13L G40.2 AllWeNeedIsLove(Allies +12) vs arathorn

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 artillery, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to Normandy Bordeaux
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Borneo
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Borneo from Japanese, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 :  0/2 hits
                        British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  3/4 hits
                        1 destroyer owned by the Italians , 1 tactical_bomber owned by the British , 1 fighter owned by the British , 1 submarine owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 :  0/2 hits
                        2 fighters owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer, 2 fighters and 1 transport
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  3/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 aaGuns and 6 infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 bomber and 1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom
                2 transports placed in 106 Sea Zone
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,3,6,3,1,1,5,5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Borneo : 1 infantry
        43 Sea Zone : 1 transport
        Belgian Congo : 2 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 aaGun and 1 airfield
        Kenya : 1 artillery and 2 infantry
        Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 2 transports
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 37 / 37
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 32 / 32
        UK_Pacific : 11 / 10
        Italians : 11 / 20
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Albania to Greece
                5 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to United Kingdom

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Albania to Greece
                5 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to United Kingdom

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 1 :  3/6 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 5 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Holland Belgium : 1 bomber
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Greece : 1 armour
        97 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 37 / 37
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.700
            Median : 3.000
            Variance : 2.316
            Standard Deviation : 1.522
            Total rolls : 20

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Scotland to United Kingdom
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 37 / 37
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Greece to Turkey
                1 bomber moved from Alexandria to 72 Sea Zone
                1 fighter and 5 tactical_bombers moved from Alexandria to Turkey
                3 infantry moved from Finland to Sweden
                2 fighters moved from Southern Italy to Sweden
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from Southern France to Spain
                1 artillery moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Spain
                4 armour moved from France to Spain
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Spain
                2 armour moved from Greece to Turkey
                1 armour moved from France to Spain
                2 armour moved from Western Germany to Normandy Bordeaux

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Greece to Turkey
                1 bomber moved from Alexandria to 72 Sea Zone
                1 fighter and 5 tactical_bombers moved from Alexandria to Turkey
                3 infantry moved from Finland to Sweden
                2 fighters moved from Southern Italy to Sweden
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from Southern France to Spain
                1 artillery moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Spain
                4 armour moved from France to Spain
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Spain
                2 armour moved from Greece to Turkey
                1 armour moved from France to Spain
                2 armour moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Turkey
                    Germans attack with 2 armour, 1 fighter, 6 infantry and 5 tactical_bombers
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 2 armour, 1 fighter, 6 infantry and 5 tactical_bombers in Turkey, round 1 :  9/14 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  3/8 hits
                        3 infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 2 armour, 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Spain
                    Germans attack with 6 armour, 2 artilleries and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Spain, round 1 :  5/9 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  1/6 hits
                        1 mech_infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
                        Germans roll dice for 6 armour and 2 artilleries in Spain, round 2 :  3/8 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 6 armour and 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Sweden
                    Germans attack with 1 armour, 2 fighters and 4 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 cruiser in Sweden, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 2 fighters and 4 infantry in Sweden, round 1 :  3/7 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  3/6 hits
                        3 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 armour, 2 fighters and 1 infantry in Sweden, round 2 :  2/4 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 2 :  2/3 hits
                        1 armour owned by the Germans , 2 infantry owned by the Neutral_True and 1 fighter owned by the Germans lost in Sweden
                        Germans roll dice for 1 fighter and 1 infantry in Sweden, round 3 :  0/2 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Sweden, round 4 :  2/2 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour, 1 fighter and 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 72 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 72 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Sweden to Finland
                1 fighter and 5 tactical_bombers moved from Turkey to Greece
                1 armour moved from Greece to Iraq
                      Germans take Iraq from Neutral_Axis
                1 bomber moved from 72 Sea Zone to Italian Somaliland
                3 armour moved from Romania to Greece
                5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                3 artilleries moved from Romania to Slovakia Hungary
                3 aaGuns moved from Romania to Slovakia Hungary
                13 infantry moved from Romania to Slovakia Hungary
                3 mech_infantrys moved from Romania to Greece
                1 infantry moved from Poland to Germany
                2 infantry moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 artillery and 4 infantry moved from Bulgaria to Greece
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Germany

