Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the British lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                4 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 6 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Malta : 1 flag
        Tobruk : 4 artilleries, 8 infantry and 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag, 2 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 4 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        98 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 11 / 16
        Japanese : 50 / 60
        Americans : 50 / 75
        Chinese : 3 / 3
        British : 36 / 24
        UK_Pacific : 21 / 21
        Italians : 17 / 32
        ANZAC : 17 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                7 fighters moved from India to Kazakhstan
                1 fighter moved from Western Australia to Sumatra

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter and 1 tactical_bomber
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                ANZAC collect 15 PUs (2 lost to blockades); end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Belarus to Bryansk
                3 armour and 4 mech_infantrys moved from Smolensk to Rostov
                1 infantry moved from Smolensk to Belarus
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                2 infantry moved from Germany to Poland
                1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                4 submarines moved from 109 Sea Zone to 123 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 119 Sea Zone
                2 bombers moved from Gibraltar to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 4 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Belarus to Bryansk
                3 armour and 4 mech_infantrys moved from Smolensk to Rostov
                1 infantry moved from Smolensk to Belarus
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                2 infantry moved from Germany to Poland
                1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                4 submarines moved from 109 Sea Zone to 123 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 119 Sea Zone
                2 bombers moved from Gibraltar to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Iceland
                Battle in Syria

    Non Combat Move - Germans
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 artilleries, 1 bomber and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Gibraltar : 3 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 infantry
        Germany : 1 aaGun and 1 factory_major
        Tobruk : 1 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 3 armour and 4 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 armour and 2 mech_infantrys
        Ukraine : 1 flag, 4 armour, 2 bombers, 1 factory_minor, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 4 armour and 5 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 fighter and 3 transports
        119 Sea Zone : 1 submarine
        96 Sea Zone : 1 carrier
        123 Sea Zone : 4 submarines and 1 transport
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 artillery and 1 infantry
        99 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 7 / 16
        Japanese : 50 / 60
        Americans : 50 / 75
        Chinese : 3 / 3
        British : 35 / 24
        UK_Pacific : 21 / 21
        Italians : 17 / 32
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 8 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery moved from Soviet Far East to Siberia
                2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Vologda
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                3 armour moved from Novosibirsk to Tsinghai
                2 armour moved from Kweichow to Yunnan
                2 mech_infantrys moved from Kweichow to Tsinghai
                2 mech_infantrys moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 bomber moved from Shantung to Kwangsi
                1 bomber moved from Shantung to Tsinghai
                1 bomber moved from Shantung to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                2 mech_infantrys moved from Central Mongolia to Shensi
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Kweichow to 6 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery moved from Soviet Far East to Siberia
                2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Vologda
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                3 armour moved from Novosibirsk to Tsinghai
                2 armour moved from Kweichow to Yunnan
                2 mech_infantrys moved from Kweichow to Tsinghai
                2 mech_infantrys moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 bomber moved from Shantung to Kwangsi
                1 bomber moved from Shantung to Tsinghai
                1 bomber moved from Shantung to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                2 mech_infantrys moved from Central Mongolia to Shensi
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Kweichow to 6 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 armour
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kwangsi, round 1 :  3/4 hits
                        Chinese roll dice for 1 armour in Kwangsi, round 1 :  0/1 hits
                        1 armour owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 armour
                        Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 2 armour in Yunnan, round 1 :  1/2 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in Vologda
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 3 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 armour
                        Japanese roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 1 :  0/6 hits
                        Chinese roll dice for 1 armour in Tsinghai, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Tsinghai to Kweichow
                1 bomber moved from Yunnan to Kiangsu
                1 bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                4 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 armour and 2 mech_infantrys
        Kiangsu : 1 aaGun, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Shensi : 1 flag, 2 mech_infantrys
        Yunnan : 1 flag, 2 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber and 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 3 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 mech_infantry
        Buryatia : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 2 submarines
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour
        Samara : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 5 / 8
        Japanese : 55 / 55
        Americans : 50 / 75
        Chinese : 0 / 3
        British : 35 / 24
        UK_Pacific : 21 / 21
        Italians : 17 / 32
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.290
            Median : 3.000
            Variance : 0.633
            Standard Deviation : 0.796
            Total rolls : 31

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.783
            Standard Deviation : 0.885
            Total rolls : 24

