G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to Java
                2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Java

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 :  0/5 hits
                        UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 carrier, 1 cruiser and 1 fighter; British defend with 1 battleship and 1 cruiser; UK_Pacific defend with 1 transport
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 :  6/10 hits
                    Units damaged: 1 battleship owned by the British
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 42 Sea Zone, round 1 :  5/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        1 cruiser owned by the British , 1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese , 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  3/8 hits
                        ANZAC roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British and 1 transport owned by the UK_Pacific lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for UK_Pacific: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in Java
                    Japanese attack with 2 bombers
                    UK_Pacific defend with 2 infantry
                        Japanese roll dice for 2 bombers in Java, round 1 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 bomber owned by the Japanese and 2 infantry owned by the UK_Pacific lost in Java
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for UK_Pacific: 2 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
                    EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
                    EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                    EDIT: Changing ownership of Java from UK_Pacific to Japanese
                    EDIT: Turning off Edit Mode
                Battle in Burma
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 fighter, 5 infantry and 2 tactical_bombers
                        Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 :  7/13 hits
                        UK_Pacific roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Burma, round 1 :  1/8 hits
                        5 infantry owned by the British , 2 tactical_bombers owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  6/12 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter, 5 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                1 bomber moved from Java to Borneo
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 destroyer and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 harbour placed in Kwangsi
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 1 artillery, 5 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
        Korea : 1 fighter and 10 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour and 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Burma : 1 flag, 2 artilleries and 3 mech_infantrys
        Borneo : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 destroyer and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 72
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 14 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.

  • '20 '19 '18 '17 '16

    @captain:

    I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.

    Not a problem!

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to 6 Sea Zone
                3 bombers moved from Dutch New Guinea to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Iceland

  • '20 '19 '18 '17 '16

    I need scramble orders for Sea Zone 6

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble

  • '20 '19 '18 '17 '16

    @captain:

    no scramble

    Roger that!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to 6 Sea Zone
                3 bombers moved from Dutch New Guinea to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Iceland

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  7/9 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  3/5 hits
                        1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 3 bombers
                Battle in Gibraltar
                    Americans attack with 2 armour and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports in 16 Sea Zone, round 1 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from 6 Sea Zone to Amur
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                4 destroyers moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 battleship and 2 destroyers placed in 10 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 bombers
        10 Sea Zone : 1 battleship and 2 destroyers
        16 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Iceland : 1 fighter
        Gibraltar : 1 armour and 1 infantry
        89 Sea Zone : 4 destroyers and 5 transports
        91 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 14 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 14 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                2 armour moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 armour, 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries and 3 mech_infantrys
                        British roll dice for 2 armour, 1 artillery and 1 infantry in Burma, round 1 :  3/4 hits
                        Japanese roll dice for 2 artilleries and 3 mech_infantrys in Burma, round 1 :  3/5 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the British and 3 mech_infantrys owned by the Japanese lost in Burma
                    1 armour owned by the British retreated to India
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                Battle in Iraq
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 1 :  0/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 2 :  2/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 armour moved from Shan State to Siam
                1 infantry moved from Malaya to Shan State
                1 carrier, 4 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 armour
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery
        Eastern Persia : 1 flag, 1 tactical_bomber
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.205
            Median : 3.000
            Variance : 1.349
            Standard Deviation : 1.161
            Total rolls : 44

