There was a typo in the attacking 3s so I had to roll them again.
13L G40.2 AllWeNeedIsLove(Allies +12) vs arathorn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Hunan to Yunnan
3 artilleries moved from Hunan to Yunnan
10 infantry moved from Manchuria to Korea
2 fighters moved from French Indo China to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in Korea
Japanese attack with 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 10 infantry in Korea, round 1 : 1/10 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 battleship in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 3/7 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 1 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Burma
Battle in Yunnan
Japanese attack with 5 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 5 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 : 6/16 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Burma from UK_Pacific, taking Yunnan from Chinese with 5 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from 43 Sea Zone to Hunan
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 aaGun and 10 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 5 artilleries and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 6 fighters and 5 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 3 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 destroyer
38 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 3 transportsProduction/PUs Summary :
Germans : 55 / 67
Russians : 37 / 38
Japanese : 45 / 45
Americans : 52 / 72
Chinese : 5 / 14
British : 28 / 32
UK_Pacific : 9 / 10
Italians : 13 / 26
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.700
Median : 3.500
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 40Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.676
Median : 3.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 34Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 121 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to PortugalPlace Units - Americans
1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 4 destroyers, 4 submarines and 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Portugal : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Argentina : 1 flag, 5 infantry
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag
Venezuela : 1 flag, 3 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 55 / 67
Russians : 37 / 38
Japanese : 45 / 45
Americans : 57 / 78
Chinese : 5 / 14
British : 28 / 32
UK_Pacific : 9 / 10
Italians : 13 / 26
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
i hope you do not mind. i made a noncombat move edit of 1 mechanized infantry from central usa to west usa.
if you are opposed you can disallow it. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 6 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 1 : 1/7 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 9 infantry
Kweichow : 1 infantry
Kansu : 1 fighter
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 37 / 38
Japanese : 41 / 45
Americans : 57 / 78
Chinese : 9 / 11
British : 28 / 32
UK_Pacific : 9 / 10
Italians : 13 / 26
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 30 PUs;
British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 bomber moved from Malta to Spain
1 fighter moved from Malta to Egypt
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from India to 38 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Egypt, round 1 : 2/8 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Egypt, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/3 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Egypt, round 3 : 3/6 hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Spain
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 6 armour and 1 artillery
British roll dice for 1 battleship and 1 cruiser in Spain, round 1 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Spain, round 1 : 4/10 hits
Germans roll dice for 6 armour and 1 artillery in Spain, round 1 : 4/7 hits
4 infantry owned by the British , 4 armour owned by the Germans and 1 artillery owned by the Germans lost in Spain
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Spain, round 2 : 2/6 hits
Germans roll dice for 2 armour in Spain, round 2 : 0/2 hits
2 armour owned by the Germans lost in Spain
British win, taking Spain from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 6 armour and 1 artillery
Casualties for British: 4 infantry
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Germans defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 : 0/2 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 1 : 1/1 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery in Italian Somaliland, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 3 : 0/1 hits
1 bomber owned by the Germans lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Afghanistan
British take Afghanistan from Neutral_True
1 fighter moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber and 1 fighter moved from Spain to Portugal
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 mech_infantry placed in Union of South Africa
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Borneo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 fighter and 2 infantry
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag, 1 infantry
Portugal : 1 bomber and 1 fighter
Afghanistan : 1 flag, 5 infantry
Mozambique : 1 flag, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 battleship, 1 cruiser and 4 transports
Angola : 1 flag, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
91 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 53 / 67
Russians : 37 / 38
Japanese : 40 / 45
Americans : 57 / 78
Chinese : 9 / 11
British : 35 / 34
UK_Pacific : 10 / 10
Italians : 10 / 26
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Spain
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Greece to Caucasus
Italians take Caucasus from Russians
1 bomber moved from Holland Belgium to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Spain
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Greece to Caucasus
Italians take Caucasus from Russians
1 bomber moved from Holland Belgium to SpainCombat - Italians
Battle in Spain
Italians attack with 1 bomber, 1 fighter and 5 infantry
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Spain, round 1 : 1/7 hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Spain, round 1 : 2/4 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 2 : 1/5 hits
British roll dice for 1 armour and 2 artilleries in Spain, round 2 : 0/3 hits
1 artillery owned by the British lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 3 : 2/5 hits
British roll dice for 1 armour and 1 artillery in Spain, round 3 : 1/2 hits
1 armour owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in GibraltarNon Combat Move - Italians
1 fighter moved from Spain to Northern Italy
1 bomber moved from Spain to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Italians undo move 2.
