@dawgoneit scramble 3 in 110
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Malaya to Sumatra
1 bomber moved from Malaya to Sumatra
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 carriers, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 4 submarines moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 bomber moved from Sumatra to Malaya
2 carriers, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 36 Sea Zone
4 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 armour, 1 artillery and 1 fighter placed in Norway
1 infantry placed in French Indo China
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,2
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
3 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
3 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 infantry placed in Shensi
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - British
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Kenya to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 battleship and 1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Norway to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Kenya to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 battleship and 1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Norway to GermanyCombat - British
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 2 armour
British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by British from United Kingdom: 3 fighters and 2 infantry
EDIT: Adding units owned by British to Norway: 3 fighters and 2 infantry
EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Eastern Persia: 1 aaGun, 2 armour, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 aaGun, 2 armour, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
EDIT: Removing units owned by British from Yunnan: 1 aaGun, 3 artilleries and 9 infantry
EDIT: Adding units owned by British to French Indo China: 1 aaGun, 3 artilleries and 9 infantry
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to French Indo China: 1 fighter
EDIT: Removing units owned by British from Burma: 1 aaGun and 5 infantry
EDIT: Adding units owned by British to Yunnan: 1 aaGun and 5 infantry
EDIT: Removing units owned by British from India: 4 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 4 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in Burma change ownership: 4 infantry
Some Units in India change ownership: 3 armour and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Central Africa to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
1 armour moved from Egypt to Kenya
Italians take Kenya from British
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
1 bomber moved from Egypt to Belgian Congo
4 infantry moved from Northern Italy to Southern France
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Albania to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Central Africa to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
1 armour moved from Egypt to Kenya
Italians take Kenya from British
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
1 bomber moved from Egypt to Belgian Congo
4 infantry moved from Northern Italy to Southern France
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Albania to GreeceCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 1 armour
Italians win, taking Belgian Congo from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Nigeria
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Nigeria from British, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Egypt
1 bomber moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 bomber
EDIT: Adding units owned by Italians to Tobruk: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 3 infantryNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Kweichow to French Indo China
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,5,3,1,3,6,1,3,3,2,4,6,1,1,2,5,1,5,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 74 PUs;
Germans buy 5 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Iraq from British
5 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Kazakhstan
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Belarus
2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
4 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 artillery moved from Rostov to VolgogradAirborne Attack Move - Germans
Battle in Belarus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Kazakhstan, round 1 : 2/10 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 2/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 5 fighters and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Caucasus to Kazakhstan
4 artilleries moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 bomber moved from Volgograd to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
8 mech_infantrys moved from Poland to Novgorod
5 armour and 8 mech_infantrys moved from Finland to Novgorod
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from France to Southern France
7 infantry moved from Western Germany to Germany
2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 aaGun, 4 armour and 4 mech_infantrys
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 artillery and 1 infantry
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Poland : 1 mech_infantry
Germany : 5 armour, 1 factory_major, 7 infantry and 5 mech_infantrys
Denmark : 1 aaGun and 13 infantry
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 4 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 7 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 10 artilleries, 3 bombers and 3 mech_infantrys
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 armour, 3 artilleries, 1 factory_minor, 1 harbour and 17 mech_infantrys
Caucasus : 1 infantry
Bulgaria : 1 flag
Iraq : 1 flag, 1 mech_infantry
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 61 / 85
Russians : 11 / 22
Japanese : 45 / 44
Americans : 61 / 79
Chinese : 10 / 16
British : 23 / 28
UK_Pacific : 14 / 14
Italians : 24 / 38
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 2 times
Average roll : 3.597
Median : 4.000
Variance : 3.705
Standard Deviation : 1.925
Total rolls : 62Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.462
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.686
Median : 4.000
Variance : 1.735
Standard Deviation : 1.317
Total rolls : 35British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.462
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Evenkiyskiy
1 fighter moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Bryansk
