@farmboy French inf in SZ92 is on US transport.
G4013LMallery Allies +8 v Karl7 Axis Rematch
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Kill?
Sorry, had to stop playing last night as I had to go to the ER….will get to it tonight…sorry again!
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ER!? Holy smokes… hope it wasn’t A&A related?
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Sorry, bad joke…
:-P
Hope it was nothing serious. :|
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Sorry, bad joke…
:-P
Hope it was nothing serious. :|
Oh, you’re good…the bad joke is my game play…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 16 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 carrier in 25 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
3 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 10 submarines and 1 tactical_bomber
25 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 2 bombers
93 Sea Zone : 2 submarines
101 Sea Zone : 1 armour, 1 infantry, 2 submarines and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 3 fightersProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 28
Japanese : 63 / 68
Americans : 50 / 71
Chinese : 2 / 5
British : 36 / 41
UK_Pacific : 5 / 4
Italians : 16 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 28
Japanese : 62 / 68
Americans : 50 / 71
Chinese : 3 / 5
British : 36 / 41
UK_Pacific : 5 / 4
Italians : 16 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Morocco
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from United Kingdom to MoroccoCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 bomber, 2 fighters and 2 infantry in Morocco, round 1 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 1 : 2/2 hits
2 infantry owned by the British and 1 artillery owned by the Italians lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 transport moved from 96 Sea Zone to 98 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs totalTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 bomber, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
French Guiana : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 2 armour and 3 mech_infantrys
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 destroyer, 1 fighter and 1 transport
Suriname : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 28
Japanese : 61 / 68
Americans : 50 / 71
Chinese : 3 / 5
British : 36 / 42
UK_Pacific : 6 / 5
Italians : 16 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Archangel to BelarusPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 armour moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter and 7 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 28
Japanese : 57 / 68
Americans : 50 / 71
Chinese : 3 / 5
British : 36 / 42
UK_Pacific : 6 / 5
Italians : 16 / 12
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 28 / 28
Japanese : 57 / 68
Americans : 50 / 71
Chinese : 3 / 5
British : 36 / 42
UK_Pacific : 6 / 5
Italians : 16 / 12
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Russia
1 bomber moved from Germany to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
13 armour, 3 artilleries and 5 infantry moved from Belarus to Bryansk
2 fighters moved from Belarus to Russia
1 fighter moved from Belarus to Ukraine
2 infantry moved from Western Ukraine to Ukraine
5 armour, 5 artilleries, 12 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk -
intercept moscow?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Russia
1 bomber moved from Germany to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
13 armour, 3 artilleries and 5 infantry moved from Belarus to Bryansk
2 fighters moved from Belarus to Russia
1 fighter moved from Belarus to Ukraine
2 infantry moved from Western Ukraine to Ukraine
5 armour, 5 artilleries, 12 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 6 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 22 armour, 8 artilleries, 17 infantry and 11 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 22 armour, 8 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Russia to Belarus
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Ukraine to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 artilleries and 10 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
4 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 factory_minor placed in Western Ukraine
2 armour and 4 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Ag! THe Luftwaffe triumphed…. both russian fighters down… the DICE!
Looks like you’ll need some allied airsupport Asap
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
5 infantry moved from Vologda to Russia
6 artilleries and 4 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Volgograd to Russia
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 7 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 8 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 8 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 9 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 9 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
2 armour, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Kansu : 2 aaGuns and 6 infantry
Yakut S.S.R. : 4 infantry
Alexandria : 2 mech_infantrys
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 armour, 10 artilleries, 1 factory_major, 1 fighter, 42 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 25 / 30
Japanese : 57 / 68
Americans : 50 / 71
Chinese : 3 / 5
British : 36 / 42
UK_Pacific : 6 / 5
Italians : 15 / 12
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Maybe 1 turn left for them….maybe.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Korea to Amur
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Suiyuyan
3 tactical_bombers moved from Shensi to Suiyuyan
3 fighters and 2 tactical_bombers moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
6 armour moved from Kweichow to Yunnan
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kwangsi to Japan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 tactical_bombers moved from Suiyuyan to ShensiPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Americans attack with 1 armour, 3 fighters and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 1 : 1/1 hits
Italians roll dice for 1 armour in Morocco, round 1 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
3 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Northern Italy to LibyaPlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 13 submarines and 2 tactical_bombers
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Libya : 1 bomber
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 54 / 62
Russians : 22 / 30
Japanese : 66 / 71
Americans : 51 / 72
Chinese : 2 / 5
British : 36 / 42
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 22 / 30
Japanese : 65 / 71
Americans : 51 / 72
Chinese : 3 / 5
British : 36 / 42
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





