3 bombers, 4 fighters, 27 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                10 armour and 1 mech_infantry moved from Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Russia
                3 bombers moved from Germany to Russia

    Combat - Germans
                Air Battle in India
                    Germans attacks with 3 units heading to India
                    UK_Pacific launches 6 interceptors out of India
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  1/6 hits
                    1 fighter owned by the Germans lost in India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in India causes 2 damage total.
                Battle in Russia
                    Germans attack with 10 armour, 20 artilleries, 6 bombers, 4 fighters, 28 infantry, 21 mech_infantrys and 6 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 2 fighters, 63 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 20 artilleries, 6 bombers, 3 fighters, 28 infantry, 21 mech_infantrys and 6 tactical_bombers in Russia, round 2 :  27/94 hits
                        Russians roll dice for 3 aaGuns, 16 artilleries, 2 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 :  32/82 hits
                        24 infantry owned by the Russians , 28 infantry owned by the Germans , 4 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 10 armour, 20 artilleries, 6 bombers, 3 fighters, 17 mech_infantrys and 6 tactical_bombers in Russia, round 3 :  27/62 hits
                        Russians roll dice for 16 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber in Russia, round 3 :  20/58 hits
                        27 infantry owned by the Russians , 3 artilleries owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 17 artilleries, 6 bombers, 3 fighters and 6 tactical_bombers in Russia, round 4 :  22/42 hits
                        Russians roll dice for 16 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Russia, round 4 :  9/31 hits
                        12 infantry owned by the Russians , 10 artilleries owned by the Russians and 9 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 8 artilleries, 6 bombers, 3 fighters and 6 tactical_bombers in Russia, round 5 :  23/33 hits
                        Russians roll dice for 6 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 :  3/9 hits
                        1 tactical_bomber owned by the Russians , 6 artilleries owned by the Russians , 2 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                    Germans captures 16PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 5 artilleries, 6 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Germans: 15 artilleries, 1 fighter, 28 infantry and 21 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 16 artilleries, 2 fighters, 63 infantry and 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from India to West India
                1 artillery and 1 infantry moved from Persia to Iraq
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 aaGun, 5 artilleries and 2 infantry moved from Belarus to Bryansk
                6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                3 fighters and 6 tactical_bombers moved from Russia to Bryansk
                6 bombers moved from Russia to Bryansk
                3 fighters moved from Bryansk to Ukraine
                6 tactical_bombers moved from Bryansk to Ukraine
                3 bombers moved from Bryansk to Ukraine
                1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 artilleries and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 79 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

    Production/PUs Summary :

    Germans : 62 / 109
        Russians : 12 / 0
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 26 / 26
        UK_Pacific : 4 / 3
        Italians : 26 / 42
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Novosibirsk to Tsinghai

    Turn Complete - Russians

  • '17

    This is a weird one.

    I probably should have mentioned, but you probably realize, the Axis control 8 VC (for now).

    I am guessing you plan to gun for Cairo since my SBR didn’t damage the Indian airbase quite enough.

  • '20 '16 '15 '14

    Ah yes, that’s the whole idea with having to hit Egypt (I actually thought you were gonna build an Italian airbase on Bryansk just to quickly end the game for good, since the strat bombers weren’t really needed for Russia, and one hit from those automatically disables the airbase)…. but, I’m sure that you have this in the bag anyway.  I’m just curious how it turns out.  Man, if only that early Egypt battle had been kinder, maybe the US strategy would have some legs… ;)

    I’m still debating that one.  :)  At this point, what are your thoughts?  Of course Russia falls, but Russia really falls anyway unless Japan is allowed to run wild and starts pulling in 85…

  • '17

    I didn’t think about building an airbase for BRY to reach India … ah well  :lol:

    I thought you’d probably use the bombers as defensive fodder for Moscow, but I think I would have sacked it by G10 since I have that many more units coming into range.

    I am not sure how many turns it will take, but I expect I can brute force Egypt back.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Chahar to Kiangsi
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Shantung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 8 fighters moved from 41 Sea Zone to 36 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer and 6 transports placed in 6 Sea Zone
                1 tactical_bomber placed in Japan
                1 infantry placed in French Indo China
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 62 / 109
        Russians : 12 / 0
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 3 / 6
        British : 26 / 26
        UK_Pacific : 4 / 3
        Italians : 26 / 42
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                19 bombers moved from India to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery, 19 bombers, 2 infantry and 2 mech_infantrys
                    Germans defend with 2 aaGuns, 2 artilleries and 3 infantry; Italians defend with 2 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
                    Americans win, taking Egypt from Italians with 1 artillery and 3 bombers remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 aaGuns, 2 artilleries and 3 infantry
                    Casualties for Italians: 2 artilleries, 10 fighters, 4 infantry and 2 mech_infantrys
                    Casualties for Americans: 16 bombers, 2 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                3 fighters moved from Hawaiian Islands to Western United States
                3 bombers moved from Western United States to Queensland

    Place Units - Americans
                3 mech_infantrys placed in Brazil
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                2 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from India to West India

    Combat - British
                Battle in West India
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber
                    British win, taking West India from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport; Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from French Equatorial Africa to Egypt
                2 bombers moved from Anglo Egyptian Sudan to Egypt
                3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from West India to India
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Nenetsia to Vologda
                1 mech_infantry moved from Vologda to Novosibirsk
                      Italians take Novosibirsk from Russians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/16 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to Southern Italy
                1 artillery and 2 infantry moved from Smolensk to Vologda
                1 artillery moved from Tambov to Volgograd
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 62 / 109
        Russians : 11 / 0
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 28 / 29
        UK_Pacific : 6 / 3
        Italians : 23 / 39
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    ANZAC attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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