1 armour and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 transport
Spain : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 67
Russians : 35 / 38
Japanese : 40 / 45
Americans : 57 / 78
Chinese : 9 / 11
British : 33 / 34
UK_Pacific : 10 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.654
Median : 4.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.647
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 53 / 67
Russians : 35 / 38
Japanese : 40 / 45
Americans : 57 / 78
Chinese : 9 / 11
British : 33 / 34
UK_Pacific : 10 / 10
Italians : 14 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 53 / 67
Russians : 35 / 38
Japanese : 40 / 45
Americans : 57 / 78
Chinese : 9 / 11
British : 33 / 34
UK_Pacific : 10 / 10
Italians : 13 / 24
ANZAC : 14 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
3 armour moved from Greece to Iraq
1 infantry moved from Turkey to Syria
Germans take Syria from French
3 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Greece to Syria
2 infantry moved from Turkey to Northwest Persia
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
4 tactical_bombers moved from Greece to Slovakia Hungary
1 fighter moved from Finland to Slovakia Hungary
2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Sweden to Finland
5 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Greece to Turkey
1 artillery and 2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Greece to Slovakia Hungary
1 armour moved from Turkey to Trans-Jordan
1 armour moved from Northwest Persia to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
3 armour moved from Greece to Iraq
1 infantry moved from Turkey to Syria
Germans take Syria from French
3 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Greece to Syria
2 infantry moved from Turkey to Northwest Persia
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
4 tactical_bombers moved from Greece to Slovakia Hungary
1 fighter moved from Finland to Slovakia Hungary
2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Sweden to Finland
5 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Greece to Turkey
1 artillery and 2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Greece to Slovakia Hungary
1 armour moved from Turkey to Trans-Jordan
1 armour moved from Northwest Persia to PersiaCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 armour and 3 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Sweden
2 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
1 factory_minor placed in Iraq
10 infantry placed in Germany
7 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 armour, 9 artilleries, 2 fighters, 24 infantry and 5 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 factory_major and 10 infantry
Northern Italy : 3 armour
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Turkey : 1 flag, 2 infantry
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 3 armour and 1 factory_minor
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 2 armour
Sweden : 1 flag, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 35 / 38
Japanese : 40 / 45
Americans : 57 / 78
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 10 / 10
Italians : 13 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
i got 1 hit in sz113
what is your ool -
destroyer
-
lucky me
-
lucky me
i did not receive any emails for the rolls you had attached for the sz113 battle. i assume you accidentally ran it in local mode. i am going to continue on with the battle and roll the dice.
if for some reason the dice got lost in my spam filter(very unlikely) but you did receive the dice that you rolled, forward it to me and i will use your dice instead and we can edit if the results differ.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Poland
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 6 : 1/1 hits
Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 6 : 1/1 hits
1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 113 Sea Zone
Germans win with 2 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 2/3 hits
Italians roll dice for 1 armour in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 artillery moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Timguska to Novosibirsk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Ulaanbaatar to Amur
2 aaGuns and 10 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Mongolians
3 infantry moved from Olgiy to KansuPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Russians undo move 2.
