TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
Ok, I had to reload map, so ignore marti rolls for battles already done – i.e. phi, guam, and sz 16 – I’ll just edit those to conform.
Java – I missed with my fighters you missed with infantry.
so I land inf, art
here is thier roll
Rolls: 2@2; Total Hits: 12@2: (1, 3)
R2 Java
Rolls: 2@2 2@3; Total Hits: 32@2: (3, 1)2@3: (3, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Java
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to 41 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Turning off Edit Mode
Battle in 16 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 fighters
ANZAC defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 infantry
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Turning off Edit Mode
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 fighters moved from Java to 42 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
ok so this is turning into a BS game.
I fail to take malaya because my bombers and tacbs and fighters just can’t hit.
ok so this is turning into a BS game.
I fail to take malaya because my bombers and tacbs and fighters just can’t hit.
you are due for some VERY BAD LUCK against me Karl - watch out!
well, I also deserve it for f’ing up Japan’s move so bad… ouych!
well, I also deserve it for f’ing up Japan’s move so bad… ouych!
look on the bright side - this one wil lbe quick and relatively painless and we can have another RECKONING
This US/UK move should lead to your resignation.
Oh Dice Gods, I pray to thee to rescue me from Bold’s vice grip! :mrgreen:
so far the dice have heeded your pleas. let’s see how this last battle goes.
what are you losses in z37?
take out cv, dd, then right up combat value, bb last
your sub fought bravely but your z37 fleet died a miserable death
UK2 - ready for game 5 yet?
i am truly serious when i say that this one is over karl…. game 5 THE RECKONING II???
map file is corrupt.
send new one please
try this
whaddya think karl - start the bidding for Game 5?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 cruiser
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 armour and 2 infantry moved from Alexandria to 98 Sea Zone
2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to Romania
2 armour moved from 97 Sea Zone to Yugoslavia
2 infantry moved from 97 Sea Zone to Yugoslavia
3 fighters moved from 96 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Libya to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Place Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
not giving up yet?? karl, you are hard headed and i love it. so we play on!! :wink: