13L G40 captain walker (allies +9) vs Last Jack

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Russia to Rostov
                6 armour moved from Russia to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  2/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 :  2/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    retreated to Caucasus
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 6 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 2 mech_infantrys
                        Russians roll dice for 6 armour, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  1/8 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 1 :  3/4 hits
                        1 infantry owned by the Russians , 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                        Russians roll dice for 4 armour and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        2 armour owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                        Russians roll dice for 2 armour and 1 tactical_bomber in Rostov, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 5 armour and 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Caucasus to Volgograd

    Place Units - Russians
                2 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 armour
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 15 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor, 1 fighter and 2 infantry
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 11 / 11
        Japanese : 78 / 83
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 6 / 6
        Italians : 28 / 39
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Caucasus to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                1 armour moved from Tsinghai to Volgograd
                1 bomber moved from Tsinghai to Volgograd
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                4 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                3 infantry moved from Yunnan to Burma
                1 submarine moved from 43 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor, 1 fighter and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Volgograd, round 1 :  3/4 hits
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 fighter owned by the Russians lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                2 carriers and 3 destroyers moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 43 Sea Zone to 42 Sea Zone
                2 transports moved from 35 Sea Zone to 37 Sea Zone
                2 transports moved from 43 Sea Zone to 37 Sea Zone
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 aaGun moved from Shan State to Burma
                1 fighter, 3 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                1 artillery moved from Urals to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk
                1 artillery moved from Tsinghai to Novosibirsk
                1 aaGun moved from Kansu to Novosibirsk
                1 infantry moved from Evenkiyskiy to Urals
                1 bomber moved from Volgograd to Szechwan

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 85 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 fighter, 6 infantry and 2 tactical_bombers
        Burma : 1 flag, 1 aaGun and 7 infantry
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 carriers, 5 destroyers, 2 fighters and 2 tactical_bombers
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 4 transports
        35 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        55 Sea Zone : 1 submarine
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Caucasus : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 82 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 6
        Italians : 28 / 39
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 artilleries and 4 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 46 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 46 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                2 destroyers, 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from Morocco to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Morocco
                1 bomber moved from Morocco to United Kingdom

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Queensland : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 2 submarines
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 2 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 3 artilleries, 3 infantry and 1 mech_infantry
        United Kingdom : 1 armour, 1 bomber, 3 fighters and 7 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 fighters and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 2 artilleries and 4 infantry
        Libya : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 4 destroyers and 4 transports
        110 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 82 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 6
        Italians : 28 / 39
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 82 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 6
        Italians : 28 / 39
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Place Units - British
                1 aaGun and 2 armour placed in United Kingdom

    Turn Complete - British
                British collect 17 PUs; end with 17 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Italian Somaliland : 1 flag
        112 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 2 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 82 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 3 destroyers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Syria to Trans-Jordan
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                2 armour moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Northwest Persia to Persia

    Place Units - Italians
                3 destroyers placed in 95 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 1 artillery and 3 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        Belarus : 1 aaGun
        95 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 submarine and 4 transports
        Greece : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 82 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Celebes, round 1 :  1/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag, 2 artilleries and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
        54 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    If you take Moscow or London then you win!
    Frankly, I’m getting tired of this game…when the Uk is out of the game it’s pretty hopeless for the allies. You’ve done an excellent job keeping the US from liberating UK earlier…now it’s too late to matter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Baltic States to Rostov
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                7 bombers moved from Western Germany to Smolensk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Rostov, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 7 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 bombers and 2 infantry in Smolensk, round 1 :  6/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 7 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                7 bombers moved from Smolensk to Eastern Poland
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                5 aaGuns, 5 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 4 infantry and 5 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from 113 Sea Zone to Germany
                3 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                2 fighters placed in Western Germany
                2 artilleries and 3 infantry placed in Western Germany
                2 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
        Germany : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 aaGuns, 5 armour, 4 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 3 infantry
        Eastern Poland : 1 flag, 7 bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 10 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 71
        Russians : 5 / 11
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 17 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 71
        Russians : 5 / 5
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry I did it again.

    @captain:

    If you take Moscow or London then you win!
    Frankly, I’m getting tired of this game…when the Uk is out of the game it’s pretty hopeless for the allies. You’ve done an excellent job keeping the US from liberating UK earlier…now it’s too late to matter.

    The axis have consistently gotten the better of the dice in this game.

  • 23 21 20 19 17 16 15 13

    I’m going to concede now….there’s really no point going on…the allies are defeated!
    I’ll post the results.


  • Thanks for playing.

    If you want to play again let me know.

  • 23 21 20 19 17 16 15 13

    It was a good game and if you want to start another I’ll play!

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