13L G40 captain walker (allies +9) vs Last Jack

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 94
        Russians : 39 / 48
        Japanese : 51 / 51
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 23 / 0
        UK_Pacific : 14 / 23
        Italians : 11 / 18
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from French West Africa to 110 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/7 hits
                        Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 artilleries and 1 infantry
                    Casualties for British: 3 infantry
                Battle in 110 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 cruiser, 2 submarines and 10 transports
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 bomber in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans win with 10 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 bomber
                Battle in United Kingdom
                    British attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
                        British roll dice for 1 fighter and 1 mech_infantry in United Kingdom, round 1 :  1/2 hits
                        Germans roll dice for 1 armour and 1 fighter in United Kingdom, round 1 :  1/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
                    retreated to United Kingdom
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from United Kingdom to Scotland
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                4 infantry moved from India to Burma
                1 infantry and 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - UK_Pacific
                1 artillery, 5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 artillery
        Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 fighter
        Malta : 1 aaGun and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 destroyers
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 48 / 94
        Russians : 39 / 48
        Japanese : 49 / 51
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 11 / 18
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    Your cruiser saved your transports!
    It’s up to the US now since my last resort moves didn’t work out .


  • Wow. I got lucky.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                2 fighters moved from Southern Italy to Greece
                1 artillery moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 bomber moved from Holland Belgium to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                2 fighters moved from Southern Italy to Greece
                1 artillery moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 bomber moved from Holland Belgium to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 armour moved from Albania to Romania
                1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 61 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser and 2 transports
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 94
        Russians : 39 / 48
        Japanese : 49 / 51
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 94
        Russians : 39 / 48
        Japanese : 49 / 51
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    Ok…ready for Germany. I’m glad that they don’t have anything to fill those transports with.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 airfields; Remaining resources: 88 PUs;
                Germans buy 1 armour, 5 artilleries, 1 carrier, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
                2 bombers moved from France to 91 Sea Zone
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 airfields; Remaining resources: 88 PUs;
                Germans buy 1 armour, 5 artilleries, 1 carrier, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
                2 bombers moved from France to 91 Sea Zone
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Morocco
                2 tactical_bombers moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Poland
                3 transports moved from 110 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Poland to Romania
                2 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Western Germany to Poland
                3 aaGuns moved from Germany to Slovakia Hungary
                7 transports moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier, 2 destroyers and 2 submarines placed in 112 Sea Zone
                1 armour and 2 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom
                5 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • I guess I should of asked you if your sub wanted to submerge, but it got a hit and my 2 remaining subs missed. My planes got 4 hits. I assume you will want to submerge your sub for round 2. If you want to keep fighting you can roll later.

  • 23 21 20 19 17 16 15 13

    Staying submerged is ok.
    Could you check the box that shows dice/battle details when you post your move?
    I like to go through each round and review what hits/losses .
    thanks!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour, 1 artillery and 5 infantry moved from Finland to Norway
                3 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Iraq, round 1 :  1/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Iraq, round 2 :  2/8 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 3 artilleries and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Norway, round 1 :  2/7 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Norway, round 1 :  1/6 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 armour, 1 artillery and 4 infantry in Norway, round 2 :  1/6 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Norway, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Norway, round 3 :  2/5 hits
                        Germans roll dice for 3 artilleries in Norway, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Norway
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Norway, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Norway, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  1/6 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                4 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                1 aaGun and 1 infantry moved from Yenisey to Timguska
                9 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour and 2 infantry placed in Ukraine
                1 armour and 2 infantry placed in Volgograd
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Timguska : 1 aaGun and 1 infantry
        Buryatia : 1 aaGun and 7 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 1 armour and 1 artillery
        Belarus : 1 aaGun, 1 armour, 1 artillery and 9 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
        Eastern Poland : 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major and 3 infantry
        Ukraine : 1 armour, 1 factory_minor and 11 infantry
        Western Ukraine : 1 armour, 6 artilleries and 10 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 44 / 58
        Japanese : 47 / 51
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • @captain:

    Staying submerged is ok.
    Could you check the box that shows dice/battle details when you post your move?
    I like to go through each round and review what hits/losses .
    thanks!

    Will do


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
                1 bomber moved from Kwangsi to Suiyuyan
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 infantry moved from French Indo China to Yunnan
                1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Shensi
                2 fighters and 3 tactical_bombers moved from Kwangsi to Sikang
                1 artillery and 7 infantry moved from Amur to Buryatia
                2 fighters moved from 6 Sea Zone to Buryatia
                1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone


  • Well I clicked the show dice box but then I hit done instead of post. Sorry here is the file.

    The Bury battle I clicked an AA gun as one of your casualties, but the Japanese did so poorly in round 2 you may want to edit and lose an infantry instead.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines

    Non Combat Move - Americans
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 5 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 43 / 58
        Japanese : 52 / 54
        Americans : 52 / 79
        Chinese : 4 / 5
        British : 23 / 0
        UK_Pacific : 11 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 43 / 58
        Japanese : 52 / 54
        Americans : 52 / 79
        Chinese : 4 / 6
        British : 23 / 0
        UK_Pacific : 11 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Burma to Shan State
                1 infantry moved from West India to India
                1 fighter moved from Scotland to Gibraltar

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 infantry
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 destroyers
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 43 / 58
        Japanese : 51 / 54
        Americans : 52 / 79
        Chinese : 5 / 6
        British : 23 / 0
        UK_Pacific : 11 / 10
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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