@axis-dominion sounds good fire it up whenever you want
13L G40 Whackamatt (Axis) vs. Entek (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to AnhwePlace Units - Chinese
5 infantry placed in Kwangsi
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 7 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hunan : 1 infantry
Anhwe : 4 infantryProduction/PUs Summary :
Germans : 63 / 74
Russians : 18 / 18
Japanese : 43 / 42
Americans : 53 / 73
Chinese : 17 / 23
British : 14 / 0
UK_Pacific : 13 / 13
Italians : 27 / 44
ANZAC : 13 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Northwest Persia to IndiaCombat - British
Battle in Shan State
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 3 infantry in Shan State, round 1 : 2/3 hits
1 armour owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 armour moved from India to Eastern Persia
1 infantry moved from Eastern Persia to West IndiaPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,5,6,3
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour
Persia : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 63 / 74
Russians : 18 / 18
Japanese : 43 / 42
Americans : 53 / 73
Chinese : 17 / 23
British : 14 / 0
UK_Pacific : 13 / 12
Italians : 27 / 44
ANZAC : 13 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour and 4 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Eastern Persia
Italians attack with 2 infantry
British defend with 1 armour
Italians win, taking Eastern Persia from British with 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 armour
EDIT: Adding units owned by Italians to Kenya: 1 armour
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Iraq to 98 Sea Zone
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
2 destroyers placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/2 hits
1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 fighter in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in PhilippinesNon Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 74
Russians : 16 / 18
Japanese : 41 / 42
Americans : 55 / 73
Chinese : 17 / 23
British : 11 / 0
UK_Pacific : 13 / 12
Italians : 32 / 44
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 63 / 74
Russians : 16 / 18
Japanese : 41 / 42
Americans : 55 / 73
Chinese : 17 / 23
British : 11 / 0
UK_Pacific : 13 / 12
Italians : 32 / 44
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 destroyers, 15 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
5 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
3 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
10 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Belarus
5 transports moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from United Kingdom to NovgorodCombat - Germans
Battle in Smolensk
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
1 armour moved from Eire to United KingdomPlace Units - Germans
3 infantry placed in France
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
Germans undo move 2.
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in United Kingdom
1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 destroyers placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 67 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Jehol to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Jehol to Amur
Russians take Amur from Japanese
1 artillery and 3 infantry moved from Russia to Smolensk
1 armour and 10 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 artillery moved from Tambov to Samara
1 artillery moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 10 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Bryansk, round 1 : 3/14 hits
Germans roll dice for 10 infantry in Bryansk, round 1 : 5/10 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/9 hits
Germans roll dice for 7 infantry in Bryansk, round 2 : 4/7 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits
Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 2/4 hits
Germans roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 10 infantry
Casualties for Russians: 10 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 1 : 1/4 hits
Germans roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 armour
Amur : 1 mech_infantry
Yakut S.S.R. : 1 mech_infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Bryansk : 1 armour and 1 artillery
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Smolensk : 1 artillery
Samara : 1 artillery and 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 63 / 83
Russians : 21 / 21
Japanese : 36 / 42
Americans : 55 / 73
Chinese : 17 / 23
British : 11 / 0
UK_Pacific : 13 / 12
Italians : 32 / 44
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shantung to Kwangsi
1 fighter moved from Shantung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 submarines
ANZAC defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 battleship, 1 destroyer, 2 fighters and 2 submarines
Casualties for ANZAC: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in Manchuria
Battle in Kwangsi
Japanese attack with 3 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese win, taking Manchuria from Chinese with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 3 armour, 2 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to KiangsuPlace Units - Japanese
1 carrier placed in 19 Sea Zone
Japanese undo move 1.
3 infantry placed in Shantung
3 infantry placed in Malaya
1 carrier and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Shantung: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total -
This is a very fun game. I don’t feel comfortable at all. Japan is so anemic. The oddest thing is I think Italy is doing the best of the Axis.