    Place Units - Germans
                1 infantry placed in Germany
                5 armour and 2 mech_infantrys placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 8 artilleries and 21 infantry
        Western Germany : 1 aaGun, 1 airfield, 5 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Romania : 1 artillery and 2 infantry
        Germany : 1 factory_major and 3 infantry
        Holland Belgium : 2 aaGuns and 2 infantry
        Italian Somaliland : 1 bomber
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Turkey : 1 flag, 2 armour and 3 infantry
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
        Iraq : 1 flag, 1 armour and 3 infantry
        Sweden : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 6 armour and 1 artillery
        Finland : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 37
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 28 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 19 times
            Average roll : 3.233
            Median : 3.000
            Variance : 2.447
            Standard Deviation : 1.564
            Total rolls : 86

    Germans Combat
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 15 times
            Average roll : 3.281
            Median : 3.000
            Variance : 2.482
            Standard Deviation : 1.575
            Total rolls : 57

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_True Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                2 aaGuns and 9 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians
                1 infantry moved from Yenisey to Dzavhan
                      Russians take Dzavhan from Mongolians
                1 infantry moved from Yenisey to Olgiy
                      Russians take Olgiy from Mongolians
                4 infantry moved from Yenisey to Timguska
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                3 artilleries and 6 infantry moved from Baltic States to Eastern Poland
                2 aaGuns, 3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Rostov
                5 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6
                Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 1 infantry
        Timguska : 4 infantry
        Olgiy : 1 flag, 3 infantry
        Dzavhan : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag, 2 aaGuns and 11 infantry
        Ulaanbaatar : 1 flag, 2 infantry
        Baltic States : 1 artillery and 2 infantry
        Rostov : 3 artilleries and 5 infantry
        Eastern Poland : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 3 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 40 / 38
        Japanese : 38 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 28 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Hunan to Yunnan
                3 artilleries moved from Hunan to Yunnan
                10 infantry moved from Manchuria to Korea
                2 fighters moved from French Indo China to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Hunan to Yunnan
                3 artilleries moved from Hunan to Yunnan
                10 infantry moved from Manchuria to Korea
                2 fighters moved from French Indo China to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 10 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 10 infantry in Korea, round 1 :  1/10 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 battleship in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Burma
                Battle in Yunnan
                    Japanese attack with 5 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 :  6/16 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Burma from UK_Pacific, taking Yunnan from Chinese with 5 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from 45 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 fighter moved from 43 Sea Zone to Hunan
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 36 Sea Zone
                2 mech_infantrys placed in French Indo China
                1 submarine placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 aaGun and 10 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 5 artilleries and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 6 fighters and 5 tactical_bombers
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        42 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 destroyer
        38 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 38
        Japanese : 45 / 45
        Americans : 52 / 72
        Chinese : 5 / 14
        British : 28 / 32
        UK_Pacific : 9 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.700
            Median : 3.500
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 40

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.676
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 34

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 1 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Queensland to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Brazil to Argentina
                      Americans take Argentina from Neutral_True
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal

    Place Units - Americans
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 4 destroyers, 4 submarines and 1 transport
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Portugal : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Argentina : 1 flag, 5 infantry
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 38
        Japanese : 45 / 45
        Americans : 57 / 78
        Chinese : 5 / 14
        British : 28 / 32
        UK_Pacific : 9 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • TripleA

