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13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • 22 20 19 18 17 16 15 14 12

    hate to have the game end on a sneak move like last time.

    talk about honor!  why am I saying this?

  • 22 20 19 18 17 16 15 14 12

    Very fascinating strategy… you use Cairo to lock out Allied pacific forces and then double down with Japan against the Atlantic Allied forces, which also renders China useless.

    Hmm… yet, Anzac continues to pump ftrs into Russia.

  • 12

    @Karl7:

    hate to have the game end on a sneak move like last time.

    talk about honor!   why am I saying this?

    Heh now now Karl.  There is nothing I watch more closely than a 1-2 punch on germany.  But feel free totell me what you are planning all you want.

    But the reason I asked for more time is I had a nagging feeling I was about to make a suboptimal move by going so quickly so late and sleep deprived.  So please just wait until I have had time to study the board further in depth and we can continue.  My xdap move needs to be the next move I make and on too of that weekend are toughest for me.

  • 12

    remember that big blunder I made in the last game when I move Japanese fleet into range of the US fleet?  remember then how incredibly lucky you got when you attacked the japanese fleet.  Remember how I asked for a redo and you said no and I agreed?  Thats exactly like the jeff game.  The goal of this game is to outsmart and outmaneuver.  If every time we did so we just allowed the opponent off the hook it wouldnt be much of a game would it.  He allowed me to redo an illegal move only because it was illegal.  Not fair to then ask me to let him go back and completely reorient his forces after I showed him my plan.  Cmon this one is obvious no?

  • 12

    So again just wait before going in this game I need to take a comprehensive long term look at the board before completing this noncom.  We are entering the endgame and I need to be fully prepared for everything the allies can bring at me.

    Cheers

  • 12

    as you may be able to ascertain my goal with this game was to recreate the situation in last game so I could refine the strategy and show you what I intended to do if I had not exposed the jap fleet and gotten whamboozled by that incredible roll  :-P

  • 12

    That force in iceland is exactly what was in the back of my head but not fully registered yet.  I promise you something was nagging at me to pull more troops back 2 West Germany and Germany.  both for this turn and possibly future turns.  I am well aware that the threat level is incredibly highthis game has reached a fever pitch.

  • 12

    no it just had simply said hold on I need more time to think about my USA noncom I would have been happy to give him unlimited time.

  • 12

    I think I have a pretty solid plan at this point for how I’m going to win this game it’s just the particulars of the next 1 to 2 rounds but I still have to work out and I know that this moment is critical that is why I ask for more time on the Germany noncom. Thanks

  • 22 20 19 18 17 16 15 14 12

    Hey, take what time you need.  You know me.

    This game is similar but not exactly the same.  Without looking, I think the Allies have more money this time but the Axis are in better position.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 22 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Spain to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Eastern Poland
                8 infantry moved from Novgorod to Archangel
                12 mech_infantrys moved from Eastern Poland to Archangel
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                1 artillery and 2 infantry moved from Poland to 114 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Finland
                7 artilleries moved from Germany to Western Germany
                7 artilleries moved from Poland to Eastern Poland
                9 fighters moved from Spain to Western Germany
                3 mech_infantrys moved from Southern France to Spain
                1 armour moved from Persia to Iraq
                3 armour and 2 mech_infantrys moved from Persia to Saudi Arabia
                2 mech_infantrys moved from Iraq to Saudi Arabia
                2 bombers moved from Egypt to Western Germany
                1 mech_infantry moved from Western Germany to Germany
                3 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in Iraq
                Germans undo move 1.
                10 infantry placed in Western Germany
                9 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,5,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 7 artilleries, 2 bombers, 1 factory_major, 9 fighters, 1 harbour and 20 infantry
        Germany : 2 aaGuns, 1 factory_major, 12 infantry and 2 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 8 armour, 9 infantry and 38 mech_infantrys
        Eastern Poland : 1 flag, 3 aaGuns, 16 artilleries, 6 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Saudi Arabia : 3 armour and 4 mech_infantrys
        Bulgaria : 1 flag
        Iraq : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        Sweden : 1 flag
        115 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 3 submarines and 3 transports
        Spain : 8 infantry and 10 mech_infantrys
        Finland : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 28 / 33
        Japanese : 25 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 17 / 24
        UK_Pacific : 17 / 22
        Italians : 22 / 35
        ANZAC : 21 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    ok karl - let’s rock and roll!  :-o

  • 12

    eh, one second.  one more edit.

  • 12

    eh, no i take that back.  i wanted to have a tank in epl but i can’t get one there.  :|

  • 12

    and don’t worry karl - japan goes before USA and japan will be shoring up berlin.  :wink:

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Western Ukraine
                1 infantry moved from Siberia to Amur
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Western Ukraine
                1 infantry moved from Siberia to Amur
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Germans to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry
                EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 armour moved from Bryansk to Caucasus
                2 fighters moved from Western Ukraine to Caucasus
                4 aaGuns, 4 armour, 8 artilleries and 32 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                13 armour, 2 artilleries and 19 infantry moved from Russia to Smolensk
                6 infantry moved from Samara to Novosibirsk

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • 22 20 19 18 17 16 15 14 12

    FYI – if you bomb UK again with just bombers I will intercept with everything.  If you decide to throw in some escorts I’ll have to look at it.

  • 12

    @Karl7:

    FYI – if you bomb UK again with just bombers I will intercept with everything.  If you decide to throw in some escorts I’ll have to look at it.

    are you SURE?  at 4 on 3 i might shoot down all your fighters and max out london all in one fell swoop!  :-o

  • 22 20 19 18 17 16 15 14 12

    Yes, but if luck is cyclical, I should get some of those SOBs this time.

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