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                10 battleships, 1 cruiser and 6 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 battleship and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 10 battleships, 1 cruiser and 6 destroyers
                    Germans defend with 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 109 Sea Zone from Germans with 10 battleships, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to New Guinea
                1 bomber moved from Java to Burma
                4 armour moved from Alaska to Western United States
                2 transports moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
                UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                1 fighter moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to French Indo China
                1 battleship, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                2 tactical_bombers moved from Kazakhstan to Caucasus
                4 fighters moved from Russia to Caucasus
                1 bomber moved from Kazakhstan to Caucasus
                1 fighter moved from Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 5 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 4 armour and 5 mech_infantrys
                    British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 4 armour and 5 mech_infantrys
                    Casualties for British: 4 fighters and 3 infantry
                Battle in Yunnan
                    British attack with 2 armour, 1 fighter and 3 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
                2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Yunnan to India

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 bomber
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Adding units owned by British to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 92 Sea Zone to 84 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 96 Sea Zone to Gibraltar

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 92 Sea Zone to 84 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 96 Sea Zone to Gibraltar

    Non Combat Move - Italians
                4 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 7 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 armour, 2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
        Malta : 1 flag
        Tobruk : 5 artilleries, 15 infantry and 1 mech_infantry
        Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag, 2 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
        84 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 7 / 8
        Japanese : 54 / 55
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 35 / 30
        UK_Pacific : 21 / 19
        Italians : 17 / 32
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                7 fighters moved from Kazakhstan to Volgograd
                1 fighter moved from Sumatra to Iraq
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in Volgograd
                    ANZAC attack with 7 fighters
                    Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
                    ANZAC win, taking Dutch New Guinea from Japanese with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                5 fighters moved from Volgograd to Iraq
                2 infantry moved from Western Australia to South Australia

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 75 PUs; 0 techTokens;
                Germans buy 3 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Ukraine to 99 Sea Zone
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Western Germany to Gibraltar
                1 carrier, 1 fighter and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                4 submarines moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 75 PUs; 0 techTokens;
                Germans buy 3 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 armour and 3 mech_infantrys moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Ukraine to 99 Sea Zone
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Western Germany to Gibraltar
                1 carrier, 1 fighter and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                4 submarines moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 7 armour and 8 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 7 armour and 8 mech_infantrys in Caucasus, round 1 :  6/15 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Tambov to Novgorod
                1 infantry moved from 125 Sea Zone to Norway
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Trans-Jordan : 1 flag
        Gibraltar : 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 tactical_bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 3 artilleries, 8 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major and 2 mech_infantrys
        Norway : 1 infantry
        Tobruk : 1 infantry
        Northern Italy : 2 artilleries and 4 infantry
        Belarus : 1 flag, 2 armour, 1 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 7 armour and 7 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 5 submarines and 1 transport
        113 Sea Zone : 1 carrier, 1 fighter and 3 transports
        96 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        99 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 84
        Russians : 4 / 8
        Japanese : 54 / 55
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 34 / 30
        UK_Pacific : 21 / 19
        Italians : 17 / 32
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.105
            Standard Deviation : 0.324
            Total rolls : 20

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18

    Russians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                9 infantry moved from Russia to Bryansk
                9 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                7 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Samara
                    Russians attack with 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Samara from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 10 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 mech_infantrys and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 armour moved from Tsinghai to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 mech_infantrys moved from Shensi to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 bomber moved from Kiangsu to 45 Sea Zone
                1 bomber moved from Kiangsu to Yunnan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 mech_infantrys and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 armour moved from Tsinghai to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 mech_infantrys moved from Shensi to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 bomber moved from Kiangsu to 45 Sea Zone
                1 bomber moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/6 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers and 7 mech_infantrys
                    British defend with 2 armour and 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Yunnan, round 1 :  2/10 hits
                        Chinese roll dice for 2 armour and 2 infantry in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 armour and 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 bombers moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                1 bomber moved from 45 Sea Zone to Philippines

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 1 mech_infantry placed in Shantung
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 mech_infantry
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 6 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 2 bombers and 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 mech_infantry
        Buryatia : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 submarine
        35 Sea Zone : 3 submarines
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag, 3 armour

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 8 / 10
        Japanese : 53 / 54
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 34 / 30
        UK_Pacific : 21 / 19
        Italians : 17 / 32
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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