    i hope you do not mind. i made a noncombat move edit of 1 mechanized infantry from central usa to west usa.
    if you are opposed you can disallow it.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 6 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 :  1/7 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 9 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 38
        Japanese : 41 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 28 / 32
        UK_Pacific : 9 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
                British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
                1 fighter moved from United Kingdom to Spain
                1 bomber moved from Malta to Spain
                1 fighter moved from Malta to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from India to 38 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Egypt, round 1 :  2/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 :  1/5 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Egypt, round 2 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Egypt, round 3 :  3/6 hits
                        Italians roll dice for 1 armour in Egypt, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Spain
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 6 armour and 1 artillery
                        British roll dice for 1 battleship and 1 cruiser in Spain, round 1 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Spain, round 1 :  4/10 hits
                        Germans roll dice for 6 armour and 1 artillery in Spain, round 1 :  4/7 hits
                        4 infantry owned by the British , 4 armour owned by the Germans and 1 artillery owned by the Germans lost in Spain
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Spain, round 2 :  2/6 hits
                        Germans roll dice for 2 armour in Spain, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Spain
                    British win, taking Spain from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 6 armour and 1 artillery
                    Casualties for British: 4 infantry
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 bomber
                        British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Italian Somaliland
                        British roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 fighter moved from 38 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber and 1 fighter moved from Spain to Portugal
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Borneo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 fighter and 2 infantry
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag, 1 infantry
        Portugal : 1 bomber and 1 fighter
        Afghanistan : 1 flag, 5 infantry
        Mozambique : 1 flag, 2 infantry and 1 mech_infantry
        104 Sea Zone : 1 battleship, 1 cruiser and 4 transports
        Angola : 1 flag, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        Spain : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        91 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 37 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 35 / 34
        UK_Pacific : 10 / 10
        Italians : 10 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to Spain
                1 fighter moved from Southern Italy to Spain
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Greece to Caucasus
                      Italians take Caucasus from Russians
                1 bomber moved from Holland Belgium to Spain

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to Spain
                1 fighter moved from Southern Italy to Spain
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Greece to Caucasus
                      Italians take Caucasus from Russians
                1 bomber moved from Holland Belgium to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 bomber, 1 fighter and 5 infantry
                    British defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Spain, round 1 :  1/7 hits
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Spain, round 1 :  2/4 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Spain
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 2 :  1/5 hits
                        British roll dice for 1 armour and 2 artilleries in Spain, round 2 :  0/3 hits
                        1 artillery owned by the British lost in Spain
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 3 :  2/5 hits
                        British roll dice for 1 armour and 1 artillery in Spain, round 3 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Spain to Northern Italy
                1 bomber moved from Spain to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Southern Italy
                Italians undo move 2.
                1 armour and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Caucasus : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 transport
        Spain : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 33 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.880
            Standard Deviation : 0.938
            Total rolls : 26

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 fighters and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 33 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 33 / 34
        UK_Pacific : 10 / 10
        Italians : 13 / 24
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                3 armour moved from Greece to Iraq
                1 infantry moved from Turkey to Syria
                      Germans take Syria from French
                3 infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Greece to Syria
                2 infantry moved from Turkey to Northwest Persia
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                4 tactical_bombers moved from Greece to Slovakia Hungary
                1 fighter moved from Finland to Slovakia Hungary
                2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 infantry moved from Sweden to Finland
                5 armour moved from Western Germany to Slovakia Hungary
                2 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Greece to Turkey
                1 artillery and 2 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Greece to Slovakia Hungary
                1 armour moved from Turkey to Trans-Jordan
                1 armour moved from Northwest Persia to Persia

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                3 armour moved from Greece to Iraq
                1 infantry moved from Turkey to Syria
                      Germans take Syria from French
                3 infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Greece to Syria
                2 infantry moved from Turkey to Northwest Persia
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                4 tactical_bombers moved from Greece to Slovakia Hungary
                1 fighter moved from Finland to Slovakia Hungary
                2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 infantry moved from Sweden to Finland
                5 armour moved from Western Germany to Slovakia Hungary
                2 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Greece to Turkey
                1 artillery and 2 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Greece to Slovakia Hungary
                1 armour moved from Turkey to Trans-Jordan
                1 armour moved from Northwest Persia to Persia

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 armour and 3 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Sweden
                2 aaGuns moved from Holland Belgium to Western Germany
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Iraq
                10 infantry placed in Germany
                7 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                3 infantry placed in France
                4 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 armour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry and 3 mech_infantrys
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 5 armour, 9 artilleries, 2 fighters, 24 infantry and 5 tactical_bombers
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 1 factory_major and 10 infantry
        Northern Italy : 3 armour
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Turkey : 1 flag, 2 infantry
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 3 armour and 1 factory_minor
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 2 armour
        Sweden : 1 flag, 2 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 30 / 34
        UK_Pacific : 10 / 10
        Italians : 13 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • TripleA

    i got 1 hit in sz113
    what is your ool

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Axis & Allies Boardgaming Custom Painted Miniatures

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