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to VolgogradCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
2 armour and 1 mech_infantry moved from Tambov to Samara
2 artilleries moved from Tambov to Samara
10 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 fighter moved from Evenkiyskiy to Samara
2 artilleries and 12 infantry moved from Archangel to Smolensk
1 fighter moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
2 armour moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Chahar to 16 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsu to 19 Sea Zone
4 transports moved from 20 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
5 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Jehol to Anhwe
3 armour moved from Chahar to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 fighter moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Olgiy to Evenkiyskiy
Japanese take Timguska from Russians
1 armour moved from Olgiy to Evenkiyskiy
3 infantry moved from Olgiy to Yenisey
1 bomber moved from Chahar to Yenisey
3 infantry moved from Olgiy to Kansu
1 bomber moved from Chahar to Kansu
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 bomber moved from Chahar to Shensi
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Chahar to 16 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsu to 19 Sea Zone
4 transports moved from 20 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
5 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from Jehol to Anhwe
3 armour moved from Chahar to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 fighter moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Olgiy to Evenkiyskiy
Japanese take Timguska from Russians
1 armour moved from Olgiy to Evenkiyskiy
3 infantry moved from Olgiy to Yenisey
1 bomber moved from Chahar to Yenisey
3 infantry moved from Olgiy to Kansu
1 bomber moved from Chahar to Kansu
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 bomber moved from Chahar to Shensi
2 fighters and 2 tactical_bombers moved from Chahar to AnhweCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 2/2 hits
UK_Pacific roll dice for 1 bomber in Malaya, round 1 : 0/1 hits
1 bomber owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Yenisey, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 3 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 1 : 4/11 hits
Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 1 : 0/5 hits
4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 9/11 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Kansu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 9 infantry moved from 36 Sea Zone to Kwangsi
5 infantry moved from Olgiy to Kansu
1 aaGun moved from Olgiy to Kansu
1 bomber moved from Yenisey to Chahar
4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
1 bomber moved from Shensi to Kiangsi
1 bomber moved from 16 Sea Zone to Japan
1 bomber moved from Kansu to Kiangsi
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,6,5,4,4,5,3,1,6,6,3,5,1,5,2,4,5,6,6,5,2,6,4,6,6
Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 3 artilleries and 15 infantry
Korea : 1 factory_minor and 3 infantry
Kiangsi : 2 bombers, 4 fighters and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Shensi : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 aaGun and 8 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 bomber
Anhwe : 1 flag, 3 armour and 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 armour and 1 mech_infantry
Yenisey : 1 flag, 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 5 transports
35 Sea Zone : 1 destroyer and 1 submarine
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Caucasus : 1 flagProduction/PUs Summary :
Germans : 55 / 85
Russians : 16 / 24
Japanese : 54 / 50
Americans : 61 / 79
Chinese : 5 / 16
British : 23 / 28
UK_Pacific : 11 / 14
Italians : 24 / 38
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3.565
Median : 4.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 85Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 4.346
Median : 5.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26Japanese Combat
1 was rolled 15 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.130
Median : 3.000
Variance : 1.644
Standard Deviation : 1.282
Total rolls : 46Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 carrier, 4 destroyers, 5 submarines and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Norway to Finland
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Norway to Finland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from French Indo China to Malaya
2 fighters moved from 41 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 4 destroyers and 4 submarines moved from 41 Sea Zone to 42 Sea Zone
2 carriers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Central United States to 101 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 fighters and 3 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from French Indo China to Malaya
2 fighters moved from 41 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 4 destroyers and 4 submarines moved from 41 Sea Zone to 42 Sea Zone
2 carriers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Central United States to 101 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 fighters and 3 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Morocco
Battle in Malaya
Americans attack with 3 fighters
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 3 carriers, 6 destroyers and 4 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 3 carriers, 6 destroyers and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 37 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Gibraltar
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 3 artilleries and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Casualties for Americans: 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
retreated to 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to 42 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from Eastern United States to French Guiana
4 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Finland to NorwayPlace Units - Americans
1 destroyer placed in 36 Sea Zone
2 fighters placed in French Indo China
2 destroyers and 2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,2,5,5,1,6,6,6,6,6,3,4,2,4,2,1,5,6,3,1,3,5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 artilleries moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs





