13L G40 Whackamatt (allies +8) vs Last Jack Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                      Italians take 99 Sea Zone from British
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Tunisia
                    Italians attack with 1 armour and 1 artillery
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 artillery in Tunisia, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Tunisia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Tunisia
                    Italians win, taking Syria from French, taking Tunisia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 armour moved from Albania to Romania

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
        Tunisia : 1 flag, 1 armour and 1 artillery
        Romania : 1 armour
        Northern Italy : 1 factory_minor and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer and 2 transports
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 45
        Japanese : 65 / 73
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 38
        UK_Pacific : 6 / 7
        Italians : 16 / 20
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Western Australia

    Non Combat Move - ANZAC
                2 aaGuns moved from South Australia to Western Australia

    Place Units - ANZAC
                3 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 53 PUs;
                Germans buy 2 artilleries, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                21 armour, 4 artilleries and 15 mech_infantrys moved from Eastern Poland to Belarus
                2 armour, 8 infantry and 1 mech_infantry moved from Baltic States to Belarus
                13 artilleries and 11 infantry moved from Novgorod to Belarus
                1 fighter moved from Western Germany to Belarus
                1 artillery moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 23 armour, 17 artilleries, 1 fighter, 19 infantry and 16 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 23 armour, 17 artilleries, 1 fighter, 19 infantry and 16 mech_infantrys in Belarus, round 1 :  31/76 hits
                        Russians roll dice for 3 infantry in Belarus, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 23 armour, 17 artilleries, 1 fighter, 18 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 2 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Germany to 113 Sea Zone
                2 mech_infantrys and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 mech_infantrys moved from 115 Sea Zone to Novgorod
                1 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Ukraine to Eastern Poland
                2 fighters moved from Southern Italy to Eastern Poland

    Place Units - Germans
                1 fighter and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in France
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Romania : 3 artilleries and 2 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 23 armour, 17 artilleries, 18 infantry and 16 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 aaGun and 4 artilleries
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 mech_infantrys
        112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 26 / 45
        Japanese : 65 / 73
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 38
        UK_Pacific : 6 / 7
        Italians : 16 / 20
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 tactical_bombers moved from Kazakhstan to India
                2 infantry moved from West India to India
                4 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 bomber moved from Tobruk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 armour moved from Egypt to Iraq
                1 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yenisey from Japanese
                      Russians take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Russia
                2 fighters moved from Kazakhstan to Russia
                1 armour moved from Volgograd to Russia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 1 bomber, 1 fighter and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber and 1 fighter moved from Ukraine to Russia
                41 infantry moved from Bryansk to Russia
                2 aaGuns, 2 armour and 27 infantry moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 7 armour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 armour moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Suiyuyan
                5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 armour moved from Yunnan to Burma
                1 armour moved from Yunnan to Burma
                3 armour moved from Malaya to Burma
                1 tactical_bomber moved from 36 Sea Zone to Burma
                2 armour moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Siberia to Soviet Far East

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shensi, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 infantry
                    Americans defend with 1 aaGun
                        1 aaGun owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 aaGun
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 13 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 13 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 :  14/21 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 13 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
                EDIT: Adding units owned by Japanese to Sumatra: 1 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from Manchuria to Buryatia
                4 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Jehol to Buyant-Uhaa
                3 tactical_bombers moved from Burma to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 bomber moved from Suiyuyan to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 submarine moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                2 mech_infantrys placed in Manchuria
                1 armour and 3 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 bomber, 2 fighters and 3 tactical_bombers
        Suiyuyan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 13 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 4 transports
        6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters, 2 submarines and 3 transports
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 31 / 45
        Japanese : 67 / 72
        Americans : 52 / 72
        Chinese : 3 / 7
        British : 29 / 38
        UK_Pacific : 5 / 7
        Italians : 16 / 20
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Johnston Island to Caroline Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Central America to 89 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 3 destroyers, 4 infantry, 2 submarines and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from French West Africa to Spain
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                3 armour and 3 mech_infantrys moved from Mexico to Central America
                3 fighters and 1 tactical_bomber moved from Western Australia to India
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia

    Combat - Americans
                Battle in Spain
                    Americans attack with 2 armour, 2 artilleries, 1 bomber and 4 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Spain to United Kingdom

    Place Units - Americans
                1 artillery, 3 fighters and 1 infantry placed in Western United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 destroyers moved from 98 Sea Zone to 99 Sea Zone
                3 submarines moved from 81 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                2 fighters moved from Libya to Syria
                2 fighters moved from Tobruk to Syria
                1 fighter moved from Egypt to Syria
                1 fighter moved from Iraq to India
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Libya to Tunisia
                2 infantry moved from Libya to Tunisia
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Tobruk to Alexandria

