@axis-dominion no thanks
G4013LKarl7(Axis)v.Cow(Allies+8)
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You don’t have to post combat stuffs unless I have a scramble. Just the end of turn save.
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If you want to remove bid, go ahead. Not sure what it will mean. This happens, I know, but when it does it’s kind of stupefying….
I guess I can only hope somewhere out there is a bundle of “1’s” waiting for me… :-P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 1 : 3/3 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 25
Casualties for Italians: 1 cruiser, 1 submarine and 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
French Central Africa : 1 infantry
Algeria : 1 fighter and 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 70
Russians : 36 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 32
UK_Pacific : 21 / 21
Italians : 15 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I removed the bid on anzacs turn. Didn’t have combat so I went to france turn before posting.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 5 tactical_bombers moved from Western Germany to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 5 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from 97 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
2 artilleries and 5 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
6 armour moved from France to Germany
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from France to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
5 armour placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
where are you getting the new TrippleA engine. All I see is the Beta version 7, not version 5 you are using.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Bryansk to Rostov
5 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsi to Kwangsi
1 artillery and 4 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
you don’t have to post your combat moves man! I trust you!
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oh, ok. I will take that off the post function.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 artilleries and 7 infantry moved from Szechwan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries and 14 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 33 / 46
Americans : 52 / 53
Chinese : 7 / 14
British : 27 / 32
UK_Pacific : 21 / 21
Italians : 15 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Algeria
1 bomber moved from Malta to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Malta to Tobruk
1 armour moved from Egypt to Tobruk
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 1 : 2/3 hits
Italians roll dice for 1 armour and 1 infantry in Tobruk, round 1 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Kenya
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Siam, round 1 : 0/1 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 1 : 2/5 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Kenya to Belgian CongoPlace Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Shan State : 1 infantry
Burma : 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 battleship
37 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 bomber and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Ontario : 1 armour, 1 artillery and 2 infantry
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Algeria : 1 fighter, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 31 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 30 / 28
UK_Pacific : 22 / 27
Italians : 14 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 2 infantry
Neutral_Allies defend with 4 infantry
retreated to Greece
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Tobruk
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 armour
Italians win, taking Tobruk from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total -
whoops, forgot to turn off the ncm post
otherwise another brilliant dicing by you against me…
when is this going to end?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Java to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to Northern Territory
1 artillery moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 transport
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine and 1 transport
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 36
Japanese : 31 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 30 / 28
UK_Pacific : 22 / 27
Italians : 16 / 18
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 fighter moved from Algeria to Trans-Jordan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 110 Sea Zone to 105 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
96 Sea Zone : 1 cruiser
94 Sea Zone : 1 destroyer
98 Sea Zone : 1 destroyer
105 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 36
Japanese : 31 / 46
Americans : 52 / 53
Chinese : 8 / 14
British : 30 / 28
UK_Pacific : 22 / 27
Italians : 16 / 18
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I do not know Karl… I tend to get really polarizing dice in my games. I say 1/3rd I win with super dice. About 1/5th I lose from super dicing. So about half the games I play are normal only lol.





