@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul you want action, you’ll get action ;-)
Turn complete!
:O
Let s rock and roll xD
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from France to 125 Sea Zone
1 tactical_bomber moved from France to 125 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
6 armour moved from Bryansk to Volgograd
10 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
4 infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Volgograd
Germans attack with 6 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 8 infantry
Germans roll dice for 6 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 8/23 hits
Russians roll dice for 8 infantry in Volgograd, round 1 : 3/8 hits
8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 2 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Kazakhstan
Germans attack with 5 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 5 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 : 6/10 hits
Russians roll dice for 6 infantry in Kazakhstan, round 1 : 2/6 hits
6 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Turkey
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Turkey, round 1 : 2/4 hits
French roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
1 infantry owned by the French lost in Turkey
Germans win, taking Turkey from French with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Archangel to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Turkey to Caucasus
1 infantry moved from Bryansk to Rostov
1 aaGun, 1 artillery, 7 infantry and 11 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
4 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Novgorod to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Spain to Western Germany
1 fighter moved from Spain to Western Germany
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 infantry
EDIT: Adding units owned by Germans to Finland: 4 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 armour placed in Caucasus
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
1 mech_infantry placed in France
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2,5,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 62 PUs (9 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
one small edit, one inf built in Norman goes to W-Germany. I will edit later, before Japan (and hope I remember).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
4 infantry moved from Tambov to Rostov
4 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Kazakhstan
1 mech_infantry moved from Urals to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Turkey
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour
Russians win, taking Kazakhstan from Germans with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
6 artilleries and 13 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 aaGuns, 6 artilleries and 13 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Kazakhstan to Samara
1 fighter moved from Turkey to Tambov
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
Place Units - Russians
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
fearless Russian air :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 4 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Central Mongolia to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Shensi
Japanese attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 2/7 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 3 submarines in 44 Sea Zone, round 1 : 0/3 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 2 submarines
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 3 fighters in 46 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans , 1 transport owned by the Americans and 2 submarines owned by the Japanese lost in 46 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers and 1 transport
Battle in Alaska
Battle in Celebes
Japanese attack with 1 armour, 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Celebes, round 1 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Alaska from Americans, taking Celebes from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Siberia to Korea
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Burma to Kwangsi
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 40 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
Scramble in SZ36?
yes, a fig is there if I remember correctly. Scramble it, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 fighter and 2 transports
Americans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from 124 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 armour moved from Liberia to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
4 artilleries and 4 infantry moved from Venezuela to Brazil
4 transports moved from 89 Sea Zone to 86 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
3 fighters moved from Hawaiian Islands to Western United States
2 fighters and 1 tactical_bomber moved from New Guinea to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 armour placed in Chile
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - British
British buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 119 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from Saudi Arabia to Iraq
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Tsinghai to Iraq
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
1 bomber and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Caucasus to Greece
1 fighter moved from Caucasus to Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3
Italians collect 5 PUs (6 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Western Australia
1 fighter moved from India to Iraq
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
WOW, that battle if Java was disappointing.
no losses, unlikely result, yep.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 aaGun, 2 armour, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Caucasus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Caucasus to Smolensk
1 artillery, 5 infantry and 16 mech_infantrys moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Northwest Persia to Persia
Germans take Persia from Russians
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 5 infantry and 16 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 5 infantry and 16 mech_infantrys in Bryansk, round 1 : 5/23 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Rostov, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 3 armour
Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 1 : 2/8 hits
Russians roll dice for 3 armour in Kazakhstan, round 1 : 2/3 hits
2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/6 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 armour
Battle in 125 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Archangel to Novgorod
4 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Smolensk to Novgorod
4 infantry moved from Finland to Norway
1 tactical_bomber moved from Western Germany to Spain
1 armour moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
4 armour and 5 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Normandy Bordeaux to France
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to France
Place Units - Germans
1 infantry placed in Volgograd
2 infantry placed in Ukraine
1 aaGun and 2 armour placed in Caucasus
3 mech_infantrys placed in Novgorod
1 infantry placed in Western Germany
1 fighter placed in Western Germany
1 destroyer and 4 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 65 PUs (8 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
small edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Russians
Russians buy 1 airfield and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Samara to Rostov
1 fighter moved from Tambov to Rostov
1 artillery and 3 infantry moved from Tambov to Rostov
14 infantry moved from Tambov to Russia
5 artilleries and 10 infantry moved from Samara to Volgograd
5 artilleries moved from Tambov to Volgograd
5 infantry moved from Samara to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry and 1 tactical_bomber
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
2 aaGuns moved from Samara to Russia
2 aaGuns moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
1 airfield placed in Iraq
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 carrier, 2 fighters, 3 submarines and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
1 armour moved from Shensi to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 1 submarine and 1 transport moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 armour, 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
2 fighters owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Battle in Aleutian Islands
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 armour moved from Malaya to Burma
1 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Burma
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 armour and 1 infantry placed in Malaya
1 artillery placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs