Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 75 PUs; 0 techTokens;
                Germans buy 3 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Ukraine to 99 Sea Zone
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Western Germany to Gibraltar
                1 carrier, 1 fighter and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                4 submarines moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 75 PUs; 0 techTokens;
                Germans buy 3 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Ukraine to 99 Sea Zone
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Western Germany to Gibraltar
                1 carrier, 1 fighter and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                4 submarines moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 7 armour and 8 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 7 armour and 8 mech_infantrys in Caucasus, round 1 :  6/15 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Tambov to Novgorod
                1 infantry moved from 125 Sea Zone to Norway
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Trans-Jordan : 1 flag
        Gibraltar : 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 tactical_bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 3 artilleries, 8 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major and 2 mech_infantrys
        Norway : 1 infantry
        Tobruk : 1 infantry
        Northern Italy : 2 artilleries and 4 infantry
        Belarus : 1 flag, 2 armour, 1 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 7 armour and 7 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 5 submarines and 1 transport
        113 Sea Zone : 1 carrier, 1 fighter and 3 transports
        96 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        99 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 84
        Russians : 4 / 8
        Japanese : 54 / 55
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 34 / 30
        UK_Pacific : 21 / 19
        Italians : 17 / 32
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.105
            Standard Deviation : 0.324
            Total rolls : 20

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18

    Russians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                9 infantry moved from Russia to Bryansk
                9 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                7 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Samara
                    Russians attack with 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Samara from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 10 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 mech_infantrys and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 armour moved from Tsinghai to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 mech_infantrys moved from Shensi to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 bomber moved from Kiangsu to 45 Sea Zone
                1 bomber moved from Kiangsu to Yunnan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 mech_infantrys and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 armour moved from Tsinghai to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 mech_infantrys moved from Shensi to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 bomber moved from Kiangsu to 45 Sea Zone
                1 bomber moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/6 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers and 7 mech_infantrys
                    British defend with 2 armour and 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Yunnan, round 1 :  2/10 hits
                        Chinese roll dice for 2 armour and 2 infantry in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 armour and 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 bombers moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                1 bomber moved from 45 Sea Zone to Philippines

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 1 mech_infantry placed in Shantung
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 mech_infantry
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 6 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 2 bombers and 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 mech_infantry
        Buryatia : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 submarine
        35 Sea Zone : 3 submarines
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag, 3 armour

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 8 / 10
        Japanese : 53 / 54
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 34 / 30
        UK_Pacific : 21 / 19
        Italians : 17 / 32
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    Just in case to save you from posting to ask me:

    Japanese subs will submerge to avoid combat if no destroyers present.
    If amphibiously invading Gibraltar, scramble one German tac bomber to block bombards
    If amphibiously invading Morocco, no scramble
    Sea zone 6, scramble two fighters from Japan if attacked

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 armour moved from Western United States to 10 Sea Zone
                3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to Java

    Non Combat Move - Americans
                3 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Burma to India

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                4 artilleries and 2 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 17 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Persia to Northwest Persia
                2 fighters moved from India to Northwest Persia
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 armour moved from Russia to Novosibirsk

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 armour placed in Iraq
                3 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,1
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
                UK_Pacific collect 16 PUs (5 lost to blockades); end with 18 PUs total
                Some Units in India change ownership: 5 infantry

  • '20 '18 '17 '15

    Hey man, noticed you did an illegal move.  Mechs can’t blitz unless they’re accompanied by a tank (unless you have the tech upgrade).  So you can’t blitz and take Trans-Jordan and then move back to Syria with a lone mech.  It’s not big deal to me, but it’s an FYI.

  • '21 '19 '18 '17 '16

    I did get lucky several turns ago and picked up improved mech with Germany.  Japan and Italy haven’t picked it up yet.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 2 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 artilleries, 15 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 fighters moved from Gibraltar to Alexandria
                1 battleship, 2 cruisers, 1 destroyer and 4 transports moved from 96 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Rostov to Tambov

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 2 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 artilleries, 15 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 fighters moved from Gibraltar to Alexandria
                1 battleship, 2 cruisers, 1 destroyer and 4 transports moved from 96 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Rostov to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Tambov, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 5 artilleries, 2 fighters, 16 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Malta : 1 flag
        Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 armour
        Western Ukraine : 1 flag
        84 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 4 transports
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 9 / 10
        Japanese : 51 / 54
        Americans : 50 / 71
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 21 / 18
        Italians : 18 / 33
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 carrier and 4 destroyers moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 airfield placed in Java
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                ANZAC collect 17 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 armour, 1 infantry and 4 mech_infantrys moved from Belarus to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Kazakhstan to Samara
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                5 armour and 5 mech_infantrys moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Gibraltar to Egypt
                5 submarines and 1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Syria to Trans-Jordan
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from 113 Sea Zone to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to Gibraltar
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Novgorod to Smolensk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 armour, 1 infantry and 4 mech_infantrys moved from Belarus to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Kazakhstan to Samara
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                5 armour and 5 mech_infantrys moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Gibraltar to Egypt
                5 submarines and 1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Syria to Trans-Jordan
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from 113 Sea Zone to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to Gibraltar
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Novgorod to Smolensk

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Trans-Jordan
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
                    Russians defend with 5 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Samara, round 1 :  4/7 hits
                        Russians roll dice for 5 infantry in Samara, round 1 :  2/5 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Samara, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in Smolensk
                    Germans attack with 3 armour, 1 bomber, 2 infantry and 6 mech_infantrys
                    Russians defend with 9 infantry
                        Germans roll dice for 3 armour, 1 bomber, 2 infantry and 6 mech_infantrys in Smolensk, round 1 :  5/12 hits
                        Russians roll dice for 9 infantry in Smolensk, round 1 :  2/9 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 3 armour, 1 bomber and 6 mech_infantrys in Smolensk, round 2 :  6/10 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  2/4 hits
                        4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 9 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    Russians defend with 8 infantry
                        Germans roll dice for 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Bryansk, round 1 :  7/15 hits
                        Russians roll dice for 8 infantry in Bryansk, round 1 :  1/8 hits
                        7 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 6 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Bryansk, round 2 :  5/14 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 8 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Ukraine
                1 bomber moved from Samara to Ukraine
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Egypt to Alexandria
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Poland to Eastern Poland
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 artillery and 1 infantry placed in France
                1 artillery, 2 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Iceland : 1 flag, 1 airfield
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Alexandria : 1 bomber and 1 infantry
        Gibraltar : 3 artilleries, 2 fighters, 5 infantry and 5 tactical_bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 4 artilleries, 10 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 1 infantry
        Northern Italy : 2 artilleries and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 armour, 1 artillery, 1 infantry and 6 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 2 armour, 2 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 3 armour and 4 mech_infantrys
        Samara : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        113 Sea Zone : 1 carrier, 5 submarines and 4 transports
        99 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 6 / 10
        Japanese : 51 / 54
        Americans : 50 / 71
        Chinese : 0 / 3
        British : 34 / 32
        UK_Pacific : 21 / 18
        Italians : 18 / 33
        ANZAC : 17 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 20 times
                3 was rolled 16 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 18 times
            Average roll : 3.474
            Median : 3.000
            Variance : 0.302
            Standard Deviation : 0.550
            Total rolls : 97

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.424
            Median : 3.000
            Variance : 1.108
            Standard Deviation : 1.052
            Total rolls : 66

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.643
            Median : 4.000
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Vologda to Russia

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 7 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                3 armour moved from Turkmenistan to Eastern Persia
                1 armour and 6 mech_infantrys moved from Yunnan to Burma
                2 armour moved from Kweichow to Burma
                2 mech_infantrys moved from Kweichow to Burma
                2 bombers moved from Kweichow to India
                1 mech_infantry moved from Kweichow to Burma
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                3 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Kwangsi to French Indo China
                1 bomber moved from Philippines to French Indo China

  • '21 '19 '18 '17 '16

    Sea zone 42 needs scramble and order of loss.  On the other hand, the attacking fleet is all submarines so options are simple.  I’ll go ahead and scramble the fighters, and then follow this loss order

    free hit on carrier (no need to worry about losing planes)
    3 destroyer hits
    carrier hit
    last destroyer hit

    I don’t intend to retreat the submarines till all the surface ships are destroyed, so this would be the best order.

  • '21 '19 '18 '17 '16

    And the dice roller made none of it matter.

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