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.455
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    British Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                3 fighters moved from Algeria to Alexandria
                1 bomber moved from Southern France to Southern Italy
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                2 armour moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 armour and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Bessarabia : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from Dutch New Guinea to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    retreated to 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Western Australia : 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 airfield and 1 fighter
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Combat - French
                Battle in 44 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    French win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 fighter moved from Scotland to Normandy Bordeaux
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag, 1 destroyer
        Trans-Jordan : 1 infantry
        Scotland : 2 infantry
        Nigeria : 1 infantry
        Normandy Bordeaux : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 artilleries and 8 infantry moved from Poland to Baltic States
                1 armour and 1 tactical_bomber moved from Eastern Poland to Baltic States
                10 infantry moved from Eastern Poland to Belarus
                5 artilleries moved from Eastern Poland to Belarus
                3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                2 tactical_bombers moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 armour moved from Karelia to Novgorod
                1 artillery and 4 infantry moved from Karelia to Novgorod
                1 armour, 1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 armour, 2 artilleries, 8 infantry and 3 tactical_bombers
                    Russians defend with 3 armour and 1 artillery
                        Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 3 tactical_bombers in Baltic States, round 1 :  7/16 hits
                        Russians roll dice for 3 armour and 1 artillery in Baltic States, round 1 :  2/4 hits
                        3 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 armour and 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    French defend with 1 fighter; British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 fighter owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 9 infantry in Western Ukraine, round 1 :  1/11 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys
                    Russians defend with 1 aaGun, 1 armour and 5 infantry
                        Germans roll dice for 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys in Belarus, round 1 :  7/21 hits
                        Russians roll dice for 1 aaGun, 1 armour and 5 infantry in Belarus, round 1 :  2/6 hits
                        5 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 1 armour and 5 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA guns fire in Novgorod :  0/3 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 1 :  4/11 hits
                        Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 1 :  5/7 hits
                        2 infantry owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 artillery, 1 fighter and 5 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Germany
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Novgorod to Poland
                3 tactical_bombers moved from Baltic States to Poland
                1 artillery and 9 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Denmark
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Finland to Karelia
                1 submarine moved from 124 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                2 infantry placed in France
                Germans undo move 2.
                1 armour, 2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Poland : 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 4 tactical_bombers
        Germany : 2 artilleries, 2 bombers, 1 factory_major and 8 infantry
        Denmark : 4 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 3 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 6 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 aaGun, 1 armour and 5 infantry
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery and 9 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 29 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Germany rolled right over Russia that turn…better start retreating to Moscow!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Ukraine to Western Ukraine
                4 armour moved from Ukraine to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                4 artilleries moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 artillery and 9 infantry
                        Russians roll dice for 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Western Ukraine, round 1 :  3/16 hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 9 infantry in Western Ukraine, round 1 :  6/11 hits
                        5 infantry owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
                        Russians roll dice for 4 armour, 4 artilleries and 2 mech_infantrys in Western Ukraine, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 :  4/9 hits
                        4 infantry owned by the Germans , 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Russians lost in Western Ukraine
                        Russians roll dice for 4 armour and 2 artilleries in Western Ukraine, round 3 :  3/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 3 :  2/5 hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
                        Russians roll dice for 4 armour in Western Ukraine, round 4 :  2/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 4 :  1/2 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 9 infantry
                    Casualties for Russians: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys

    Non Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Archangel
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 15 infantry
        Siberia : 3 infantry
        Kazakhstan : 2 infantry
        Bryansk : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 aaGun, 3 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 3 armour
        Novosibirsk : 1 infantry and 1 mech_infantry
        Volgograd : 2 artilleries, 1 factory_minor and 1 infantry
        Smolensk : 1 artillery and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 31 / 31
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.242
            Standard Deviation : 0.492
            Total rolls : 63

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.074
            Median : 3.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Russians Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.694
            Median : 4.000
            Variance : 0.514
            Standard Deviation : 0.717
            Total rolls : 36

  • '20 '19 '18 '17 '16

    @captain:

    Germany rolled right over Russia that turn…better start retreating to Moscow!

    I’m hoping the Western Allies can start helping out!  Yes, Russia’s in trouble, but they hit back a little bit!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                1 artillery moved from Tsinghai to Novosibirsk
                1 armour moved from Tsinghai to Novosibirsk
                1 artillery moved from Burma to Shan State
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from French Indo China to Siam
                1 mech_infantry moved from Kwangsi to Siam
                1 mech_infantry moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                2 fighters moved from Kwangsi to Shan State
                1 bomber, 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Malaya, round 1 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sumatra
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Sumatra from UK_Pacific, taking Novosibirsk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Siam, round 1 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Siam, round 1 :  0/1 hits
                        1 armour owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 44 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                2 battleships, 3 carriers and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
                3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter moved from Korea to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 submarines placed in 19 Sea Zone
                2 infantry placed in Japan
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 5 fighters, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
        Korea : 10 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Siam : 2 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 cruiser and 2 transports
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        19 Sea Zone : 3 submarines
        6 Sea Zone : 1 carrier and 2 fighters
        Novosibirsk : 1 flag, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 30 / 31
        Japanese : 66 / 71
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 5 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 16 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                2 bombers moved from Amur to Japan
                1 armour moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan

  • '20 '19 '18 '17 '16

    Need Scramble orders for Sea Zone 6

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