    Combat - British
                Battle in Tunisia
                    British attack with 2 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 artillery
                    British win, taking Tunisia from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 99 Sea Zone
                    British attack with 3 destroyers
                    Italians defend with 1 destroyer and 2 transports
                    British win, taking 99 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Syria
                    British attack with 5 fighters
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -40
                    Casualties for British: 5 fighters
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British

    Place Units - British
                1 submarine and 2 transports placed in 81 Sea Zone
                1 destroyer placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                British undo move 3.
                1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Syria to Turkey
                      Italians take Turkey from Neutral_True
                3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Romania to Bulgaria

    Place Units - Italians
                1 armour, 1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,5,2
                Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Turkey : 1 flag, 1 armour and 8 infantry
        Bulgaria : 1 armour
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 31 / 45
        Japanese : 67 / 72
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 10
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Western Australia to India
                3 mech_infantrys moved from New South Wales to Western Australia
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries moved from Bessarabia to Ukraine
                5 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                2 armour moved from Belarus to Western Ukraine
                1 fighter moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 2 armour and 5 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 5 mech_infantrys in Western Ukraine, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 4 artilleries, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 1 :  4/6 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Novgorod to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 aaGun moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 fighter moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Belarus
                4 mech_infantrys moved from Novgorod to Belarus
                3 artilleries and 2 infantry moved from Romania to Bessarabia
                6 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                1 armour, 1 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,6,2
                Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 21 armour, 17 artilleries, 1 bomber, 2 fighters, 16 infantry, 20 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag, 3 artilleries and 2 infantry
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 2 armour and 5 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        125 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 58
        Russians : 26 / 45
        Japanese : 67 / 72
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 10
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 bomber and 3 fighters moved from Russia to Turkey
                3 infantry moved from Russia to Bryansk
                1 armour and 1 infantry moved from Russia to Bryansk
                1 armour moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Turkey
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Turkey
                    Russians attack with 2 armour, 1 bomber, 3 fighters and 2 mech_infantrys
                    Italians defend with 1 armour and 8 infantry
                    Russians win, taking Turkey from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Casualties for Italians: 1 armour and 8 infantry
                Battle in Bryansk
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Timguska
                1 infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Novosibirsk to Sikang
                2 fighters moved from Turkey to Northwest Persia
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                2 armour moved from Russia to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Suiyuyan to Sikang
                1 armour, 1 artillery and 1 infantry moved from Shensi to Sikang
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 armour moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    retreated to Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 1 :  3/10 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Sikang, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from Sikang to Yunnan
                2 mech_infantrys moved from Manchuria to Chahar
                1 bomber moved from Kansu to Chahar
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 armour moved from French Indo China to Burma
                3 armour moved from Malaya to Burma
                1 infantry moved from Shan State to Burma
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 fighters and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 bomber and 2 mech_infantrys
        Sikang : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 19 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 3 transports
        36 Sea Zone : 3 destroyers and 2 transports
        Dzavhan : 1 flag, 3 armour
        38 Sea Zone : 1 transport
        25 Sea Zone : 1 submarine
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 29 / 43
        Japanese : 69 / 74
        Americans : 54 / 74
        Chinese : 2 / 4
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 14 / 10
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from India to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 artillery moved from Spain to Gibraltar
                      British take Gibraltar from Italians
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                3 armour and 3 mech_infantrys moved from Central America to Colombia
                      Americans take Colombia from Neutral_True
                3 armour and 3 mech_infantrys moved from Colombia to Venezuela
                1 infantry moved from Brazil to Bolivia
                      Americans take Bolivia from Neutral_True
                1 infantry moved from Brazil to Paraguay
                      Americans take Paraguay from Neutral_True
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Spain to Portugal
                1 armour moved from Spain to Portugal

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Venezuela
                    Americans attack with 3 armour and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Ukraine
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 artilleries and 1 factory_minor
                    Germans win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 aaGun and 2 artilleries
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                Battle in Portugal
                    Americans attack with 2 armour, 1 artillery and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to Western Australia
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Spain

    Place Units - Americans
                1 factory_minor placed in Spain
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 3 infantry and 2 submarines; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tunisia to Morocco
                      British take Algeria from Germans
                      British take Morocco from Italians
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 artilleries moved from Trans-Jordan to 81 Sea Zone
                2 artilleries and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Bulgaria
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                3 infantry moved from Trans-Jordan to Saudi Arabia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 3 infantry
                    Neutral_True defend with 2 infantry
                    1 infantry owned by the British retreated to Trans-Jordan
                    Neutral_True win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Bulgaria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                    Germans win with no units remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Ukraine
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                    British win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tunisia to Libya

    Place Units - British
                3 infantry placed in Union of South Africa
                2 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 41 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '18 '17 '15

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