3 artilleries placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsTerritory Summary for Russians :
Jehol : 2 aaGuns and 11 infantry
Manchuria : 1 infantry
Kansu : 3 infantry
Amur : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Romania : 1 flag, 2 infantry
Poland : 1 flag, 2 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 3 artilleries and 5 infantry
Eastern Poland : 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 27 infantry, 5 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 3 artilleries and 1 factory_minor
Novosibirsk : 4 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 artillery and 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 78
Russians : 42 / 53
Japanese : 36 / 45
Americans : 57 / 78
Chinese : 13 / 11
British : 30 / 34
UK_Pacific : 10 / 10
Italians : 11 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
lucky me
i did not receive any emails for the rolls you had attached for the sz113 battle. i assume you accidentally ran it in local mode. i am going to continue on with the battle and roll the dice.
if for some reason the dice got lost in my spam filter(very unlikely) but you did receive the dice that you rolled, forward it to me and i will use your dice instead and we can edit if the results differ.
this is embarrassing. i did find your rolls. so i have edited the map.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Jehol
5 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 fighters and 4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Burma
2 mech_infantrys moved from French Indo China to Malaya
2 fighters moved from 19 Sea Zone to Jehol
6 fighters and 5 tactical_bombers moved from Hunan to Jehol
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 6 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Jehol
5 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 fighters and 4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Burma
2 mech_infantrys moved from French Indo China to Malaya
2 fighters moved from 19 Sea Zone to Jehol
6 fighters and 5 tactical_bombers moved from Hunan to Jehol
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Jehol
Japanese attack with 3 artilleries, 8 fighters, 7 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA guns fire in Jehol : 0/6 hits
Japanese roll dice for 2 battleships in Jehol, round 1 : 1/2 hits
Japanese roll dice for 3 artilleries, 8 fighters, 7 infantry and 5 tactical_bombers in Jehol, round 1 : 10/23 hits
Chinese roll dice for 2 aaGuns and 11 infantry in Jehol, round 1 : 2/11 hits
9 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol
Japanese roll dice for 3 artilleries, 8 fighters, 5 infantry and 5 tactical_bombers in Jehol, round 2 : 8/21 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries, 8 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Manchuria, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Jehol to 19 Sea Zone
6 fighters and 5 tactical_bombers moved from Jehol to Kiangsi
1 bomber moved from Burma to Kiangsi
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
2 destroyers placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsi : 1 bomber, 6 fighters and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 tactical_bomber
Jehol : 3 artilleries and 4 infantry
Manchuria : 1 aaGun and 5 infantry
Yunnan : 1 flag, 5 artilleries
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour, 1 infantry and 2 mech_infantrys
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
20 Sea Zone : 2 destroyers
22 Sea Zone : 1 cruiser
19 Sea Zone : 2 battleships, 3 carriers, 4 fighters, 5 submarines, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 52 / 78
Russians : 42 / 53
Japanese : 41 / 41
Americans : 57 / 78
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 9 / 10
Italians : 11 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 16 times
Average roll : 3.838
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 80Japanese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.724
Median : 4.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 58Russians Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 7 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Portugal to Spain
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
3 infantry moved from Venezuela to 89 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Hawaiian Islands to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to 22 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Gibraltar
Americans attack with 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Philippines
Battle in Spain
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 1 : 1/6 hits
Italians roll dice for 2 infantry in Spain, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Spain, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Spain, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Spain
Americans win, taking Philippines from Japanese, taking Spain from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
4 infantry moved from Argentina to Brazil
2 transports moved from 91 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Gibraltar : 3 infantry and 1 mech_infantry
Portugal : 1 flag
Chile : 1 flag, 3 infantry
106 Sea Zone : 1 flag
86 Sea Zone : 2 transports
Argentina : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag, 4 infantry
Venezuela : 1 flag
Spain : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 52 / 78
Russians : 42 / 53
Japanese : 39 / 41
Americans : 63 / 88
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 9 / 10
Italians : 9 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0





