But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
13L G40 Karl7 (Allies +9) vs Amon-Sul (Axis)
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what happened?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 armour
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Spain
4 submarines moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
3 fighters moved from Alexandria to Southern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
4 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Morocco to SpainPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 3 transports
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to Spain: 2 artilleries and 4 infantry
EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy
1 artillery placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 artilleries
Egypt : 1 flag, 1 harbour
Cyprus : 1 flag
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 armour, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 harbour
Turkey : 1 flag
95 Sea Zone : 2 submarines
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 4 submarines and 3 transports
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
97 Sea Zone : 2 transports
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Spain : 2 artilleries, 1 bomber and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Spain to Gibraltar
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 artillery and 1 infantry moved from Norway to Sweden
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from 104 Sea Zone to Portugal
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 carriers, 1 destroyer and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Spain to Poland
2 bombers moved from Spain to Portugal
2 fighters and 2 tactical_bombers moved from Spain to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Spain to Gibraltar
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 artillery and 1 infantry moved from Norway to Sweden
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from 104 Sea Zone to Portugal
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 carriers, 1 destroyer and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Spain to Poland
2 bombers moved from Spain to Portugal
2 fighters and 2 tactical_bombers moved from Spain to GibraltarCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 3 transports
British defend with 1 destroyer
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Portugal
Germans attack with 1 artillery, 2 bombers and 5 infantry
Americans defend with 2 infantry and 1 mech_infantry
Germans win, taking Portugal from Americans with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Gibraltar
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sweden
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Sweden from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 artilleries moved from Germany to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Norway to Sweden
2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
2 bombers moved from Portugal to Spain
1 armour moved from Egypt to AlexandriaPlace Units - Germans
3 artilleries placed in Germany
1 armour and 2 mech_infantrys placed in Western Germany
1 airfield and 1 factory_minor placed in SpainTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield
Alexandria : 1 armour
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 12 armour, 11 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Poland : 1 artillery and 1 infantry
Germany : 3 artilleries and 1 factory_major
Holland Belgium : 1 airfield
Portugal : 1 flag, 1 artillery and 5 infantry
125 Sea Zone : 1 submarine
104 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Sweden : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Yugoslavia : 1 flag, 1 infantry
Spain : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Finland : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery and 4 infantry moved from Vyborg to Finland
1 fighter moved from Eastern Poland to Bulgaria
1 armour moved from Iraq to Turkey
Russians take Turkey from Italians
1 armour moved from Turkey to Caucasus
Russians take Caucasus from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bulgaria
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Bulgaria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vyborg to Finland
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Bulgaria to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Volgograd to Samara
5 infantry moved from Russia to Samara
2 infantry moved from Olgiy to Yenisey
7 infantry moved from Korea to Amur
1 fighter moved from Rostov to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Samara
2 infantry moved from Tambov to Bryansk
1 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs -
now i see i forgot to move figs fro mslovakia to spain
if it is ok for u please do it on american turn
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go ahead on Japan turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
1 armour moved from Ulaanbaatar to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
4 artilleries and 2 infantry moved from Novosibirsk to Timguska
1 armour and 2 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone -
The Great battle of our time in the Pacific :)
Let the best dwarf wins :lol:
i scored 16 hits what should i remove
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now i see i forgot to move figs fro mslovakia to spain
if it is ok for u please do it on american turn
woudl u attack me there at slovakia if i had move the figs?
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U were scoring phenomenally in the last rounds of the Japan sz battle :-o
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Just go up combat value. Were you attacking with all planes?
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I see you were
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
1 armour moved from Ulaanbaatar to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
4 artilleries and 2 infantry moved from Novosibirsk to Timguska
1 armour and 2 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 bombers, 12 fighters, 1 submarine and 12 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 bomber remaining. Battle score for attacker is -45
Casualties for Japanese: 3 bombers, 12 fighters, 1 submarine and 12 tactical_bombers
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking Queensland from ANZAC with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Timguska
Japanese attack with 4 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 armour moved from Ulaanbaatar to Yakut S.S.R.
3 aaGuns and 2 infantry moved from Jehol to Shantung
1 bomber moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
2 fighters and 2 tactical_bombers placed in Japan
1 factory_minor placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Paulau Island : 1 harbour
Shantung : 1 flag, 3 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Kiangsu : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 1 airfield and 1 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Sakha : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 2 armour
Timguska : 1 flag, 4 artilleries and 2 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
Celebes : 1 flag, 1 armour
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier and 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
21 Sea Zone : 1 destroyer and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser and 2 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry -
I m going to bed , just want to figure out this with the figs, air units from slovakia
i was planing to move those 3 guys to spain
but if U would be attacking slovakia then
then i am willing to allow it for U
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
3 bombers moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 22 Sea Zone to 6 Sea Zone -
Need scramble/Kamkaze for Japan…
It’s risky, but I’ve never seen a game where Japan was taken
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this could blow up in my face!