13L G40.2 AllWeNeedIsLove(Allies +12) vs arathorn

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Scotland to United Kingdom
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 37 / 37
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Greece to Turkey
                1 bomber moved from Alexandria to 72 Sea Zone
                1 fighter and 5 tactical_bombers moved from Alexandria to Turkey
                3 infantry moved from Finland to Sweden
                2 fighters moved from Southern Italy to Sweden
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from Southern France to Spain
                1 artillery moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Spain
                4 armour moved from France to Spain
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Spain
                2 armour moved from Greece to Turkey
                1 armour moved from France to Spain
                2 armour moved from Western Germany to Normandy Bordeaux

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Greece to Turkey
                1 bomber moved from Alexandria to 72 Sea Zone
                1 fighter and 5 tactical_bombers moved from Alexandria to Turkey
                3 infantry moved from Finland to Sweden
                2 fighters moved from Southern Italy to Sweden
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Sweden
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from Southern France to Spain
                1 artillery moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Spain
                4 armour moved from France to Spain
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Spain
                2 armour moved from Greece to Turkey
                1 armour moved from France to Spain
                2 armour moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Turkey
                    Germans attack with 2 armour, 1 fighter, 6 infantry and 5 tactical_bombers
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 2 armour, 1 fighter, 6 infantry and 5 tactical_bombers in Turkey, round 1 :  9/14 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  3/8 hits
                        3 infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 2 armour, 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Spain
                    Germans attack with 6 armour, 2 artilleries and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Spain, round 1 :  5/9 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  1/6 hits
                        1 mech_infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
                        Germans roll dice for 6 armour and 2 artilleries in Spain, round 2 :  3/8 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 6 armour and 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Sweden
                    Germans attack with 1 armour, 2 fighters and 4 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 cruiser in Sweden, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 2 fighters and 4 infantry in Sweden, round 1 :  3/7 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  3/6 hits
                        3 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 armour, 2 fighters and 1 infantry in Sweden, round 2 :  2/4 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 2 :  2/3 hits
                        1 armour owned by the Germans , 2 infantry owned by the Neutral_True and 1 fighter owned by the Germans lost in Sweden
                        Germans roll dice for 1 fighter and 1 infantry in Sweden, round 3 :  0/2 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Sweden, round 4 :  2/2 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour, 1 fighter and 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 72 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 72 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Sweden to Finland
                1 fighter and 5 tactical_bombers moved from Turkey to Greece
                1 armour moved from Greece to Iraq
                      Germans take Iraq from Neutral_Axis
                1 bomber moved from 72 Sea Zone to Italian Somaliland
                3 armour moved from Romania to Greece
                5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                3 artilleries moved from Romania to Slovakia Hungary
                3 aaGuns moved from Romania to Slovakia Hungary
                13 infantry moved from Romania to Slovakia Hungary
                3 mech_infantrys moved from Romania to Greece
                1 infantry moved from Poland to Germany
                2 infantry moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 artillery and 4 infantry moved from Bulgaria to Greece
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Germany

    Place Units - Germans
                1 infantry placed in Germany
                5 armour and 2 mech_infantrys placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 8 artilleries and 21 infantry
        Western Germany : 1 aaGun, 1 airfield, 5 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Romania : 1 artillery and 2 infantry
        Germany : 1 factory_major and 3 infantry
        Holland Belgium : 2 aaGuns and 2 infantry
        Italian Somaliland : 1 bomber
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Turkey : 1 flag, 2 armour and 3 infantry
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
        Iraq : 1 flag, 1 armour and 3 infantry
        Sweden : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 6 armour and 1 artillery
        Finland : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 37
        Japanese : 41 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 28 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 19 times
            Average roll : 3.233
            Median : 3.000
            Variance : 2.447
            Standard Deviation : 1.564
            Total rolls : 86

    Germans Combat
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 15 times
            Average roll : 3.281
            Median : 3.000
            Variance : 2.482
            Standard Deviation : 1.575
            Total rolls : 57

