I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Nenetsia to Vologda
1 artillery and 8 infantry moved from Vologda to Russia
1 infantry moved from Russia to Tambov
Non Combat Move - Russians
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
3 bombers moved from Japan to Soviet Far East
2 submarines moved from 5 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Urals
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 armour moved from Timguska to Novosibirsk
2 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
3 bombers moved from Japan to Soviet Far East
2 submarines moved from 5 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Urals
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 armour moved from Timguska to Novosibirsk
2 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Tsinghai
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 1 mech_infantry in Novosibirsk, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Urals, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 artilleries, 3 bombers, 4 fighters and 2 infantry
Americans defend with 3 armour and 3 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters and 2 infantry in Soviet Far East, round 1 : 7/11 hits
Russians roll dice for 3 armour and 3 infantry in Soviet Far East, round 1 : 3/6 hits
2 infantry owned by the Japanese , 3 armour owned by the Americans , 3 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 3 bombers and 4 fighters remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 3 armour and 3 infantry
Non Combat Move - Japanese
4 fighters moved from Soviet Far East to 5 Sea Zone
3 bombers moved from Soviet Far East to Shantung
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 3 bombers, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 mech_infantry
Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 4 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 submarines
Central Mongolia : 1 flag, 2 mech_infantrys
5 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
6 Sea Zone : 1 destroyer and 4 submarines
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Novosibirsk : 1 flag, 4 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 58 / 68
Russians : 11 / 16
Japanese : 59 / 60
Americans : 50 / 72
Chinese : 0 / 3
British : 36 / 37
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 17 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.353
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34
Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Chinese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
8 battleships, 1 cruiser and 6 destroyers moved from 102 Sea Zone to 91 Sea Zone
2 battleships moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 carrier, 4 destroyers, 1 submarine and 2 transports moved from 9 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 10 battleships, 1 cruiser and 6 destroyers
Italians defend with 2 submarines
Americans win with 10 battleships, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Non Combat Move - Americans
3 infantry moved from British Columbia to Alaska
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
clicked past the turn summary.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Italians
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Libya to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Italians
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 armour in Rostov, round 1 : 0/1 hits
1 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
4 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 6 infantry moved from 96 Sea Zone to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Malta : 1 flag
Tobruk : 4 artilleries, 8 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 4 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 submarine
92 Sea Zone : 2 submarines
98 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 56 / 68
Russians : 11 / 16
Japanese : 50 / 60
Americans : 50 / 75
Chinese : 3 / 3
British : 36 / 24
UK_Pacific : 21 / 21
Italians : 17 / 32
ANZAC : 17 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
7 fighters moved from India to Kazakhstan
1 fighter moved from Western Australia to Sumatra
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter and 1 tactical_bomber
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Smolensk to Rostov
1 infantry moved from Smolensk to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
4 submarines moved from 109 Sea Zone to 123 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
2 bombers moved from Gibraltar to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Smolensk to Rostov
1 infantry moved from Smolensk to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
4 submarines moved from 109 Sea Zone to 123 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
2 bombers moved from Gibraltar to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Iceland
Battle in Syria
Non Combat Move - Germans
1 infantry moved from Western Germany to France
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries, 1 bomber and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Gibraltar : 3 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 infantry
Germany : 1 aaGun and 1 factory_major
Tobruk : 1 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 3 armour and 4 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 armour and 2 mech_infantrys
Ukraine : 1 flag, 4 armour, 2 bombers, 1 factory_minor, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 4 armour and 5 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 fighter and 3 transports
119 Sea Zone : 1 submarine
96 Sea Zone : 1 carrier
123 Sea Zone : 4 submarines and 1 transport
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 artillery and 1 infantry
99 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 81
Russians : 7 / 16
Japanese : 50 / 60
Americans : 50 / 75
Chinese : 3 / 3
British : 35 / 24
UK_Pacific : 21 / 21
Italians : 17 / 32
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
3 armour moved from Novosibirsk to Tsinghai
2 armour moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Tsinghai
2 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Shantung to Kwangsi
1 bomber moved from Shantung to Tsinghai
1 bomber moved from Shantung to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Central Mongolia to Shensi
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
3 armour moved from Novosibirsk to Tsinghai
2 armour moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Tsinghai
2 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Shantung to Kwangsi
1 bomber moved from Shantung to Tsinghai
1 bomber moved from Shantung to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Central Mongolia to Shensi
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Samara
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kwangsi, round 1 : 3/4 hits
Chinese roll dice for 1 armour in Kwangsi, round 1 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 2 armour
Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 2 armour in Yunnan, round 1 : 1/2 hits
2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 armour
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 3 armour, 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 1 : 0/6 hits
Chinese roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 armour and 2 mech_infantrys
Kiangsu : 1 aaGun, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 2 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery and 1 mech_infantry
Buryatia : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour
Samara : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 61 / 81
Russians : 5 / 8
Japanese : 55 / 55
Americans : 50 / 75
Chinese : 0 / 3
British : 35 / 24
UK_Pacific : 21 / 21
Italians : 17 / 32
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.290
Median : 3.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.500
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 battleships, 1 cruiser and 6 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 10 battleships, 1 cruiser and 6 destroyers
Germans defend with 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 109 Sea Zone from Germans with 10 battleships, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to New Guinea
1 bomber moved from Java to Burma
4 armour moved from Alaska to Western United States
2 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to French Indo China
1 battleship, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Kazakhstan to Caucasus
4 fighters moved from Russia to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 fighter moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 4 armour and 5 mech_infantrys
British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 4 armour and 5 mech_infantrys
Casualties for British: 4 fighters and 3 infantry
Battle in Yunnan
British attack with 2 armour, 1 fighter and 3 infantry
Japanese defend with 2 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Yunnan to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
3 infantry placed in Persia
1 infantry placed in Egypt
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4
British collect 30 PUs (5 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 fighter, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 92 Sea Zone to 84 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 92 Sea Zone to 84 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
Non Combat Move - Italians
4 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 7 infantry moved from 96 Sea Zone to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
2 armour, 2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
Malta : 1 flag
Tobruk : 5 artilleries, 15 infantry and 1 mech_infantry
Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
84 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
98 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 59 / 81
Russians : 7 / 8
Japanese : 54 / 55
Americans : 50 / 70
Chinese : 1 / 3
British : 35 / 30
UK_Pacific : 21 / 19
Italians : 17 / 32
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0