No scramble, thanks
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
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i was just joking about scramble. if i’m joking i will put this :-P
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23 transports on east USA. freakin cool.
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Ha, cool.
Italy?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - British
British repair 13 damage on 13 factory_majors; Remaining resources: 11 PUs;
British buy 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Portugal: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
3 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 24 PUs totalPlace Units - UK_Pacific
3 infantry placed in West India
3 infantry placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Malaya change ownership: 1 mech_infantry
Some Units in West India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode -
With Japan and Italy in the mix in the western front is making it really complicated.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 33 PUs;
Italians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 1 fighter moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
2 fighters and 2 tactical_bombers moved from Spain to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Italians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 1 : 3/5 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters and 2 tactical_bombers moved from Holland Belgium to Spain
1 bomber and 1 fighter moved from Normandy Bordeaux to Spain
1 artillery and 8 infantry moved from Southern France to Spain
2 infantry moved from Southern Italy to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
6 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Spain
1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Morocco to Algeria
4 infantry moved from Syria to TurkeyPlace Units - Italians
3 infantry placed in Southern France
3 artilleries placed in Spain
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Tunisia : 1 flag, 2 mech_infantrys
Western Germany : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Turkey : 4 infantry
93 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports
Crete : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 37 infantry, 4 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 70
Russians : 31 / 33
Japanese : 25 / 16
Americans : 71 / 96
Chinese : 23 / 29
British : 22 / 24
UK_Pacific : 17 / 22
Italians : 22 / 35
ANZAC : 21 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
hang on karl may edit quickly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
2 fighters moved from Szechwan to Russia
1 fighter moved from Shan State to Sikang
1 bomber moved from Burma to British Somaliland
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
3 infantry moved from Shan State to Burma
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
3 mech_infantrys placed in French Indo China
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern United States to 101 Sea ZoneTurn Complete - French
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karl i have an italian edit. going to put the fleet in z92. i
will just do it on the map then do germany then i gotta get
some sleep. -
actually, i think i will leave it as is. let me see.
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yeah we’ll keep it that way.
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go ahead
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 22 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Spain to Normandy Bordeaux
Germans take Normandy Bordeaux from BritishCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Russians
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
12 mech_infantrys moved from Eastern Poland to Archangel
8 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Eastern Poland
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Finland
9 fighters moved from Spain to Western Germany
8 artilleries moved from Poland to Eastern Poland
6 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 mech_infantrys moved from Southern France to Spain
2 bombers moved from Egypt to Western Germany
2 submarines moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
9 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Iraq
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,1,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 9 fighters, 1 harbour, 22 infantry and 1 mech_infantry
Poland : 6 artilleries and 1 mech_infantry
Germany : 1 factory_major and 10 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 8 armour, 9 infantry and 38 mech_infantrys
Eastern Poland : 1 flag, 3 aaGuns, 17 artilleries, 6 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor, 3 infantry and 6 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour and 2 mech_infantrys
Sweden : 1 flag
115 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers and 3 transports
Spain : 8 infantry and 10 mech_infantrys
Finland : 1 flag, 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 56 / 70
Russians : 28 / 33
Japanese : 25 / 16
Americans : 71 / 96
Chinese : 23 / 29
British : 17 / 24
UK_Pacific : 17 / 22
Italians : 22 / 35
ANZAC : 21 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Russians Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
getting too late, and too sloppy. gnite
karl. -
karl just hold off on russia - i have to do some more thinking on this
G22 noncom with a clear head. thanks -
we’ve come too far in this epic game for me to do something as thick headed as last time.
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Yes, understood. It took me awhile to realize I had to move my fleet back with the Japanese sailing off Rome. I’ll take a look but will wait until morning to move.
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I probably shouldn’t say anything, but Germany is exposed to a 1,2 punch. Maybe a long shot, but at this point….
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hate to have the game end on a sneak move like last time.
talk about honor! why am I saying this?