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_True Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                2 aaGuns and 9 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians
                1 infantry moved from Yenisey to Dzavhan
                      Russians take Dzavhan from Mongolians
                1 infantry moved from Yenisey to Olgiy
                      Russians take Olgiy from Mongolians
                4 infantry moved from Yenisey to Timguska
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                3 artilleries and 6 infantry moved from Baltic States to Eastern Poland
                2 aaGuns, 3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Rostov
                5 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6
                Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 1 infantry
        Timguska : 4 infantry
        Olgiy : 1 flag, 3 infantry
        Dzavhan : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag, 2 aaGuns and 11 infantry
        Ulaanbaatar : 1 flag, 2 infantry
        Baltic States : 1 artillery and 2 infantry
        Rostov : 3 artilleries and 5 infantry
        Eastern Poland : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 3 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 40 / 38
        Japanese : 38 / 50
        Americans : 52 / 72
        Chinese : 7 / 14
        British : 28 / 32
        UK_Pacific : 11 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Hunan to Yunnan
                3 artilleries moved from Hunan to Yunnan
                10 infantry moved from Manchuria to Korea
                2 fighters moved from French Indo China to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Hunan to Yunnan
                3 artilleries moved from Hunan to Yunnan
                10 infantry moved from Manchuria to Korea
                2 fighters moved from French Indo China to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 10 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 10 infantry in Korea, round 1 :  1/10 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 battleship in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Burma
                Battle in Yunnan
                    Japanese attack with 5 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 :  6/16 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Burma from UK_Pacific, taking Yunnan from Chinese with 5 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from 45 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 fighter moved from 43 Sea Zone to Hunan
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 36 Sea Zone
                2 mech_infantrys placed in French Indo China
                1 submarine placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 aaGun and 10 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 5 artilleries and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 6 fighters and 5 tactical_bombers
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        42 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 destroyer
        38 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 38
        Japanese : 45 / 45
        Americans : 52 / 72
        Chinese : 5 / 14
        British : 28 / 32
        UK_Pacific : 9 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.700
            Median : 3.500
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 40

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.676
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 34

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 1 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Queensland to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Brazil to Argentina
                      Americans take Argentina from Neutral_True
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal

    Place Units - Americans
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 4 destroyers, 4 submarines and 1 transport
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Portugal : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Argentina : 1 flag, 5 infantry
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 38
        Japanese : 45 / 45
        Americans : 57 / 78
        Chinese : 5 / 14
        British : 28 / 32
        UK_Pacific : 9 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • TripleA

    i hope you do not mind. i made a noncombat move edit of 1 mechanized infantry from central usa to west usa.
    if you are opposed you can disallow it.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 6 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 :  1/7 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 9 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 37 / 38
        Japanese : 41 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 28 / 32
        UK_Pacific : 9 / 10
        Italians : 13 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
                British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
                1 fighter moved from United Kingdom to Spain
                1 bomber moved from Malta to Spain
                1 fighter moved from Malta to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from India to 38 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Egypt, round 1 :  2/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 :  1/5 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Egypt, round 2 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Egypt, round 3 :  3/6 hits
                        Italians roll dice for 1 armour in Egypt, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Spain
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 6 armour and 1 artillery
                        British roll dice for 1 battleship and 1 cruiser in Spain, round 1 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Spain, round 1 :  4/10 hits
                        Germans roll dice for 6 armour and 1 artillery in Spain, round 1 :  4/7 hits
                        4 infantry owned by the British , 4 armour owned by the Germans and 1 artillery owned by the Germans lost in Spain
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Spain, round 2 :  2/6 hits
                        Germans roll dice for 2 armour in Spain, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Spain
                    British win, taking Spain from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 6 armour and 1 artillery
                    Casualties for British: 4 infantry
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 bomber
                        British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Italian Somaliland
                        British roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 fighter moved from 38 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber and 1 fighter moved from Spain to Portugal
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Borneo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 fighter and 2 infantry
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag, 1 infantry
        Portugal : 1 bomber and 1 fighter
        Afghanistan : 1 flag, 5 infantry
        Mozambique : 1 flag, 2 infantry and 1 mech_infantry
        104 Sea Zone : 1 battleship, 1 cruiser and 4 transports
        Angola : 1 flag, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        Spain : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        91 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 37 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 35 / 34
        UK_Pacific : 10 / 10
        Italians : 10 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to Spain
                1 fighter moved from Southern Italy to Spain
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Greece to Caucasus
                      Italians take Caucasus from Russians
                1 bomber moved from Holland Belgium to Spain

