13L G40 captain walker (allies +9) vs Last Jack

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 8 / 11
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    If you take Moscow or London then you win!
    Frankly, I’m getting tired of this game…when the Uk is out of the game it’s pretty hopeless for the allies. You’ve done an excellent job keeping the US from liberating UK earlier…now it’s too late to matter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Baltic States to Rostov
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                7 bombers moved from Western Germany to Smolensk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Rostov, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 7 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 bombers and 2 infantry in Smolensk, round 1 :  6/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 7 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                7 bombers moved from Smolensk to Eastern Poland
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                5 aaGuns, 5 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 4 infantry and 5 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from 113 Sea Zone to Germany
                3 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                2 fighters placed in Western Germany
                2 artilleries and 3 infantry placed in Western Germany
                2 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
        Germany : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 aaGuns, 5 armour, 4 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 3 infantry
        Eastern Poland : 1 flag, 7 bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 10 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 71
        Russians : 5 / 11
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 17 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 71
        Russians : 5 / 5
        Japanese : 79 / 90
        Americans : 56 / 76
        Chinese : 0 / 7
        British : 17 / 17
        UK_Pacific : 5 / 5
        Italians : 28 / 39
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry I did it again.

    @captain:

    If you take Moscow or London then you win!
    Frankly, I’m getting tired of this game…when the Uk is out of the game it’s pretty hopeless for the allies. You’ve done an excellent job keeping the US from liberating UK earlier…now it’s too late to matter.

    The axis have consistently gotten the better of the dice in this game.

  • 23 21 20 19 17 16 15 13

    I’m going to concede now….there’s really no point going on…the allies are defeated!
    I’ll post the results.


  • Thanks for playing.

    If you want to play again let me know.

  • 23 21 20 19 17 16 15 13

    It was a good game and if you want to start another I’ll play!

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