Forgot the walk in on Guam, so edited it in
Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Trans-Jordan to IraqCombat - French
Battle in Iraq
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the French lost in Iraq
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs totalTerritory Summary for French :
42 Sea Zone : 1 flag
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor, 1 fighter and 3 infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 2 infantryProduction/PUs Summary :
Germans : 50 / 75
Russians : 6 / 18
Japanese : 78 / 94
Americans : 60 / 80
Chinese : 0 / 6
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 17 / 19
ANZAC : 10 / 15
French : 20 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
Turn it into a super power!
in their first combat test as a new world power - the french FAIL MISERABLY
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The French!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Yugoslavia to Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
8 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Holland Belgium to Novgorod
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Western Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
2 tactical_bombers placed in Novgorod
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Urals to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 fighter in Tambov, round 1 : 1/1 hits
Italians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Tambov
Italians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 16 PUsTerritory Summary for Russians :
Trans-Jordan : 1 armour
Egypt : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 39 infantry
Vologda : 2 infantry
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 71
Russians : 7 / 16
Japanese : 78 / 94
Americans : 56 / 80
Chinese : 0 / 6
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 20 / 19
ANZAC : 10 / 15
French : 17 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
well that went about as badly as possible.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 90 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 3 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
11 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Evenkiyskiy to Timguska
2 artilleries and 3 infantry moved from Timguska to Novosibirsk
1 bomber and 1 fighter moved from Kazakhstan to Vologda
1 bomber and 1 fighter moved from Volgograd to Vologda
2 infantry moved from Olgiy to Timguska
3 infantry moved from Yenisey to Timguska
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in Vologda
Japanese attack with 2 bombers and 2 fighters
Russians defend with 2 infantry
Japanese win, taking Western Australia from ANZAC with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 infantry
Battle in Dutch New GuineaNon Combat Move - Japanese
4 artilleries and 6 infantry moved from Java to 42 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 6 infantry and 5 transports moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to Japan
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 bomber moved from Philippines to Java
1 aaGun moved from India to West India
2 tactical_bombers moved from Burma to India
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Vologda to Volgograd
2 bombers moved from Vologda to VolgogradPlace Units - Japanese
1 carrier, 3 destroyers and 3 submarines placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
2 infantry placed in India
Japanese undo move 1.
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
1 submarine placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
You know what, I want to edit that move for NCM. So hold on!
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crud, I have to run so, will have to change latter – basically I see that you can kill my fleet of Australia with airpower… :x
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crud, I have to run so, will have to change latter – basically I see that you can kill my fleet of Australia with airpower… :x
so, what’s your point?
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If you want edit fleet and the blocker dd to join the transport off Western Australia. Land the troops
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no worries karl - i will wait for your ncm map
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ncm edit
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Japan has landed a peace delegation in Western Australia… they bring slaves from India, prisoners from Russian and kim chi from Korea… will you receive them?
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they will be received alright, and promptly be buried in the soil they landed on.
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Rude!
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i think you had some pretty nasty moves that you coulda made karl. i don’t think this was one of them. even though you will likely take russia handily, and you will have a nice TUV and income advantage for a while, i don’t think you will be able to pull this one out in the end. me losing a chunk of american fleet in a complete gaffe gave you an opening to make this a game and you did mount a quick assault on russia after the bryansk massacre i will give you that. :-)
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what the hell was i thinking putting fleet in 28??? geez i got SOOOO sloppy here.
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Hm, well, lets see what happens
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UK8