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to Spain
                1 fighter moved from Southern Italy to Spain
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Greece to Caucasus
                      Italians take Caucasus from Russians
                1 bomber moved from Holland Belgium to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 bomber, 1 fighter and 5 infantry
                    British defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Spain, round 1 :  1/7 hits
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Spain, round 1 :  2/4 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Spain
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 2 :  1/5 hits
                        British roll dice for 1 armour and 2 artilleries in Spain, round 2 :  0/3 hits
                        1 artillery owned by the British lost in Spain
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 3 :  2/5 hits
                        British roll dice for 1 armour and 1 artillery in Spain, round 3 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Spain to Northern Italy
                1 bomber moved from Spain to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Southern Italy
                Italians undo move 2.
                1 armour and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Caucasus : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 transport
        Spain : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 33 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.880
            Standard Deviation : 0.938
            Total rolls : 26

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 fighters and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 33 / 34
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 33 / 34
        UK_Pacific : 10 / 10
        Italians : 13 / 24
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                3 armour moved from Greece to Iraq
                1 infantry moved from Turkey to Syria
                      Germans take Syria from French
                3 infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Greece to Syria
                2 infantry moved from Turkey to Northwest Persia
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                4 tactical_bombers moved from Greece to Slovakia Hungary
                1 fighter moved from Finland to Slovakia Hungary
                2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 infantry moved from Sweden to Finland
                5 armour moved from Western Germany to Slovakia Hungary
                2 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Greece to Turkey
                1 artillery and 2 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Greece to Slovakia Hungary
                1 armour moved from Turkey to Trans-Jordan
                1 armour moved from Northwest Persia to Persia

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                3 armour moved from Greece to Iraq
                1 infantry moved from Turkey to Syria
                      Germans take Syria from French
                3 infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Greece to Syria
                2 infantry moved from Turkey to Northwest Persia
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                4 tactical_bombers moved from Greece to Slovakia Hungary
                1 fighter moved from Finland to Slovakia Hungary
                2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 infantry moved from Sweden to Finland
                5 armour moved from Western Germany to Slovakia Hungary
                2 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Greece to Turkey
                1 artillery and 2 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Greece to Slovakia Hungary
                1 armour moved from Turkey to Trans-Jordan
                1 armour moved from Northwest Persia to Persia

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 armour and 3 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Sweden
                2 aaGuns moved from Holland Belgium to Western Germany
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Iraq
                10 infantry placed in Germany
                7 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                3 infantry placed in France
                4 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 armour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry and 3 mech_infantrys
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 5 armour, 9 artilleries, 2 fighters, 24 infantry and 5 tactical_bombers
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 1 factory_major and 10 infantry
        Northern Italy : 3 armour
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Turkey : 1 flag, 2 infantry
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 3 armour and 1 factory_minor
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 2 armour
        Sweden : 1 flag, 2 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 35 / 38
        Japanese : 40 / 45
        Americans : 57 / 78
        Chinese : 9 / 11
        British : 30 / 34
        UK_Pacific : 10 / 10
        Italians : 13 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • TripleA

    i got 1 hit in sz113
    what is your ool

  • 19 13

    destroyer

  • 19 13

    lucky me

  • TripleA

    @arathorn:

    lucky me

    i did not receive any emails for the rolls you had attached for the sz113 battle. i assume you accidentally ran it in local mode. i am going to continue on with the battle and roll the dice.

    if for some reason the dice got lost in my spam filter(very unlikely) but you did receive the dice that you rolled, forward it to me and i will use your dice instead and we can edit if the results differ.

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