13L g40 snake11eyes (axis) v captain walker (allies) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Algeria to Tunisia
                1 bomber moved from Southern France to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Tunisia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        56 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        60 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 34 / 37
        Japanese : 51 / 67
        Americans : 56 / 76
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 11 / 6
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 34 / 37
        Japanese : 51 / 67
        Americans : 56 / 76
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 11 / 6
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour, 3 artilleries and 14 infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Poland to Western Ukraine
                8 mech_infantrys moved from Baltic States to Smolensk
                1 armour moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Romania to Western Ukraine
                3 fighters moved from Romania to Western Germany
                2 fighters moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Belarus to Western Germany

    Combat - Germans
                Germans creates battle in territory 71 Sea Zone
                Germans creates battle in territory 105 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 105 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the British Submerged
                Battle in 71 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                    British winBritish win with no units remaining with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Smolensk
                    Germans attack with 2 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 armour, 3 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                3 aaGuns moved from Belarus to Smolensk
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                3 destroyers placed in 112 Sea Zone
                3 armour placed in Novgorod
                3 mech_infantrys placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Volgograd to Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 armour and 2 artilleries
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Russia
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 8 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    Territory Summary for Russians :

    Buryatia : 4 infantry
        Tobruk : 1 flag, 1 mech_infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 23 infantry and 1 tactical_bomber
        Ukraine : 1 armour and 1 factory_minor
        Western Ukraine : 1 aaGun, 1 armour and 2 artilleries
        Novosibirsk : 2 aaGuns and 8 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 6 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 34 / 40
        Japanese : 51 / 67
        Americans : 56 / 76
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 11 / 6
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Was doing a bombing run and must have accidentally clicked attack instead of bomb so at the end of my turn I’ll roll for your aa and my bomber and edit in the results


  • So here’s your aa

    DiceRolling 1d6:
    (6)


  • And now my bomber

    DiceRolling 1d6:
    (1)


  • I’ll tack the damage onto india


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from 37 Sea Zone to Burma
                5 tactical_bombers moved from Kwangsi to Burma
                5 fighters moved from Kwangsi to Burma
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                2 tactical_bombers moved from 35 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to Celebes
                2 cruisers moved from 35 Sea Zone to 44 Sea Zone
                2 battleships moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to Malaya
                1 bomber moved from Kwangsi to India
                1 armour moved from Yunnan to Burma
                2 artilleries moved from Yunnan to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kweichow to Burma
                1 fighter moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 bomber
                    British defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour, 10 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 1 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 aaGun
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 1 fighter, 7 infantry and 1 tactical_bomber; Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter, 7 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 submarine and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Siberia
                Battle in Malaya
                    Japanese attack with 1 bomber and 4 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
                EDIT: Adding units owned by Japanese to India: 1 bomber
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers could not land in Celebes and were removed
                1 bomber moved from India to French Indo China
                5 fighters moved from Burma to French Indo China
                5 tactical_bombers moved from Burma to French Indo China
                1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                2 carriers and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 armour moved from Shantung to Manchuria
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Timguska
                1 bomber moved from Malaya to French Indo China

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 armour and 2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 38 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 airfield placed in Morocco

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        38 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier and 1 fighter
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 artillery and 3 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
        Algeria : 1 flag, 2 infantry
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 40
        Japanese : 60 / 64
        Americans : 58 / 78
        Chinese : 1 / 2
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 15 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 40
        Japanese : 57 / 64
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 29 / 34
        UK_Pacific : 5 / 6
        Italians : 15 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 6 damage on 6 harbours; Remaining resources: 28 PUs;
                British buy 1 armour, 1 artillery, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                4 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 106 Sea Zone
                British creates battle in territory 105 Sea Zone
                Battle in Burma
                    British attack with 1 armour and 4 infantry
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Burma from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 armour moved from Ethiopia to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                1 armour moved from Belgian Congo to Egypt

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 transport placed in 106 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 aaGun and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 armour and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        West India : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Tobruk : 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 40
        Japanese : 56 / 64
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 29 / 34
        UK_Pacific : 6 / 6
        Italians : 15 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    For some reason the game engine wouldn’t let me load my transports in Canada…so I edited my NCM in.
    That sucked in Burma! I built up there to hold back Japan…not to just roll over and die!


  • Lol ya that was a bad one for ya.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Greece to Albania
                1 bomber moved from Tunisia to Gibraltar
                1 armour, 2 artilleries and 2 infantry moved from Tunisia to Algeria

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Gibraltar causes 3 damage total.
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Americans defend with 2 infantry
                    Italians win, taking Algeria from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 57 Sea Zone
                1 submarine moved from 60 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 submarine
        57 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 40
        Japanese : 52 / 64
        Americans : 57 / 78
        Chinese : 4 / 6
        British : 29 / 34
        UK_Pacific : 10 / 6
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 40
        Japanese : 52 / 64
        Americans : 57 / 78
        Chinese : 4 / 6
        British : 29 / 34
        UK_Pacific : 10 / 6
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    And I’m getting tired of that damn Italian bomber blowing up Gib evey turn!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Archangel
                2 armour, 3 artilleries, 13 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
                7 mech_infantrys moved from Baltic States to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Baltic States to Archangel
                1 bomber moved from Western Germany to Ukraine

    Combat - Germans
                Germans creates battle in territory 105 Sea Zone
                Battle in Archangel
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 5 armour, 3 artilleries, 13 infantry and 17 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 3 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Smolensk to Bryansk
                1 bomber moved from Ukraine to Romania
                1 fighter moved from Archangel to Novgorod
                2 fighters moved from 112 Sea Zone to Novgorod
                3 tactical_bombers moved from Western Germany to Novgorod
                3 fighters moved from Western Germany to Novgorod
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                3 artilleries moved from France to Western Germany
                1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 52 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

Suggested Topics

  • 25
  • 73
  • 21
  • 35
  • 181
  • 118
  • 155
  • 234
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

18.0k

Users

40.8k

Topics

1.8m

Posts