13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • '12

    karl i have an italian edit.  going to put the fleet in z92.  i
    will just do it on the map then do germany then i gotta get
    some sleep.

  • '12

    actually, i think i will leave it as is.  let me see.

  • '12

    yeah we’ll keep it that way.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    go ahead

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 22 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Spain to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Russians to Russians
                EDIT: Changing ownership of Western Ukraine from Russians to Germans
                EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                12 mech_infantrys moved from Eastern Poland to Archangel
                8 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Belarus to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Poland to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Finland
                9 fighters moved from Spain to Western Germany
                8 artilleries moved from Poland to Eastern Poland
                6 artilleries moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                3 mech_infantrys moved from Southern France to Spain
                2 bombers moved from Egypt to Western Germany
                2 submarines moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                9 infantry and 1 mech_infantry placed in Western Germany
                3 infantry placed in Iraq
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,1,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 9 fighters, 1 harbour, 22 infantry and 1 mech_infantry
        Poland : 6 artilleries and 1 mech_infantry
        Germany : 1 factory_major and 10 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 8 armour, 9 infantry and 38 mech_infantrys
        Eastern Poland : 1 flag, 3 aaGuns, 17 artilleries, 6 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor, 3 infantry and 6 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 armour and 2 mech_infantrys
        Sweden : 1 flag
        115 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers and 3 transports
        Spain : 8 infantry and 10 mech_infantrys
        Finland : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 28 / 33
        Japanese : 25 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 17 / 24
        UK_Pacific : 17 / 22
        Italians : 22 / 35
        ANZAC : 21 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Null / Other
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Russians Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '12

    getting too late, and too sloppy.  gnite
    karl.

  • '12

    karl just hold off on russia - i have to do some more thinking on this
    G22 noncom with a clear head.  thanks

  • '12

    we’ve come too far in this epic game for me to do something as thick headed as last time.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yes, understood.  It took me awhile to realize I had to move my fleet back with the Japanese sailing off Rome.  I’ll take a look but will wait until morning to move.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I probably shouldn’t say anything, but Germany is exposed to a 1,2 punch.  Maybe a long shot, but at this point….

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hate to have the game end on a sneak move like last time.

    talk about honor!  why am I saying this?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Very fascinating strategy… you use Cairo to lock out Allied pacific forces and then double down with Japan against the Atlantic Allied forces, which also renders China useless.

    Hmm… yet, Anzac continues to pump ftrs into Russia.

  • '12

    @Karl7:

    hate to have the game end on a sneak move like last time.

    talk about honor!   why am I saying this?

    Heh now now Karl.  There is nothing I watch more closely than a 1-2 punch on germany.  But feel free totell me what you are planning all you want.

    But the reason I asked for more time is I had a nagging feeling I was about to make a suboptimal move by going so quickly so late and sleep deprived.  So please just wait until I have had time to study the board further in depth and we can continue.  My xdap move needs to be the next move I make and on too of that weekend are toughest for me.

  • '12

    remember that big blunder I made in the last game when I move Japanese fleet into range of the US fleet?  remember then how incredibly lucky you got when you attacked the japanese fleet.  Remember how I asked for a redo and you said no and I agreed?  Thats exactly like the jeff game.  The goal of this game is to outsmart and outmaneuver.  If every time we did so we just allowed the opponent off the hook it wouldnt be much of a game would it.  He allowed me to redo an illegal move only because it was illegal.  Not fair to then ask me to let him go back and completely reorient his forces after I showed him my plan.  Cmon this one is obvious no?

  • '12

    So again just wait before going in this game I need to take a comprehensive long term look at the board before completing this noncom.  We are entering the endgame and I need to be fully prepared for everything the allies can bring at me.

    Cheers

  • '12

    as you may be able to ascertain my goal with this game was to recreate the situation in last game so I could refine the strategy and show you what I intended to do if I had not exposed the jap fleet and gotten whamboozled by that incredible roll  :-P

  • '12

    That force in iceland is exactly what was in the back of my head but not fully registered yet.  I promise you something was nagging at me to pull more troops back 2 West Germany and Germany.  both for this turn and possibly future turns.  I am well aware that the threat level is incredibly highthis game has reached a fever pitch.

  • '12

    no it just had simply said hold on I need more time to think about my USA noncom I would have been happy to give him unlimited time.

  • '12

    I think I have a pretty solid plan at this point for how I’m going to win this game it’s just the particulars of the next 1 to 2 rounds but I still have to work out and I know that this moment is critical that is why I ask for more time on the Germany noncom. Thanks

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, take what time you need.  You know me.

    This game is similar but not exactly the same.  Without looking, I think the Allies have more money this time but the Axis are in better position.

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