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Glad I’m able to give you an interesting game! I like it when the game doesn’t follow a “normal” path. That’s what makes it interesting, no?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
7 artilleries and 7 infantry moved from Morocco to Algeria
7 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to 103 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry and 5 transports moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 6 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 25 Sea Zone to 10 Sea Zone
3 fighters moved from Yunnan to IndiaCombat - Americans
Battle in 103 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 103 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 transports in 92 Sea Zone, round 1 : 3/6 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 11 artilleries and 13 infantry
Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
Americans roll dice for 11 artilleries and 13 infantry in Algeria, round 1 : 7/24 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Algeria, round 1 : 4/5 hits
1 aaGun owned by the Italians , 1 artillery owned by the Italians , 4 infantry owned by the Americans , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 11 artilleries and 9 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from 103 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
India : 3 fighters
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
25 Sea Zone : 4 destroyers and 2 transports
10 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Morocco : 1 flag
French Equatorial Africa : 1 artillery and 1 infantry
Algeria : 1 flag, 11 artilleries and 9 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports
101 Sea Zone : 7 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 63 / 83
Russians : 21 / 21
Japanese : 40 / 41
Americans : 56 / 84
Chinese : 13 / 23
British : 11 / 0
UK_Pacific : 13 / 12
Italians : 31 / 44
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Shantung
Chinese attack with 4 infantry
Japanese defend with 1 factory_minor, 4 infantry and 1 tactical_bomber
Chinese roll dice for 4 infantry in Shantung, round 1 : 1/4 hits
Japanese roll dice for 4 infantry and 1 tactical_bomber in Shantung, round 1 : 4/5 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
Japanese win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
1 infantry placed in Chahar
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsi : 1 flag, 1 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 63 / 83
Russians : 21 / 21
Japanese : 39 / 41
Americans : 56 / 84
Chinese : 14 / 20
British : 11 / 0
UK_Pacific : 13 / 12
Italians : 31 / 44
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern PersiaCombat - British
Battle in 104 Sea Zone
British attack with 1 cruiser
Germans defend with 1 destroyer
British roll dice for 1 cruiser in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser
Battle in Eastern Persia
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 1 : 3/5 hits
Italians roll dice for 2 infantry in Eastern Persia, round 1 : 2/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag
Java : 1 flag, 2 infantry
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 armour
79 Sea Zone : 1 destroyer
Persia : 1 flagProduction/PUs Summary :
Germans : 63 / 83
Russians : 21 / 21
Japanese : 38 / 41
Americans : 56 / 84
Chinese : 14 / 20
British : 11 / 0
UK_Pacific : 14 / 14
Italians : 31 / 44
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 3 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Kenya to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 armour moved from Rostov to Kazakhstan
Italians take Caucasus from Russians
Italians take Kazakhstan from Russians
2 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship and 2 cruisers moved from 80 Sea Zone to 79 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 79 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 destroyer
Italians win, taking 79 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Equatorial Africa
Italians attack with 2 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking French Equatorial Africa from French with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
3 destroyers and 1 submarine placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
Any Kami’s for Sz 19?
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3 please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 19 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 2,1,4
Battle in 19 Sea Zone
Japanese defend with 1 transport
Battle in Kwangtung
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 tactical_bomber
ANZAC roll dice for 2 artilleries and 1 infantry in Kwangtung, round 1 : 1/3 hits
Japanese roll dice for 1 tactical_bomber in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Kwangtung
ANZAC winJapanese win with 1 transport remaining, taking Kwangtung from Japanese with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangtung : 2 artilleries
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
20 Sea Zone : 2 transports
54 Sea Zone : 1 transport
62 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 63 / 83
Russians : 18 / 21
Japanese : 35 / 41
Americans : 56 / 84
Chinese : 14 / 20
British : 9 / 0
UK_Pacific : 17 / 14
Italians : 37 / 48
ANZAC : 13 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 63 / 83
Russians : 18 / 21
Japanese : 35 / 41
Americans : 56 / 84
Chinese : 14 / 20
British : 9 / 0
UK_Pacific : 17 / 14
Italians : 37 / 48
ANZAC : 13 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 destroyer and 12 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 bomber moved from Novgorod to Samara
3 infantry moved from Novosibirsk to Samara
2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Rostov to Tambov
2 artilleries and 3 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Tambov
3 infantry moved from Novgorod to Archangel
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports
Americans defend with 1 destroyer and 2 transports
Germans win with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Gibraltar
Germans attack with 3 armour and 3 infantry
Americans defend with 2 artilleries, 1 harbour and 2 infantry
Germans win, taking Gibraltar from Americans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Bryansk
Germans attack with 5 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Bryansk from Russians with 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 bomber and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
3 aaGuns, 1 artillery and 12 infantry moved from France to Southern France
1 fighter and 2 tactical_bombers moved from United Kingdom to Southern FrancePlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Southern France
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
2 bombers placed in Germany
3 artilleries placed in Normandy BordeauxTurn Complete - Germans
Germans collect 72 PUs; end with 75 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs -
Hit done on accident instead of reply. Here’s the file.
Also it looks like you win unless I can take Italy with America. Good game!





